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https://github.com/AvengeMedia/DankMaterialShell.git
synced 2025-12-08 06:25:37 -05:00
Remove terms that shouldnt be localized
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@@ -140,7 +140,7 @@ Rectangle {
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id: cpuBaseline
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font.pixelSize: Theme.fontSizeSmall
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font.weight: Font.Medium
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text: qsTr("100%")
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text: "100%"
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}
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width: root.minimumWidth ? Math.max(cpuBaseline.width, paintedWidth) : paintedWidth
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@@ -140,7 +140,7 @@ Rectangle {
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id: tempBaseline
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font.pixelSize: Theme.fontSizeSmall
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font.weight: Font.Medium
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text: qsTr("100°")
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text: "100°"
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}
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width: root.minimumWidth ? Math.max(tempBaseline.width, paintedWidth) : paintedWidth
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@@ -225,7 +225,7 @@ Rectangle {
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id: diskBaseline
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font.pixelSize: Theme.fontSizeSmall
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font.weight: Font.Medium
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text: qsTr("100%")
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text: "100%"
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}
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width: Math.max(diskBaseline.width, paintedWidth)
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@@ -207,7 +207,7 @@ Rectangle {
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id: gpuTempBaseline
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font.pixelSize: Theme.fontSizeSmall
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font.weight: Font.Medium
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text: qsTr("100°")
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text: "100°"
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}
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width: root.minimumWidth ? Math.max(gpuTempBaseline.width, paintedWidth) : paintedWidth
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@@ -141,7 +141,7 @@ Rectangle {
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id: ramBaseline
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font.pixelSize: Theme.fontSizeSmall
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font.weight: Font.Medium
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text: qsTr("100%")
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text: "100%"
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}
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width: root.minimumWidth ? Math.max(ramBaseline.width, paintedWidth) : paintedWidth
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