mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2025-12-11 07:52:50 -05:00
media player cleanups
This commit is contained in:
@@ -36,6 +36,11 @@ Item {
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property color extractedAccentColor: Theme.primary
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property bool colorsExtracted: false
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readonly property color primaryTransparent12: Qt.rgba(Theme.primary.r, Theme.primary.g, Theme.primary.b, 0.12)
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readonly property color primaryTransparent20: Qt.rgba(Theme.primary.r, Theme.primary.g, Theme.primary.b, 0.2)
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readonly property color surfaceVariantTransparent80: Qt.rgba(Theme.surfaceVariant.r, Theme.surfaceVariant.g, Theme.surfaceVariant.b, 0.8)
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readonly property color outlineTransparent30: Qt.rgba(Theme.outline.r, Theme.outline.g, Theme.outline.b, 0.3)
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readonly property real ratio: {
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if (!activePlayer || activePlayer.length <= 0) {
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return 0
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@@ -76,20 +81,17 @@ Item {
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return "volume_up"
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}
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function withAlpha(color, alpha) {
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return Qt.rgba(color.r, color.g, color.b, alpha)
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}
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readonly property var dropdownStyle: ({
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backgroundColor: withAlpha(Theme.surfaceContainer, 0.98),
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borderColor: withAlpha(Theme.outline, 0.6),
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backgroundColor: Qt.rgba(Theme.surfaceContainer.r, Theme.surfaceContainer.g, Theme.surfaceContainer.b, 0.98),
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borderColor: Qt.rgba(Theme.outline.r, Theme.outline.g, Theme.outline.b, 0.6),
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borderWidth: 2,
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cornerRadius: Theme.cornerRadius * 2,
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shadowOffset: 8,
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shadowBlur: 1.0,
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shadowColor: Qt.rgba(0, 0, 0, 0.4),
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shadowOpacity: 0.7,
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animationDuration: Theme.mediumDuration
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animationDuration: Anims.durShort
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})
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property bool isSeeking: false
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@@ -124,60 +126,14 @@ Item {
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onColorsChanged: {
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if (colors.length > 0) {
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let blackColorCount = 0
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for (let i = 0; i < Math.min(colors.length, 10); i++) {
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const color = colors[i]
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const luminance = 0.299 * color.r + 0.587 * color.g + 0.114 * color.b
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if (luminance < 0.02) {
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blackColorCount++
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}
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}
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const blackRatio = blackColorCount / Math.min(colors.length, 10)
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if (blackRatio > 0.8) {
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colorFallbackTimer.restart()
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return
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}
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colorFallbackTimer.stop()
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let dominantColor = colors[0]
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let accentColor = colors.length > 2 ? colors[2] : (colors.length > 1 ? colors[1] : colors[0])
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if (isVeryDarkColor(dominantColor)) {
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dominantColor = enhanceColorForBackground(dominantColor)
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}
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if (isVeryDarkColor(accentColor)) {
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accentColor = enhanceColorForBackground(accentColor)
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}
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if (getColorSaturation(dominantColor) < 0.15 && colors.length > 1) {
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for (let i = 1; i < Math.min(colors.length, 6); i++) {
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if (getColorSaturation(colors[i]) > getColorSaturation(dominantColor)) {
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dominantColor = enhanceColorForBackground(colors[i])
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break
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}
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}
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}
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root.extractedDominantColor = dominantColor
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root.extractedAccentColor = accentColor
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root.extractedDominantColor = enhanceColorForBackground(colors[0])
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root.extractedAccentColor = enhanceColorForBackground(colors.length > 2 ? colors[2] : colors[0])
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root.colorsExtracted = true
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}
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}
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}
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function isVeryDarkColor(color) {
