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https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-04-14 01:32:29 -04:00
fix(udev): avoid event loop termination
core: bump go to 1.26
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@@ -52,7 +52,7 @@ func (m Model) viewInstallingPackages() string {
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if !m.packageProgress.isComplete {
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spinner := m.spinner.View()
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status := m.styles.Normal.Render(m.packageProgress.step)
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b.WriteString(fmt.Sprintf("%s %s", spinner, status))
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fmt.Fprintf(&b, "%s %s", spinner, status)
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b.WriteString("\n\n")
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// Show progress bar
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@@ -387,7 +387,7 @@ func (m Model) viewDebugLogs() string {
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for i := startIdx; i < len(allLogs); i++ {
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if allLogs[i] != "" {
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b.WriteString(fmt.Sprintf("%d: %s\n", i, allLogs[i]))
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fmt.Fprintf(&b, "%d: %s\n", i, allLogs[i])
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}
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}
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