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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-04-05 05:12:05 -04:00

core: use stdlib for xdg dirs

This commit is contained in:
bbedward
2025-12-11 10:15:23 -05:00
parent 1c1cf866e2
commit 3a8d3ee515
9 changed files with 33 additions and 109 deletions

View File

@@ -16,9 +16,9 @@ type DiscoveryConfig struct {
func DefaultDiscoveryConfig() *DiscoveryConfig {
var searchPaths []string
configHome := utils.XDGConfigHome()
if configHome != "" {
searchPaths = append(searchPaths, filepath.Join(configHome, "DankMaterialShell", "cheatsheets"))
configDir, err := os.UserConfigDir()
if err == nil && configDir != "" {
searchPaths = append(searchPaths, filepath.Join(configDir, "DankMaterialShell", "cheatsheets"))
}
configDirs := os.Getenv("XDG_CONFIG_DIRS")