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const luminance = 0.299 * color.r + 0.587 * color.g + 0.114 * color.b
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return luminance < 0.15
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}
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function getColorSaturation(color) {
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const max = Math.max(color.r, color.g, color.b)
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const min = Math.min(color.r, color.g, color.b)
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if (max === 0) return 0
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return (max - min) / max
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}
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function enhanceColorForBackground(color) {
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const luminance = 0.299 * color.r + 0.587 * color.g + 0.114 * color.b
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@@ -250,7 +206,11 @@ Item {
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}
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Behavior on visible {
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NumberAnimation { duration: Theme.mediumDuration }
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NumberAnimation {
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duration: Anims.durShort
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easing.type: Easing.BezierSpline
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easing.bezierCurve: Anims.standard
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}
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}
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}
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@@ -290,7 +250,11 @@ Item {
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}
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Behavior on visible {
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NumberAnimation { duration: Theme.mediumDuration }
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NumberAnimation {
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duration: Anims.durShort
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easing.type: Easing.BezierSpline
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easing.bezierCurve: Anims.standard
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}
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}
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}
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@@ -319,6 +283,27 @@ Item {
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clip: false
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visible: (activePlayer && activePlayer.trackTitle !== "") || lastValidTitle !== ""
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MouseArea {
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anchors.fill: parent
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enabled: audioDevicesButton.devicesExpanded || volumeButton.volumeExpanded || playerSelectorButton.playersExpanded
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onClicked: function(mouse) {
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const clickOutside = (item) => {
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return mouse.x < item.x || mouse.x > item.x + item.width ||
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mouse.y < item.y || mouse.y > item.y + item.height
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}
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if (playerSelectorButton.playersExpanded && clickOutside(playerSelectorDropdown)) {
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playerSelectorButton.playersExpanded = false
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}
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if (audioDevicesButton.devicesExpanded && clickOutside(audioDevicesDropdown)) {
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audioDevicesButton.devicesExpanded = false
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}
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if (volumeButton.volumeExpanded && clickOutside(volumeSliderPanel) && clickOutside(volumeButton)) {
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volumeButton.volumeExpanded = false
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}
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}
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}
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Rectangle {
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id: audioDevicesDropdown
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width: 280
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@@ -352,11 +337,19 @@ Item {
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}
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Behavior on height {
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NumberAnimation { duration: dropdownStyle.animationDuration }
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NumberAnimation {
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duration: dropdownStyle.animationDuration
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easing.type: Easing.BezierSpline
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easing.bezierCurve: Anims.emphasizedDecel
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}
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}
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Behavior on opacity {
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NumberAnimation { duration: dropdownStyle.animationDuration }
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NumberAnimation {
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duration: dropdownStyle.animationDuration
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easing.type: Easing.BezierSpline
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easing.bezierCurve: Anims.standard
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}
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}
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Column {
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@@ -393,7 +386,7 @@ Item {
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width: parent.width
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height: 48
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radius: Theme.cornerRadius
