mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-04-04 04:42:05 -04:00
Finalize m3 shadow & elevation
This commit is contained in:
@@ -1,5 +1,4 @@
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import QtQuick
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import QtQuick.Effects
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import QtQuick.Shapes
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import qs.Common
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import qs.Services
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@@ -105,7 +104,6 @@ Item {
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// Resolved values — per-bar override wins if set, otherwise use global M3 elevation
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readonly property real shadowBlurPx: hasPerBarOverride ? overrideBlurPx : (elevLevel.blurPx ?? 8)
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readonly property real shadowBlur: Math.max(0, Math.min(1, shadowBlurPx / Theme.elevationBlurMax))
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readonly property color shadowColor: hasPerBarOverride ? Theme.withAlpha(overrideBaseColor, overrideOpacity) : Theme.elevationShadowColor(elevLevel)
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readonly property real shadowOffsetMagnitude: hasPerBarOverride ? (overrideBlurPx * 0.5) : Theme.elevationOffsetMagnitude(elevLevel, 4, effectiveShadowDirection)
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readonly property real shadowOffsetX: Theme.elevationOffsetXFor(hasPerBarOverride ? null : elevLevel, effectiveShadowDirection, shadowOffsetMagnitude)
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@@ -153,43 +151,28 @@ Item {
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}
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}
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Loader {
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id: shadowLoader
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anchors.fill: parent
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active: root.shadowEnabled && mainPathCorrectShape && (Theme.elevationEnabled || root.hasPerBarOverride)
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asynchronous: false
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sourceComponent: Item {
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anchors.fill: parent
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ElevationShadow {
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id: barShadow
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visible: root.shadowEnabled && root.width > 0 && root.height > 0
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layer.enabled: true
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layer.smooth: true
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layer.samples: barWindow._dpr > 1.5 ? 4 : 2
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layer.textureSize: Qt.size(Math.round(width * barWindow._dpr), Math.round(height * barWindow._dpr))
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layer.effect: MultiEffect {
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shadowEnabled: true
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shadowBlur: root.shadowBlur
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blurMax: Theme.elevationBlurMax
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shadowColor: root.shadowColor
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shadowVerticalOffset: root.shadowOffsetY
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shadowHorizontalOffset: root.shadowOffsetX
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autoPaddingEnabled: true
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}
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// Size to the bar's rectangular body, excluding gothic wing extensions
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x: root.isRight ? root.wing : 0
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y: root.isBottom ? root.wing : 0
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width: axis.isVertical ? (parent.width - root.wing) : parent.width
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height: axis.isVertical ? parent.height : (parent.height - root.wing)
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Shape {
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anchors.fill: parent
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preferredRendererType: Shape.CurveRenderer
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shadowEnabled: root.shadowEnabled
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level: root.hasPerBarOverride ? null : root.elevLevel
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direction: root.effectiveShadowDirection
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fallbackOffset: 4
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targetRadius: root.rt
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targetColor: barWindow._bgColor
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ShapePath {
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fillColor: barWindow._bgColor
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strokeColor: "transparent"
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strokeWidth: 0
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PathSvg {
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path: root.mainPath
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}
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}
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}
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}
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shadowBlurPx: root.shadowBlurPx
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shadowOffsetX: root.shadowOffsetX
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shadowOffsetY: root.shadowOffsetY
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shadowColor: root.shadowColor
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blurMax: Theme.elevationBlurMax
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}
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Loader {
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@@ -140,6 +140,20 @@ PanelWindow {
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}
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readonly property real _dpr: CompositorService.getScreenScale(barWindow.screen)
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// Shadow buffer: extra window space for shadow to render beyond bar bounds
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readonly property bool _shadowActive: (Theme.elevationEnabled && (typeof SettingsData !== "undefined" ? (SettingsData.barElevationEnabled ?? true) : false)) || (barConfig?.shadowIntensity ?? 0) > 0
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readonly property real _shadowBuffer: {
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if (!_shadowActive)
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return 0;
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const hasOverride = (barConfig?.shadowIntensity ?? 0) > 0;
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if (hasOverride) {
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const blur = (barConfig.shadowIntensity ?? 0) * 0.2;
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const offset = blur * 0.5;
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return Theme.snap(Math.max(16, blur + offset + 8), _dpr);
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}
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return Theme.snap(Theme.elevationRenderPadding(Theme.elevationLevel2, "top", 4, 8, 16), _dpr);
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}
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property string screenName: modelData.name
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property bool hasMaximizedToplevel: false
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@@ -354,8 +368,8 @@ PanelWindow {
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}
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screen: modelData
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implicitHeight: !isVertical ? Theme.px(effectiveBarThickness + effectiveSpacing + ((barConfig?.gothCornersEnabled ?? false) && !hasMaximizedToplevel ? _wingR : 0), _dpr) : 0
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implicitWidth: isVertical ? Theme.px(effectiveBarThickness + effectiveSpacing + ((barConfig?.gothCornersEnabled ?? false) && !hasMaximizedToplevel ? _wingR : 0), _dpr) : 0
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implicitHeight: !isVertical ? Theme.px(effectiveBarThickness + effectiveSpacing + ((barConfig?.gothCornersEnabled ?? false) && !hasMaximizedToplevel ? _wingR : 0), _dpr) + _shadowBuffer : 0
