mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2025-12-08 06:25:37 -05:00
Multi batteries support (#431)
* Multi batteries support * Multi batteries support DMS_PREFERRED_BATTERY fix --------- Co-authored-by: Oleksandr <avktech@gmail.com>
This commit is contained in:
@@ -24,17 +24,32 @@ Singleton {
|
||||
|
||||
readonly property string preferredBatteryOverride: Quickshell.env("DMS_PREFERRED_BATTERY")
|
||||
|
||||
// List of laptop batteries
|
||||
readonly property var batteries: UPower.devices.values.filter(dev => dev.isLaptopBattery)
|
||||
|
||||
readonly property bool usePreferred: preferredBatteryOverride && preferredBatteryOverride.length > 0
|
||||
|
||||
// Main battery (for backward compatibility)
|
||||
readonly property UPowerDevice device: {
|
||||
var preferredDev
|
||||
if (preferredBatteryOverride && preferredBatteryOverride.length > 0) {
|
||||
preferredDev = UPower.devices.values.find(dev => dev.nativePath.toLowerCase().includes(preferredBatteryOverride.toLowerCase()))
|
||||
if (usePreferred) {
|
||||
preferredDev = batteries.find(dev => dev.nativePath.toLowerCase().includes(preferredBatteryOverride.toLowerCase()))
|
||||
}
|
||||
return preferredDev || UPower.devices.values.find(dev => dev.isLaptopBattery) || null
|
||||
return preferredDev || batteries[0] || null
|
||||
}
|
||||
readonly property bool batteryAvailable: device && device.ready
|
||||
readonly property real batteryLevel: batteryAvailable ? Math.round(device.percentage * 100) : 0
|
||||
readonly property bool isCharging: batteryAvailable && device.state === UPowerDeviceState.Charging && device.changeRate > 0
|
||||
readonly property bool isPluggedIn: batteryAvailable && (device.state !== UPowerDeviceState.Discharging && device.state !== UPowerDeviceState.Empty)
|
||||
// Whether at least one battery is available
|
||||
readonly property bool batteryAvailable: batteries.length > 0
|
||||
// Aggregated charge level (percentage)
|
||||
readonly property real batteryLevel: {
|
||||
if (!batteryAvailable)
|
||||
return 0
|
||||
return Math.round((batteryEnergy * 100) / batteryCapacity)
|
||||
}
|
||||
// Is any battery charging (at least one has changeRate > 0)
|
||||
readonly property bool isCharging: batteryAvailable && batteries.some(b => b.state === UPowerDeviceState.Charging && b.changeRate > 0)
|
||||
|
||||
// Is the system plugged in (none of the batteries are discharging or empty)
|
||||
readonly property bool isPluggedIn: batteryAvailable && batteries.every(b => b.state !== UPowerDeviceState.Discharging)
|
||||
readonly property bool isLowBattery: batteryAvailable && batteryLevel <= 20
|
||||
|
||||
onIsPluggedInChanged: {
|
||||
@@ -53,29 +68,56 @@ Singleton {
|
||||
|
||||
previousPluggedState = isPluggedIn
|
||||
}
|
||||
readonly property string batteryHealth: {
|
||||
if (!batteryAvailable) {
|
||||
return "N/A"
|
||||
}
|
||||
|
||||
if (device.healthSupported && device.healthPercentage > 0) {
|
||||
return `${Math.round(device.healthPercentage)}%`
|
||||
}
|
||||
|
||||
return "N/A"
|
||||
// Aggregated charge/discharge rate
|
||||
readonly property real changeRate: {
|
||||
if (!batteryAvailable) return 0
|
||||
if (usePreferred && device && device.ready) return device.changeRate
|
||||
return batteries.length > 0 ? batteries.reduce((sum, b) => sum + b.changeRate, 0) : 0
|
||||
}
|
||||
readonly property real batteryCapacity: batteryAvailable && device.energyCapacity > 0 ? device.energyCapacity : 0