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color: deviceMouseAreaLeft.containsMouse ? withAlpha(Theme.primary, 0.12) : withAlpha(Theme.surfaceVariant, index % 2 === 0 ? 0.3 : 0.2)
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color: deviceMouseAreaLeft.containsMouse ? primaryTransparent12 : Qt.rgba(Theme.surfaceVariant.r, Theme.surfaceVariant.g, Theme.surfaceVariant.b, index % 2 === 0 ? 0.3 : 0.2)
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border.color: modelData === AudioService.sink ? Theme.primary : Qt.rgba(Theme.outline.r, Theme.outline.g, Theme.outline.b, 0.2)
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border.width: modelData === AudioService.sink ? 2 : 1
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@@ -451,11 +444,19 @@ Item {
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}
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Behavior on color {
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ColorAnimation { duration: Theme.shortDuration }
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ColorAnimation {
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duration: Anims.durShort
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easing.type: Easing.BezierSpline
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easing.bezierCurve: Anims.standard
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}
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}
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Behavior on border.color {
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ColorAnimation { duration: Theme.shortDuration }
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ColorAnimation {
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duration: Anims.durShort
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easing.type: Easing.BezierSpline
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easing.bezierCurve: Anims.standard
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}
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}
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}
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}
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@@ -469,7 +470,7 @@ Item {
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width: 240
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height: playerSelectorButton.playersExpanded ? Math.max(180, Math.min(240, (root.allPlayers?.length || 0) * 50 + 80)) : 0
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x: parent.width + Theme.spacingS
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y: 130
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y: 180
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visible: playerSelectorButton.playersExpanded
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clip: true
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z: 150
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@@ -492,11 +493,19 @@ Item {
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}
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Behavior on height {
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NumberAnimation { duration: dropdownStyle.animationDuration }
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NumberAnimation {
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duration: dropdownStyle.animationDuration
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easing.type: Easing.BezierSpline
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easing.bezierCurve: Anims.emphasizedDecel
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}
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}
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Behavior on opacity {
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NumberAnimation { duration: dropdownStyle.animationDuration }
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NumberAnimation {
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duration: dropdownStyle.animationDuration
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easing.type: Easing.BezierSpline
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easing.bezierCurve: Anims.standard
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}
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}
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Column {
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@@ -594,11 +603,19 @@ Item {
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}
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Behavior on color {
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ColorAnimation { duration: Theme.shortDuration }
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ColorAnimation {
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duration: Anims.durShort
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easing.type: Easing.BezierSpline
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easing.bezierCurve: Anims.standard
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}
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}
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Behavior on border.color {
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ColorAnimation { duration: Theme.shortDuration }
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ColorAnimation {
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duration: Anims.durShort
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easing.type: Easing.BezierSpline
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easing.bezierCurve: Anims.standard
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}
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}
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}
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}
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@@ -618,209 +635,13 @@ Item {
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width: parent.width
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height: 200
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Item {
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DankAlbumArt {
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width: Math.min(parent.width * 0.8, parent.height * 0.9)
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height: width
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anchors.centerIn: parent
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Loader {
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active: activePlayer && activePlayer.playbackState === MprisPlaybackState.Playing
