1
0
mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-04-04 12:52:06 -04:00

Finalize m3 shadow & elevation

This commit is contained in:
purian23
2026-03-01 00:43:46 -05:00
parent 36951f82c6
commit 1452c85946
21 changed files with 290 additions and 428 deletions

View File

@@ -1,5 +1,4 @@
import QtQuick
import QtQuick.Effects
import QtQuick.Layouts
import Quickshell
import Quickshell.Hyprland
@@ -153,15 +152,15 @@ Item {
radius: Theme.cornerRadius
color: Theme.surfaceContainer
layer.enabled: Theme.elevationEnabled
layer.effect: MultiEffect {
shadowEnabled: Theme.elevationEnabled
shadowBlur: Theme.elevationEnabled ? Math.max(0, Math.min(1, (Theme.elevationLevel2 && Theme.elevationLevel2.blurPx !== undefined ? Theme.elevationLevel2.blurPx : 8) / Theme.elevationBlurMax)) : 0
shadowHorizontalOffset: Theme.elevationOffsetX(Theme.elevationLevel2)
shadowVerticalOffset: Theme.elevationOffsetY(Theme.elevationLevel2, 4)
blurMax: Theme.elevationBlurMax
shadowColor: Theme.elevationShadowColor(Theme.elevationLevel2)
ElevationShadow {
anchors.fill: parent
z: -1
level: Theme.elevationLevel2
fallbackOffset: 4
targetRadius: Theme.cornerRadius
targetColor: Theme.surfaceContainer
shadowOpacity: Theme.elevationLevel2 && Theme.elevationLevel2.alpha !== undefined ? Theme.elevationLevel2.alpha : 0.25
shadowEnabled: Theme.elevationEnabled
}
ColumnLayout {