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https://github.com/AvengeMedia/DankMaterialShell.git
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screenshot/colorpicker: fix scaling, update go-wayland to fix object
destruction, fix hyprland window detection
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@@ -44,7 +44,7 @@ func NewZdwlIpcManagerV2(ctx *client.Context) *ZdwlIpcManagerV2 {
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// Indicates that the client will not the dwl_ipc_manager object anymore.
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// Objects created through this instance are not affected.
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func (i *ZdwlIpcManagerV2) Release() error {
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defer i.Context().Unregister(i)
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defer i.MarkZombie()
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const opcode = 0
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const _reqBufLen = 8
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var _reqBuf [_reqBufLen]byte
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@@ -188,7 +188,7 @@ func NewZdwlIpcOutputV2(ctx *client.Context) *ZdwlIpcOutputV2 {
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//
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// Indicates to that the client no longer needs this dwl_ipc_output.
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func (i *ZdwlIpcOutputV2) Release() error {
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defer i.Context().Unregister(i)
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defer i.MarkZombie()
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const opcode = 0
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const _reqBufLen = 8
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var _reqBuf [_reqBufLen]byte
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