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sourceComponent: Component {
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Ref {
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service: CavaService
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}
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}
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}
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Shape {
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id: morphingBlob
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width: parent.width * 1.1
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height: parent.height * 1.1
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anchors.centerIn: parent
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visible: activePlayer && activePlayer.playbackState === MprisPlaybackState.Playing
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asynchronous: false
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antialiasing: true
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preferredRendererType: Shape.CurveRenderer
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z: 0
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layer.enabled: true
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layer.smooth: true
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layer.samples: 4
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readonly property real centerX: width / 2
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readonly property real centerY: height / 2
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readonly property real baseRadius: Math.min(width, height) * 0.41
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readonly property int segments: 24
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property var audioLevels: {
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if (!CavaService.cavaAvailable || CavaService.values.length === 0) {
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return [0.5, 0.3, 0.7, 0.4, 0.6, 0.5]
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}
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return CavaService.values
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}
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property var smoothedLevels: [0.5, 0.3, 0.7, 0.4, 0.6, 0.5]
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property var cubics: []
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onAudioLevelsChanged: updatePath()
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Timer {
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running: morphingBlob.visible
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interval: 16
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repeat: true
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onTriggered: morphingBlob.updatePath()
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}
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Component {
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id: cubicSegment
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PathCubic {}
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}
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Component.onCompleted: {
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shapePath.pathElements.push(Qt.createQmlObject(
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'import QtQuick; import QtQuick.Shapes; PathMove {}', shapePath
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))
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for (let i = 0; i < segments; i++) {
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const seg = cubicSegment.createObject(shapePath)
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shapePath.pathElements.push(seg)
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cubics.push(seg)
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}
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updatePath()
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}
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function expSmooth(prev, next, alpha) {
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return prev + alpha * (next - prev)
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}
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function updatePath() {
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if (cubics.length === 0) return
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for (let i = 0; i < Math.min(smoothedLevels.length, audioLevels.length); i++) {
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smoothedLevels[i] = expSmooth(smoothedLevels[i], audioLevels[i], 0.2)
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}
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const points = []
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for (let i = 0; i < segments; i++) {
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const angle = (i / segments) * 2 * Math.PI
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const audioIndex = i % Math.min(smoothedLevels.length, 6)
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const audioLevel = Math.max(0.1, Math.min(1.5, (smoothedLevels[audioIndex] || 0) / 50))
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const radius = baseRadius * (1.0 + audioLevel * 0.3)
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const x = centerX + Math.cos(angle) * radius
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const y = centerY + Math.sin(angle) * radius
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points.push({x: x, y: y})
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}
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const startMove = shapePath.pathElements[0]
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startMove.x = points[0].x
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startMove.y = points[0].y
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const tension = 0.5
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for (let i = 0; i < segments; i++) {
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const p0 = points[(i - 1 + segments) % segments]
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const p1 = points[i]
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const p2 = points[(i + 1) % segments]
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const p3 = points[(i + 2) % segments]
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const c1x = p1.x + (p2.x - p0.x) * tension / 3
