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https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-04-13 09:12:08 -04:00
animations/ripple: clean up effect and apply more universally
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@@ -53,6 +53,12 @@ Rectangle {
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color: isSelected ? Theme.primaryPressed : isHovered ? Theme.primaryHoverLight : "transparent"
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radius: Theme.cornerRadius
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DankRipple {
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id: rippleLayer
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rippleColor: Theme.surfaceText
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cornerRadius: root.radius
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}
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MouseArea {
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id: itemArea
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z: 1
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@@ -62,6 +68,10 @@ Rectangle {
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cursorShape: Qt.PointingHandCursor
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acceptedButtons: Qt.LeftButton | Qt.RightButton
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onPressed: mouse => {
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if (mouse.button === Qt.LeftButton)
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rippleLayer.trigger(mouse.x, mouse.y);
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}
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onClicked: mouse => {
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if (mouse.button === Qt.RightButton) {
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var scenePos = mapToItem(null, mouse.x, mouse.y);
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