mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-04-15 02:02:08 -04:00
dank16: update algorithm overall
- More similarities to primary, smoother gradient of cyan->purple->magenta->white, keep gray - Make purple slot near-match for primaryContainer
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@@ -366,10 +366,19 @@ func TestGeneratePalette(t *testing.T) {
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t.Errorf("Light mode background = %s, expected #f8f8f8", result.Color0.Hex)
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}
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if tt.opts.IsLight && result.Color15.Hex != "#1a1a1a" {
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t.Errorf("Light mode foreground = %s, expected #1a1a1a", result.Color15.Hex)
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} else if !tt.opts.IsLight && result.Color15.Hex != "#ffffff" {
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t.Errorf("Dark mode foreground = %s, expected #ffffff", result.Color15.Hex)
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// Color15 is now derived from primary, so just verify it's a valid color
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// and has appropriate luminance for the mode (now theme-tinted, not pure white/black)
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color15Lum := Luminance(result.Color15.Hex)
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if tt.opts.IsLight {
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// Light mode: Color15 should still be relatively light
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if color15Lum < 0.5 {
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t.Errorf("Light mode Color15 = %s (lum %.2f) is too dark", result.Color15.Hex, color15Lum)
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}
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} else {
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// Dark mode: Color15 should be light (but may have theme tint, so lower threshold)
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if color15Lum < 0.5 {
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t.Errorf("Dark mode Color15 = %s (lum %.2f) is too dark", result.Color15.Hex, color15Lum)
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}
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}
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})
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}
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@@ -579,6 +588,10 @@ func TestGeneratePaletteWithDPS(t *testing.T) {
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bgColor := result.Color0.Hex
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for i := 1; i < 8; i++ {
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// Skip Color5 (container) and Color6 (exact primary) - intentionally not contrast-adjusted
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if i == 5 || i == 6 {
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continue
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}
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lc := DeltaPhiStarContrast(colors[i].Hex, bgColor, tt.opts.IsLight)
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minLc := 30.0
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if lc < minLc && lc > 0 {
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