mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-01-29 07:52:50 -05:00
DankOSD and fix exit animations
This commit is contained in:
142
Widgets/DankOSD.qml
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142
Widgets/DankOSD.qml
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@@ -0,0 +1,142 @@
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import QtQuick
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import QtQuick.Effects
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import Quickshell
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import Quickshell.Wayland
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import qs.Common
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PanelWindow {
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id: root
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property alias content: contentLoader.sourceComponent
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property alias contentLoader: contentLoader
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property var modelData
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property bool shouldBeVisible: false
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property int autoHideInterval: 2000
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property bool enableMouseInteraction: false
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property real osdWidth: Theme.iconSize + Theme.spacingS * 2
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property real osdHeight: Theme.iconSize + Theme.spacingS * 2
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property int animationDuration: Theme.mediumDuration
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property var animationEasing: Theme.emphasizedEasing
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signal osdShown
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signal osdHidden
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function show() {
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closeTimer.stop()
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shouldBeVisible = true
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visible = true
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hideTimer.restart()
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osdShown()
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}
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function hide() {
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shouldBeVisible = false
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closeTimer.restart()
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}
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function resetHideTimer() {
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if (shouldBeVisible && enableMouseInteraction)
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hideTimer.restart()
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}
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screen: modelData
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visible: shouldBeVisible
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WlrLayershell.layer: WlrLayershell.Overlay
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WlrLayershell.exclusiveZone: -1
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WlrLayershell.keyboardFocus: WlrKeyboardFocus.None
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color: "transparent"
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anchors {
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top: true
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left: true
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right: true
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bottom: true
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}
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Timer {
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id: hideTimer
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interval: autoHideInterval
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repeat: false
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onTriggered: {
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if (!enableMouseInteraction || !osdContainer.containsMouse) {
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hide()
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} else {
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hideTimer.restart()
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}
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}
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}
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Timer {
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id: closeTimer
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interval: animationDuration + 50
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onTriggered: {
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if (!shouldBeVisible) {
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visible = false
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osdHidden()
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}
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}
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}
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Rectangle {
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id: osdContainer
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property bool containsMouse: enableMouseInteraction && mouseArea.containsMouse
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width: osdWidth
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height: osdHeight
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.bottom: parent.bottom
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anchors.bottomMargin: Theme.spacingM
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color: Theme.popupBackground()
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radius: Theme.cornerRadius
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border.color: Qt.rgba(Theme.outline.r, Theme.outline.g, Theme.outline.b, 0.08)
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border.width: 1
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opacity: shouldBeVisible ? 1 : 0
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scale: shouldBeVisible ? 1 : 0.9
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layer.enabled: true
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MouseArea {
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id: mouseArea
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anchors.fill: parent
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hoverEnabled: enableMouseInteraction
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acceptedButtons: Qt.NoButton
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propagateComposedEvents: true
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z: -1
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}
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Loader {
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id: contentLoader
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anchors.fill: parent
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active: root.visible
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asynchronous: false
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}
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layer.effect: MultiEffect {
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shadowEnabled: true
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shadowHorizontalOffset: 0
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shadowVerticalOffset: 4
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shadowBlur: 0.8
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shadowColor: Qt.rgba(0, 0, 0, 0.3)
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shadowOpacity: 0.3
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}
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Behavior on opacity {
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NumberAnimation {
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duration: animationDuration
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easing.type: animationEasing
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}
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}
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Behavior on scale {
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NumberAnimation {
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duration: animationDuration
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easing.type: animationEasing
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}
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}
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}
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mask: Region {
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item: osdContainer
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}
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}
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