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const c1y = p1.y + (p2.y - p0.y) * tension / 3
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const c2x = p2.x - (p3.x - p1.x) * tension / 3
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const c2y = p2.y - (p3.y - p1.y) * tension / 3
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const seg = cubics[i]
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seg.control1X = c1x
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seg.control1Y = c1y
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seg.control2X = c2x
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seg.control2Y = c2y
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seg.x = p2.x
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seg.y = p2.y
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}
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}
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ShapePath {
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id: shapePath
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fillColor: Theme.primary
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strokeColor: "transparent"
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strokeWidth: 0
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joinStyle: ShapePath.RoundJoin
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fillRule: ShapePath.WindingFill
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}
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}
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Rectangle {
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width: parent.width * 0.88
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height: width
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radius: width / 2
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color: Qt.rgba(Theme.surfaceVariant.r, Theme.surfaceVariant.g, Theme.surfaceVariant.b, 0.3)
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border.color: Theme.surfaceContainer
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border.width: 1
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anchors.centerIn: parent
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z: 1
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Image {
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id: albumArt
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source: (activePlayer && activePlayer.trackArtUrl) || lastValidArtUrl || ""
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onSourceChanged: {
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if (activePlayer && activePlayer.trackArtUrl && albumArt.status !== Image.Error) {
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lastValidArtUrl = activePlayer.trackArtUrl
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}
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}
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anchors.fill: parent
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anchors.margins: 2
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fillMode: Image.PreserveAspectCrop
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smooth: true
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mipmap: true
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cache: true
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asynchronous: true
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visible: false
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onStatusChanged: {
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if (status === Image.Error) {
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console.warn("Failed to load album art:", source)
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source = ""
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if (activePlayer && activePlayer.trackArtUrl === source) {
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lastValidArtUrl = ""
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||||
}
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||||
}
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||||
}
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}
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||||
MultiEffect {
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anchors.fill: parent
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anchors.margins: 2
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source: albumArt
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maskEnabled: true
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maskSource: circularMask
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visible: albumArt.status === Image.Ready
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maskThresholdMin: 0.5
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||||
maskSpreadAtMin: 1
|
||||
}
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||||
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Item {
|
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id: circularMask
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width: parent.width - 4
|
||||
height: parent.height - 4
|
||||
layer.enabled: true
|
||||
layer.smooth: true
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||||
visible: false
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||||
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Rectangle {
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||||
anchors.fill: parent
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||||
radius: width / 2
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||||
color: "black"
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||||
antialiasing: true
|
||||
}
|
||||
}
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||||
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||||
DankIcon {
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anchors.centerIn: parent
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name: "album"
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size: parent.width * 0.3
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color: Theme.surfaceVariantText
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visible: albumArt.status !== Image.Ready
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}
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}
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activePlayer: root.activePlayer
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lastValidArtUrl: root.lastValidArtUrl
