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lock: handle case where session lock is rejected
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@@ -34,6 +34,13 @@ Item {
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signal unlockRequested
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function resetLockState() {
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lockerReadySent = false;
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lockerReadyArmed = true;
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unlocking = false;
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pamState = "";
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}
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function pickRandomFact() {
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randomFact = Facts.getRandomFact();
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}
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