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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2025-12-06 05:25:41 -05:00

sounds: only play audio changed when trigger by us

This commit is contained in:
bbedward
2025-11-20 23:38:06 -05:00
parent 59cc9c7006
commit 46caeb0445
4 changed files with 10 additions and 18 deletions

View File

@@ -407,24 +407,9 @@ Singleton {
}
}
Timer {
id: volumeSoundDebounce
interval: 50
repeat: false
onTriggered: {
if (SettingsData.soundsEnabled && SettingsData.soundVolumeChanged) {
root.playVolumeChangeSound()
}
}
}
Connections {
target: root.sink && root.sink.audio ? root.sink.audio : null
enabled: root.sink && root.sink.audio
ignoreUnknownSignals: true
function onVolumeChanged() {
volumeSoundDebounce.restart()
function playVolumeChangeSoundIfEnabled() {
if (SettingsData.soundsEnabled && SettingsData.soundVolumeChanged) {
playVolumeChangeSound()
}
}
@@ -559,6 +544,7 @@ Singleton {
const newVolume = Math.max(0, Math.min(100, currentVolume + stepValue))
root.sink.audio.volume = newVolume / 100
root.playVolumeChangeSoundIfEnabled()
return `Volume increased to ${newVolume}%`
}
@@ -576,6 +562,7 @@ Singleton {
const newVolume = Math.max(0, Math.min(100, currentVolume - stepValue))
root.sink.audio.volume = newVolume / 100
root.playVolumeChangeSoundIfEnabled()
return `Volume decreased to ${newVolume}%`
}