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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-04-30 17:42:06 -04:00

blur: revise general blur styling and refine it

This commit is contained in:
bbedward
2026-04-24 12:07:23 -04:00
parent b2668a2ffc
commit 1abb221024
29 changed files with 225 additions and 177 deletions

View File

@@ -55,7 +55,7 @@ Item {
// M3 elevation shadow — Level 2 baseline (navigation bar), with per-bar override support
readonly property bool hasPerBarOverride: (barConfig?.shadowIntensity ?? 0) > 0
readonly property var elevLevel: Theme.elevationLevel2
readonly property bool shadowEnabled: (Theme.elevationEnabled && (typeof SettingsData !== "undefined" ? (SettingsData.barElevationEnabled ?? true) : false)) || hasPerBarOverride
readonly property bool shadowEnabled: !BlurService.enabled && ((Theme.elevationEnabled && (typeof SettingsData !== "undefined" ? (SettingsData.barElevationEnabled ?? true) : false)) || hasPerBarOverride)
readonly property string autoBarShadowDirection: isTop ? "top" : (isBottom ? "bottom" : (isLeft ? "left" : (isRight ? "right" : "top")))
readonly property string globalShadowDirection: Theme.elevationLightDirection === "autoBar" ? autoBarShadowDirection : Theme.elevationLightDirection
readonly property string perBarShadowDirectionMode: barConfig?.shadowDirectionMode ?? "inherit"

View File

@@ -1178,7 +1178,7 @@ BasePill {
targetRadius: Theme.cornerRadius
sourceRect.antialiasing: true
sourceRect.smooth: true
shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled
shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled && !BlurService.enabled
layer.smooth: true
layer.textureSize: Qt.size(Math.round(width * overflowMenu.dpr * 2), Math.round(height * overflowMenu.dpr * 2))
layer.textureMirroring: ShaderEffectSource.MirrorVertically
@@ -1627,7 +1627,7 @@ BasePill {
targetColor: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
targetRadius: Theme.cornerRadius
sourceRect.antialiasing: true
shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled
shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled && !BlurService.enabled
layer.smooth: true
layer.textureSize: Qt.size(Math.round(width * menuWindow.dpr), Math.round(height * menuWindow.dpr))
layer.textureMirroring: ShaderEffectSource.MirrorVertically