|
||||
|
||||
// Aggregated battery health
|
||||
readonly property string batteryHealth: {
|
||||
if (!batteryAvailable) return "N/A"
|
||||
|
||||
// If a preferred battery is selected and ready
|
||||
if (usePreferred && device && device.ready && device.healthSupported) return `${Math.round(device.healthPercentage)}%`
|
||||
|
||||
// Otherwise, calculate the average health of all laptop batteries
|
||||
const validBatteries = batteries.filter(b => b.healthSupported && b.healthPercentage > 0)
|
||||
if (validBatteries.length === 0) return "N/A"
|
||||
|
||||
const avgHealth = validBatteries.reduce((sum, b) => sum + b.healthPercentage, 0) / validBatteries.length
|
||||
return `${Math.round(avgHealth)}%`
|
||||
}
|
||||
|
||||
readonly property real batteryEnergy: {
|
||||
if (!batteryAvailable) return 0
|
||||
if (usePreferred && device && device.ready) return device.energy
|
||||
return batteries.length > 0 ? batteries.reduce((sum, b) => sum + b.energy, 0) : 0
|
||||
}
|
||||
|
||||
// Total battery capacity (Wh)
|
||||
readonly property real batteryCapacity: {
|
||||
if (!batteryAvailable) return 0
|
||||
if (usePreferred && device && device.ready) return device.energyCapacity
|
||||
return batteries.length > 0 ? batteries.reduce((sum, b) => sum + b.energyCapacity, 0) : 0
|
||||
}
|
||||
|
||||
// Aggregated battery status
|
||||
readonly property string batteryStatus: {
|
||||
if (!batteryAvailable) {
|
||||
return "No Battery"
|
||||
}
|
||||
|
||||
if (device.state === UPowerDeviceState.Charging && device.changeRate <= 0) {
|
||||
return "Plugged In"
|
||||
}
|
||||
if (isCharging && !batteries.some(b => b.changeRate > 0)) return "Plugged In"
|
||||
|
||||
return UPowerDeviceState.toString(device.state)
|
||||
const states = batteries.map(b => b.state)
|
||||
if (states.every(s => s === states[0])) return UPowerDeviceState.toString(states[0])
|
||||
|
||||
return isCharging ? "Charging" : (isPluggedIn ? "Plugged In" : "Discharging")
|
||||
}
|
||||
|
||||
readonly property bool suggestPowerSaver: batteryAvailable && isLowBattery && UPower.onBattery && (typeof PowerProfiles !== "undefined" && PowerProfiles.profile !== PowerProfile.PowerSaver)
|
||||
|
||||
readonly property var bluetoothDevices: {
|
||||
@@ -95,25 +137,20 @@ Singleton {
|
||||
return btDevices
|
||||
}
|
||||
|
||||
// Format time remaining for charge/discharge
|
||||
function formatTimeRemaining() {
|
||||
if (!batteryAvailable) {
|
||||
return "Unknown"
|
||||
}
|
||||
|
||||
const timeSeconds = isCharging ? device.timeToFull : device.timeToEmpty
|
||||
let totalTime = 0
|
||||
totalTime = (isCharging) ? ((batteryCapacity - batteryEnergy) / changeRate) : (batteryEnergy / changeRate)
|
||||
const avgTime = Math.abs(totalTime * 3600)
|
||||
if (!avgTime || avgTime <= 0 || avgTime > 86400) return "Unknown"
|
||||
|
||||
if (!timeSeconds || timeSeconds <= 0 || timeSeconds > 86400) {
|
||||
return "Unknown"
|
||||
}
|
||||
|
||||
const hours = Math.floor(timeSeconds / 3600)
|
||||
const minutes = Math.floor((timeSeconds % 3600) / 60)
|
||||
|
||||
if (hours > 0) {
|
||||
return `${hours}h ${minutes}m`
|
||||
}
|
||||
|
||||
return `${minutes}m`
|
||||
const hours = Math.floor(avgTime / 3600)
|
||||
const minutes = Math.floor((avgTime % 3600) / 60)
|
||||
return hours > 0 ? `${hours}h ${minutes}m` : `${minutes}m`
|
||||
}
|
||||
|
||||
function getBatteryIcon() {
|
||||
|
||||
Reference in New Issue
Block a user