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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-04-08 06:42:06 -04:00

Finalize m3 shadow & elevation

This commit is contained in:
purian23
2026-03-01 00:43:46 -05:00
parent 36951f82c6
commit 1452c85946
21 changed files with 290 additions and 428 deletions

View File

@@ -529,15 +529,15 @@ Item {
onClicked: activePlayer && activePlayer.togglePlaying()
}
layer.enabled: Theme.elevationEnabled
layer.effect: MultiEffect {
shadowEnabled: Theme.elevationEnabled
shadowHorizontalOffset: Theme.elevationOffsetX(Theme.elevationLevel1)
shadowVerticalOffset: Theme.elevationOffsetY(Theme.elevationLevel1, 1)
shadowBlur: Theme.elevationEnabled ? Math.max(0, Math.min(1, (Theme.elevationLevel1 && Theme.elevationLevel1.blurPx !== undefined ? Theme.elevationLevel1.blurPx : 4) / Theme.elevationBlurMax)) : 0
blurMax: Theme.elevationBlurMax
shadowColor: Theme.elevationShadowColor(Theme.elevationLevel1)
ElevationShadow {
anchors.fill: parent
z: -1
level: Theme.elevationLevel1
fallbackOffset: 1
targetRadius: parent.radius
targetColor: parent.color
shadowOpacity: Theme.elevationLevel1 && Theme.elevationLevel1.alpha !== undefined ? Theme.elevationLevel1.alpha : 0.2
shadowEnabled: Theme.elevationEnabled
}
}
}