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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-04-07 14:22:07 -04:00

Finalize m3 shadow & elevation

This commit is contained in:
purian23
2026-03-01 00:43:46 -05:00
parent 36951f82c6
commit 1452c85946
21 changed files with 290 additions and 428 deletions

View File

@@ -381,48 +381,36 @@ PanelWindow {
}
}
Item {
ElevationShadow {
id: bgShadowLayer
anchors.fill: parent
anchors.margins: -content.shadowRenderPadding
layer.enabled: !win._isDestroying && win.screenValid && content.shadowsAllowed
level: content.elevLevel
fallbackOffset: 6
shadowBlurPx: content.shadowBlurPx
shadowOffsetX: content.shadowOffsetX
shadowOffsetY: content.shadowOffsetY
shadowColor: content.shadowsAllowed && content.elevLevel ? Theme.elevationShadowColor(content.elevLevel) : "transparent"
shadowEnabled: !win._isDestroying && win.screenValid && content.shadowsAllowed
layer.textureSize: Qt.size(Math.round(width * win.dpr), Math.round(height * win.dpr))
layer.textureMirroring: ShaderEffectSource.MirrorVertically
readonly property int blurMax: Theme.elevationBlurMax
layer.effect: MultiEffect {
id: shadowFx
autoPaddingEnabled: true
shadowEnabled: content.shadowsAllowed
blurEnabled: false
maskEnabled: false
shadowBlur: Math.max(0, Math.min(1, content.shadowBlurPx / bgShadowLayer.blurMax))
shadowScale: 1
shadowHorizontalOffset: content.shadowOffsetX
shadowVerticalOffset: content.shadowOffsetY
blurMax: Theme.elevationBlurMax
shadowColor: content.shadowsAllowed && content.elevLevel ? Theme.elevationShadowColor(content.elevLevel) : "transparent"
}
sourceRect.anchors.fill: undefined
sourceRect.x: content.shadowRenderPadding + content.cardInset
sourceRect.y: content.shadowRenderPadding + content.cardInset
sourceRect.width: Math.max(0, content.width - (content.cardInset * 2))
sourceRect.height: Math.max(0, content.height - (content.cardInset * 2))
sourceRect.radius: Theme.cornerRadius
sourceRect.color: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
sourceRect.border.color: notificationData && notificationData.urgency === NotificationUrgency.Critical ? Theme.withAlpha(Theme.primary, 0.3) : Theme.withAlpha(Theme.outline, 0.08)
sourceRect.border.width: notificationData && notificationData.urgency === NotificationUrgency.Critical ? 2 : 0
Rectangle {
id: shadowShapeSource
x: content.shadowRenderPadding + content.cardInset
y: content.shadowRenderPadding + content.cardInset
width: Math.max(0, content.width - (content.cardInset * 2))
height: Math.max(0, content.height - (content.cardInset * 2))
radius: Theme.cornerRadius
color: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
border.color: notificationData && notificationData.urgency === NotificationUrgency.Critical ? Theme.withAlpha(Theme.primary, 0.3) : Theme.withAlpha(Theme.outline, 0.08)
border.width: notificationData && notificationData.urgency === NotificationUrgency.Critical ? 2 : 0
}
Rectangle {
x: shadowShapeSource.x
y: shadowShapeSource.y
width: shadowShapeSource.width
height: shadowShapeSource.height
radius: shadowShapeSource.radius
x: bgShadowLayer.sourceRect.x
y: bgShadowLayer.sourceRect.y
width: bgShadowLayer.sourceRect.width
height: bgShadowLayer.sourceRect.height
radius: bgShadowLayer.sourceRect.radius
visible: notificationData && notificationData.urgency === NotificationUrgency.Critical
opacity: 1
clip: true