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core: use stdlib for xdg dirs
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@@ -12,6 +12,7 @@ import (
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"strings"
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"time"
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"github.com/AvengeMedia/DankMaterialShell/core/internal/log"
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"github.com/AvengeMedia/DankMaterialShell/core/internal/utils"
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)
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@@ -119,7 +120,12 @@ func GetOutputDir() string {
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}
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func getXDGPicturesDir() string {
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userDirsFile := filepath.Join(utils.XDGConfigHome(), "user-dirs.dirs")
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userConfigDir, err := os.UserConfigDir()
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if err != nil {
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log.Error("failed to get user config dir", "err", err)
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return ""
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}
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userDirsFile := filepath.Join(userConfigDir, "user-dirs.dirs")
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data, err := os.ReadFile(userDirsFile)
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if err != nil {
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return ""
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