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https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-04-30 17:42:06 -04:00
blur: revise general blur styling and refine it
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@@ -1178,7 +1178,7 @@ BasePill {
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targetRadius: Theme.cornerRadius
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sourceRect.antialiasing: true
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sourceRect.smooth: true
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shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled
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shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled && !BlurService.enabled
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layer.smooth: true
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layer.textureSize: Qt.size(Math.round(width * overflowMenu.dpr * 2), Math.round(height * overflowMenu.dpr * 2))
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layer.textureMirroring: ShaderEffectSource.MirrorVertically
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@@ -1627,7 +1627,7 @@ BasePill {
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targetColor: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
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targetRadius: Theme.cornerRadius
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sourceRect.antialiasing: true
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shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled
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shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled && !BlurService.enabled
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layer.smooth: true
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layer.textureSize: Qt.size(Math.round(width * menuWindow.dpr), Math.round(height * menuWindow.dpr))
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layer.textureMirroring: ShaderEffectSource.MirrorVertically
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