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onLastValidArtUrlChanged: root.lastValidArtUrl = lastValidArtUrl
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||||
}
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||||
}
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||||
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||||
@@ -898,172 +719,13 @@ Item {
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.bottomMargin: 0
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||||
|
||||
Item {
|
||||
DankSeekbar {
|
||||
width: parent.width * 0.8
|
||||
height: 20
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||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
|
||||
Loader {
|
||||
anchors.fill: parent
|
||||
visible: activePlayer && activePlayer.length > 0
|
||||
sourceComponent: SettingsData.waveProgressEnabled ? seekBarWaveComponent : seekBarFlatComponent
|
||||
|
||||
Component {
|
||||
id: seekBarWaveComponent
|
||||
|
||||
M3WaveProgress {
|
||||
value: ratio
|
||||
isPlaying: activePlayer && activePlayer.playbackState === MprisPlaybackState.Playing
|
||||
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
hoverEnabled: true
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
enabled: activePlayer ? (activePlayer.canSeek && activePlayer.length > 0) : false
|
||||
|
||||
property real pendingSeekPosition: -1
|
||||
|
||||
Timer {
|
||||
id: mainSeekDebounceTimer
|
||||
interval: 150
|
||||
onTriggered: {
|
||||
if (parent.pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer && activePlayer.length > 0) {
|
||||
const clamped = Math.min(parent.pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
parent.pendingSeekPosition = -1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
onPressed: (mouse) => {
|
||||
root.isSeeking = true
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
mainSeekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onReleased: {
|
||||
root.isSeeking = false
|
||||
mainSeekDebounceTimer.stop()
|
||||
if (pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer && activePlayer.length > 0) {
|
||||
const clamped = Math.min(pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
pendingSeekPosition = -1
|
||||
}
|
||||
}
|
||||
onPositionChanged: (mouse) => {
|
||||
if (pressed && root.isSeeking && activePlayer && activePlayer.length > 0 && activePlayer && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
mainSeekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onClicked: (mouse) => {
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
activePlayer.position = r * activePlayer.length
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Component {
|
||||
id: seekBarFlatComponent
|
||||
|
||||
Item {
|
||||
property real value: ratio
|
||||
property real lineWidth: 3
|
||||
property color trackColor: Qt.rgba(Theme.surfaceVariant.r, Theme.surfaceVariant.g, Theme.surfaceVariant.b, 0.40)
|
||||
property color fillColor: Theme.primary
|
||||
property color playheadColor: Theme.primary
|
||||
readonly property real midY: height / 2
|
||||
|
||||
Rectangle {
|
||||
width: parent.width
|
||||
height: parent.lineWidth
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
color: parent.trackColor
|
||||
radius: height / 2
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
width: Math.max(0, Math.min(parent.width, parent.width * parent.value))
|
||||
height: parent.lineWidth
|
||||
anchors.left: parent.left
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
color: parent.fillColor
|
||||
radius: height / 2
|
||||
Behavior on width { NumberAnimation { duration: 80 } }
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
id: playhead
|
||||
width: 3
|
||||
height: Math.max(parent.lineWidth + 8, 14)
|
||||
radius: width / 2
|
||||
color: parent.playheadColor
|
||||
x: Math.max(0, Math.min(parent.width, parent.width * parent.value)) - width / 2
|
||||
y: parent.midY - height / 2
|
||||
z: 3
|
||||
Behavior on x { NumberAnimation { duration: 80 } }
|
||||
}
|
||||
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
hoverEnabled: true
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
enabled: activePlayer ? (activePlayer.canSeek && activePlayer.length > 0) : false
|
||||
|
||||
property real pendingSeekPosition: -1
|
||||
|
||||
Timer {
|
||||
id: mainFlatSeekDebounceTimer
|
||||
interval: 150
|
||||
onTriggered: {
|
||||
if (parent.pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer && activePlayer.length > 0) {
|
||||
const clamped = Math.min(parent.pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
parent.pendingSeekPosition = -1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
onPressed: (mouse) => {
|
||||
root.isSeeking = true
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
mainFlatSeekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onReleased: {
|
||||
root.isSeeking = false
|
||||
mainFlatSeekDebounceTimer.stop()
|
||||
if (pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer && activePlayer.length > 0) {
|
||||
const clamped = Math.min(pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
pendingSeekPosition = -1
|
||||
}
|
||||
}
|
||||
onPositionChanged: (mouse) => {
|
||||
if (pressed && root.isSeeking && activePlayer && activePlayer.length > 0 && activePlayer && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
mainFlatSeekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onClicked: (mouse) => {
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
activePlayer.position = r * activePlayer.length
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
activePlayer: root.activePlayer
|
||||
isSeeking: root.isSeeking
|
||||
onIsSeekingChanged: root.isSeeking = isSeeking
|
||||
}
|
||||
|
||||
Item {
|
||||
@@ -1138,7 +800,11 @@ Item {
|
||||
}
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.shortDuration }
|
||||
ColorAnimation {
|
||||
duration: Anims.durShort
|
||||
easing.type: Easing.BezierSpline
|
||||
easing.bezierCurve: Anims.standard
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1276,7 +942,11 @@ Item {
|
||||
}
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.shortDuration }
|
||||
ColorAnimation {
|
||||
duration: Anims.durShort
|
||||
easing.type: Easing.BezierSpline
|
||||
easing.bezierCurve: Anims.standard
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1291,9 +961,9 @@ Item {
|
||||
height: 40
|
||||
radius: 20
|
||||
x: parent.width - 40 - Theme.spacingM
|
||||
y: 180 // Top button position
|
||||
y: 235
|
||||
color: playerSelectorArea.containsMouse ? Qt.rgba(Theme.primary.r, Theme.primary.g, Theme.primary.b, 0.2) : Qt.rgba(Theme.surfaceVariant.r, Theme.surfaceVariant.g, Theme.surfaceVariant.b, 0.8)
|
