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https://github.com/AvengeMedia/DankMaterialShell.git
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core: use stdlib for xdg dirs
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@@ -16,9 +16,9 @@ type DiscoveryConfig struct {
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func DefaultDiscoveryConfig() *DiscoveryConfig {
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var searchPaths []string
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configHome := utils.XDGConfigHome()
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if configHome != "" {
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searchPaths = append(searchPaths, filepath.Join(configHome, "DankMaterialShell", "cheatsheets"))
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configDir, err := os.UserConfigDir()
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if err == nil && configDir != "" {
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searchPaths = append(searchPaths, filepath.Join(configDir, "DankMaterialShell", "cheatsheets"))
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}
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configDirs := os.Getenv("XDG_CONFIG_DIRS")
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