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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-04-16 02:32:09 -04:00

gamma: switch to wlsunset-style transitions

This commit is contained in:
bbedward
2025-12-09 09:44:16 -05:00
parent bc27253cbf
commit 5647323449
12 changed files with 854 additions and 964 deletions

View File

@@ -6,81 +6,117 @@ import (
)
const (
degToRad = math.Pi / 180.0
radToDeg = 180.0 / math.Pi
solarNoon = 12.0
sunriseAngle = -0.833
degToRad = math.Pi / 180.0
radToDeg = 180.0 / math.Pi
)
func CalculateSunTimes(lat, lon float64, date time.Time) SunTimes {
utcDate := date.UTC()
year, month, day := utcDate.Date()
loc := date.Location()
type SunCondition int
dayOfYear := utcDate.YearDay()
const (
SunNormal SunCondition = iota
SunMidnightSun
SunPolarNight
)
gamma := 2 * math.Pi / 365 * float64(dayOfYear-1)
type SunTimes struct {
Dawn time.Time
Sunrise time.Time
Sunset time.Time
Night time.Time
}
eqTime := 229.18 * (0.000075 +
0.001868*math.Cos(gamma) -
0.032077*math.Sin(gamma) -
0.014615*math.Cos(2*gamma) -
0.040849*math.Sin(2*gamma))
func daysInYear(year int) int {
if (year%4 == 0 && year%100 != 0) || year%400 == 0 {
return 366
}
return 365
}
decl := 0.006918 -
0.399912*math.Cos(gamma) +
0.070257*math.Sin(gamma) -
0.006758*math.Cos(2*gamma) +
0.000907*math.Sin(2*gamma) -
0.002697*math.Cos(3*gamma) +
0.00148*math.Sin(3*gamma)
func dateOrbitAngle(t time.Time) float64 {
return 2 * math.Pi / float64(daysInYear(t.Year())) * float64(t.YearDay()-1)
}
func equationOfTime(orbitAngle float64) float64 {
return 4 * (0.000075 +
0.001868*math.Cos(orbitAngle) -
0.032077*math.Sin(orbitAngle) -
0.014615*math.Cos(2*orbitAngle) -
0.040849*math.Sin(2*orbitAngle))
}
func sunDeclination(orbitAngle float64) float64 {
return 0.006918 -
0.399912*math.Cos(orbitAngle) +
0.070257*math.Sin(orbitAngle) -
0.006758*math.Cos(2*orbitAngle) +
0.000907*math.Sin(2*orbitAngle) -
0.002697*math.Cos(3*orbitAngle) +
0.00148*math.Sin(3*orbitAngle)
}
func sunHourAngle(latRad, declination, targetSunRad float64) float64 {
return math.Acos(math.Cos(targetSunRad)/
math.Cos(latRad)*math.Cos(declination) -
math.Tan(latRad)*math.Tan(declination))
}
func hourAngleToSeconds(hourAngle, eqtime float64) float64 {
return radToDeg * (4.0*math.Pi - 4*hourAngle - eqtime) * 60
}
func sunCondition(latRad, declination float64) SunCondition {
signLat := latRad >= 0
signDecl := declination >= 0
if signLat == signDecl {
return SunMidnightSun
}
return SunPolarNight
}
func CalculateSunTimesWithTwilight(lat, lon float64, date time.Time, elevTwilight, elevDaylight float64) (SunTimes, SunCondition) {
latRad := lat * degToRad
elevTwilightRad := (90.833 - elevTwilight) * degToRad
elevDaylightRad := (90.833 - elevDaylight) * degToRad
cosHourAngle := (math.Sin(sunriseAngle*degToRad) -
math.Sin(latRad)*math.Sin(decl)) /
(math.Cos(latRad) * math.Cos(decl))
utc := date.UTC()
orbitAngle := dateOrbitAngle(utc)
decl := sunDeclination(orbitAngle)
eqtime := equationOfTime(orbitAngle)
if cosHourAngle > 1 {
return SunTimes{
Sunrise: time.Date(year, month, day, 0, 0, 0, 0, time.UTC).In(loc),
Sunset: time.Date(year, month, day, 0, 0, 0, 0, time.UTC).In(loc),
}
}
if cosHourAngle < -1 {
return SunTimes{
Sunrise: time.Date(year, month, day, 0, 0, 0, 0, time.UTC).In(loc),
Sunset: time.Date(year, month, day, 23, 59, 59, 0, time.UTC).In(loc),
}
haTwilight := sunHourAngle(latRad, decl, elevTwilightRad)
haDaylight := sunHourAngle(latRad, decl, elevDaylightRad)
if math.IsNaN(haTwilight) || math.IsNaN(haDaylight) {
cond := sunCondition(latRad, decl)
return SunTimes{}, cond
}
hourAngle := math.Acos(cosHourAngle) * radToDeg
dayStart := time.Date(utc.Year(), utc.Month(), utc.Day(), 0, 0, 0, 0, time.UTC)
lonOffset := time.Duration(-lon*4) * time.Minute
sunriseTime := solarNoon - hourAngle/15.0 - lon/15.0 - eqTime/60.0
sunsetTime := solarNoon + hourAngle/15.0 - lon/15.0 - eqTime/60.0
sunrise := timeOfDayToTime(sunriseTime, year, month, day, time.UTC).In(loc)
sunset := timeOfDayToTime(sunsetTime, year, month, day, time.UTC).In(loc)
dawnSecs := hourAngleToSeconds(math.Abs(haTwilight), eqtime)
sunriseSecs := hourAngleToSeconds(math.Abs(haDaylight), eqtime)
sunsetSecs := hourAngleToSeconds(-math.Abs(haDaylight), eqtime)
nightSecs := hourAngleToSeconds(-math.Abs(haTwilight), eqtime)
return SunTimes{
Sunrise: sunrise,
Sunset: sunset,
}
Dawn: dayStart.Add(time.Duration(dawnSecs)*time.Second + lonOffset).In(date.Location()),
Sunrise: dayStart.Add(time.Duration(sunriseSecs)*time.Second + lonOffset).In(date.Location()),
Sunset: dayStart.Add(time.Duration(sunsetSecs)*time.Second + lonOffset).In(date.Location()),
Night: dayStart.Add(time.Duration(nightSecs)*time.Second + lonOffset).In(date.Location()),
}, SunNormal
}
func timeOfDayToTime(hours float64, year int, month time.Month, day int, loc *time.Location) time.Time {
h := int(hours)
m := int((hours - float64(h)) * 60)
s := int(((hours-float64(h))*60 - float64(m)) * 60)
if h < 0 {
h += 24
day--
func CalculateSunTimes(lat, lon float64, date time.Time) SunTimes {
times, cond := CalculateSunTimesWithTwilight(lat, lon, date, -6.0, 3.0)
switch cond {
case SunMidnightSun:
dayStart := time.Date(date.Year(), date.Month(), date.Day(), 0, 0, 0, 0, date.Location())
dayEnd := dayStart.Add(24*time.Hour - time.Second)
return SunTimes{Dawn: dayStart, Sunrise: dayStart, Sunset: dayEnd, Night: dayEnd}
case SunPolarNight:
dayStart := time.Date(date.Year(), date.Month(), date.Day(), 0, 0, 0, 0, date.Location())
return SunTimes{Dawn: dayStart, Sunrise: dayStart, Sunset: dayStart, Night: dayStart}
}
if h >= 24 {
h -= 24
day++
}
return time.Date(year, month, day, h, m, s, 0, loc)
return times
}