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implicitWidth: isVertical ? Theme.px(effectiveBarThickness + effectiveSpacing + ((barConfig?.gothCornersEnabled ?? false) && !hasMaximizedToplevel ? _wingR : 0), _dpr) + _shadowBuffer : 0
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color: "transparent"
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property var nativeInhibitor: null
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@@ -964,39 +964,26 @@ BasePill {
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}
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}
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Item {
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ElevationShadow {
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id: bgShadowLayer
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anchors.fill: parent
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layer.enabled: Theme.elevationEnabled
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level: menuContainer.elev
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fallbackOffset: 4
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shadowBlurPx: menuContainer.shadowBlurPx
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shadowSpreadPx: menuContainer.shadowSpreadPx
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shadowColor: {
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const baseColor = Theme.isLightMode ? Qt.rgba(0, 0, 0, 1) : Theme.surfaceContainerHighest;
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return Theme.withAlpha(baseColor, menuContainer.effectiveShadowAlpha);
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}
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targetColor: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
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targetRadius: Theme.cornerRadius
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sourceRect.antialiasing: true
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sourceRect.smooth: true
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shadowEnabled: Theme.elevationEnabled
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layer.smooth: true
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layer.textureSize: Qt.size(Math.round(width * overflowMenu.dpr * 2), Math.round(height * overflowMenu.dpr * 2))
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layer.textureMirroring: ShaderEffectSource.MirrorVertically
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layer.samples: 4
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readonly property int blurMax: 64
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layer.effect: MultiEffect {
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autoPaddingEnabled: true
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shadowEnabled: true
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blurEnabled: false
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maskEnabled: false
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shadowBlur: Math.max(0, Math.min(1, menuContainer.shadowBlurPx / bgShadowLayer.blurMax))
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shadowScale: 1 + (2 * menuContainer.shadowSpreadPx) / Math.max(1, Math.min(bgShadowLayer.width, bgShadowLayer.height))
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shadowHorizontalOffset: Theme.elevationOffsetX(menuContainer.elev)
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shadowVerticalOffset: Theme.elevationOffsetY(menuContainer.elev, 4)
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shadowColor: {
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const baseColor = Theme.isLightMode ? Qt.rgba(0, 0, 0, 1) : Theme.surfaceContainerHighest;
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return Theme.withAlpha(baseColor, menuContainer.effectiveShadowAlpha);
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}
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}
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Rectangle {
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anchors.fill: parent
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color: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
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radius: Theme.cornerRadius
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antialiasing: true
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smooth: true
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}
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}
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Grid {
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@@ -1439,37 +1426,24 @@ BasePill {
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}
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}
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Item {
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ElevationShadow {
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id: menuBgShadowLayer
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anchors.fill: parent
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layer.enabled: Theme.elevationEnabled
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level: menuContainer.elev
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fallbackOffset: 4
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shadowBlurPx: menuContainer.shadowBlurPx
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shadowSpreadPx: menuContainer.shadowSpreadPx
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shadowColor: {
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const baseColor = Theme.isLightMode ? Qt.rgba(0, 0, 0, 1) : Theme.surfaceContainerHighest;
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return Theme.withAlpha(baseColor, menuContainer.effectiveShadowAlpha);
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}
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targetColor: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
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targetRadius: Theme.cornerRadius
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sourceRect.antialiasing: true
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shadowEnabled: Theme.elevationEnabled
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layer.smooth: true
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layer.textureSize: Qt.size(Math.round(width * menuWindow.dpr), Math.round(height * menuWindow.dpr))
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layer.textureMirroring: ShaderEffectSource.MirrorVertically
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readonly property int blurMax: 64
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layer.effect: MultiEffect {
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autoPaddingEnabled: true
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shadowEnabled: true
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blurEnabled: false
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maskEnabled: false
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shadowBlur: Math.max(0, Math.min(1, menuContainer.shadowBlurPx / menuBgShadowLayer.blurMax))
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shadowScale: 1 + (2 * menuContainer.shadowSpreadPx) / Math.max(1, Math.min(menuBgShadowLayer.width, menuBgShadowLayer.height))
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shadowHorizontalOffset: Theme.elevationOffsetX(menuContainer.elev)
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shadowVerticalOffset: Theme.elevationOffsetY(menuContainer.elev, 4)
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shadowColor: {
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const baseColor = Theme.isLightMode ? Qt.rgba(0, 0, 0, 1) : Theme.surfaceContainerHighest;
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return Theme.withAlpha(baseColor, menuContainer.effectiveShadowAlpha);
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}
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}
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Rectangle {
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anchors.fill: parent
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color: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
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radius: Theme.cornerRadius
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antialiasing: true
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}
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}
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QsMenuAnchor {
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