||||
border.color: Qt.rgba(Theme.outline.r, Theme.outline.g, Theme.outline.b, 0.3)
|
||||
border.color: outlineTransparent30
|
||||
border.width: 1
|
||||
z: 100
|
||||
visible: (allPlayers?.length || 0) >= 1
|
||||
@@ -1317,9 +987,6 @@ Item {
|
||||
}
|
||||
}
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.shortDuration }
|
||||
}
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
@@ -1328,14 +995,20 @@ Item {
|
||||
height: 40
|
||||
radius: 20
|
||||
x: parent.width - 40 - Theme.spacingM
|
||||
y: 235
|
||||
color: volumeButtonArea.containsMouse ? withAlpha(Theme.primary, 0.2) : withAlpha(Theme.surfaceVariant, 0.8)
|
||||
border.color: withAlpha(Theme.outline, 0.3)
|
||||
y: 180
|
||||
color: volumeButtonArea.containsMouse ? primaryTransparent20 : surfaceVariantTransparent80
|
||||
border.color: outlineTransparent30
|
||||
border.width: 1
|
||||
z: 100
|
||||
|
||||
property bool volumeExpanded: false
|
||||
|
||||
Timer {
|
||||
id: volumeHideTimer
|
||||
interval: 500
|
||||
onTriggered: volumeButton.volumeExpanded = false
|
||||
}
|
||||
|
||||
DankIcon {
|
||||
anchors.centerIn: parent
|
||||
name: getVolumeIcon(defaultSink)
|
||||
@@ -1348,25 +1021,48 @@ Item {
|
||||
anchors.fill: parent
|
||||
hoverEnabled: true
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
onEntered: {
|
||||
volumeButton.volumeExpanded = true
|
||||
volumeHideTimer.stop()
|
||||
}
|
||||
onExited: {
|
||||
volumeHideTimer.restart()
|
||||
}
|
||||
onClicked: {
|
||||
volumeButton.volumeExpanded = !volumeButton.volumeExpanded
|
||||
if (defaultSink?.audio) {
|
||||
defaultSink.audio.muted = !defaultSink.audio.muted
|
||||
}
|
||||
}
|
||||
onWheel: wheelEvent => {
|
||||
if (defaultSink?.audio) {
|
||||
const step = 3
|
||||
const currentVolume = Math.round(defaultSink.audio.volume * 100)
|
||||
const newVolume = wheelEvent.angleDelta.y > 0 ?
|
||||
Math.min(100, currentVolume + step) :
|
||||
Math.max(0, currentVolume - step)
|
||||
|
||||
defaultSink.audio.volume = newVolume / 100
|
||||
if (newVolume > 0 && defaultSink.audio.muted) {
|
||||
defaultSink.audio.muted = false
|
||||
}
|
||||
|
||||
volumeButton.volumeExpanded = true
|
||||
wheelEvent.accepted = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.shortDuration }
|
||||
}
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
id: volumeSliderPanel
|
||||
width: 60
|
||||
height: volumeButton.volumeExpanded ? 180 : 0
|
||||
height: 180
|
||||
radius: Theme.cornerRadius * 2
|
||||
x: volumeButton.x - 10
|
||||
y: volumeButton.y - height - Theme.spacingS
|
||||
x: parent.width + Theme.spacingS
|
||||
y: 130
|
||||
color: Qt.rgba(Theme.surfaceContainer.r, Theme.surfaceContainer.g, Theme.surfaceContainer.b, 0.95)
|
||||
border.color: Qt.rgba(Theme.outline.r, Theme.outline.g, Theme.outline.b, 0.3)
|
||||
border.color: outlineTransparent30
|
||||
border.width: 1
|
||||
visible: volumeButton.volumeExpanded
|
||||
clip: true
|
||||
@@ -1374,12 +1070,12 @@ Item {
|
||||
|
||||
opacity: volumeButton.volumeExpanded ? 1 : 0
|
||||
|
||||
Behavior on height {
|
||||
NumberAnimation { duration: Theme.mediumDuration; easing.type: Easing.OutCubic }
|
||||
}
|
||||
|
||||
Behavior on opacity {
|
||||
NumberAnimation { duration: Theme.mediumDuration }
|
||||
NumberAnimation {
|
||||
duration: Anims.durShort
|
||||
easing.type: Easing.BezierSpline
|
||||
easing.bezierCurve: Anims.standard
|
||||
}
|
||||
}
|
||||
|
||||
Item {
|
||||
@@ -1412,10 +1108,6 @@ Item {
|
||||
color: Theme.primary
|
||||
radius: width / 2
|
||||
|
||||
Behavior on height {
|
||||
enabled: !parent.dragging
|
||||
NumberAnimation { duration: 150 }
|
||||
}
|
||||
}
|
||||
|
||||
MouseArea {
|
||||
@@ -1426,6 +1118,14 @@ Item {
|
||||
hoverEnabled: true
|
||||
preventStealing: true
|
||||
|
||||
onEntered: {
|
||||
volumeHideTimer.stop()
|
||||
}
|
||||
|
||||
onExited: {
|
||||
volumeHideTimer.restart()
|
||||
}
|
||||
|
||||
onPressed: function(mouse) {
|
||||
parent.dragging = true
|
||||
updateVolume(mouse)
|
||||
@@ -1447,10 +1147,13 @@ Item {
|
||||
|
||||
onWheel: function(wheel) {
|
||||
if (defaultSink) {
|
||||
const delta = wheel.angleDelta.y / 120
|
||||
const increment = delta * 0.05
|
||||
const newVolume = Math.max(0, Math.min(1, defaultSink.audio.volume + increment))
|
||||
defaultSink.audio.volume = newVolume
|
||||
const step = 3
|
||||
const currentVolume = Math.round(defaultSink.audio.volume * 100)
|
||||
const newVolume = wheel.angleDelta.y > 0 ?
|
||||
Math.min(100, currentVolume + step) :
|
||||
Math.max(0, currentVolume - step)
|
||||
|
||||
defaultSink.audio.volume = newVolume / 100
|
||||
if (newVolume > 0 && defaultSink.audio.muted) {
|
||||
defaultSink.audio.muted = false
|
||||
}
|
||||
@@ -1489,8 +1192,8 @@ Item {
|
||||
radius: 20
|
||||
x: parent.width - 40 - Theme.spacingM
|
||||
y: 290
|
||||
color: audioDevicesArea.containsMouse ? withAlpha(Theme.primary, 0.2) : withAlpha(Theme.surfaceVariant, 0.8)
|
||||
border.color: Qt.rgba(Theme.outline.r, Theme.outline.g, Theme.outline.b, 0.3)
|
||||
color: audioDevicesArea.containsMouse ? primaryTransparent20 : surfaceVariantTransparent80
|
||||
border.color: outlineTransparent30
|
||||
border.width: 1
|
||||
z: 100
|
||||
|
||||
@@ -1513,62 +1216,7 @@ Item {
|
||||
}
|
||||
}
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.shortDuration }
|
||||
}
|
||||
}
|
||||
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
enabled: audioDevicesButton.devicesExpanded || volumeButton.volumeExpanded || playerSelectorButton.playersExpanded
|
||||
z: 50
|
||||
onClicked: function(mouse) {
|
||||
|
||||
if (playerSelectorButton.playersExpanded) {
|
||||
const playerDropdownX = playerSelectorDropdown.x
|
||||
const playerDropdownY = playerSelectorDropdown.y
|
||||
const playerDropdownWidth = playerSelectorDropdown.width
|
||||
const playerDropdownHeight = playerSelectorDropdown.height
|
||||
|
||||
if (mouse.x < playerDropdownX || mouse.x > playerDropdownX + playerDropdownWidth ||
|
||||
mouse.y < playerDropdownY || mouse.y > playerDropdownY + playerDropdownHeight) {
|
||||
playerSelectorButton.playersExpanded = false
|
||||
}
|
||||
}
|
||||
|
||||
if (audioDevicesButton.devicesExpanded) {
|
||||
const dropdownX = audioDevicesDropdown.x
|
||||
const dropdownY = audioDevicesDropdown.y
|
||||
const dropdownWidth = audioDevicesDropdown.width
|
||||
const dropdownHeight = audioDevicesDropdown.height
|
||||
|
||||
if (mouse.x < dropdownX || mouse.x > dropdownX + dropdownWidth ||
|
||||
mouse.y < dropdownY || mouse.y > dropdownY + dropdownHeight) {
|
||||
audioDevicesButton.devicesExpanded = false
|
||||
}
|
||||
}
|
||||
|
||||
if (volumeButton.volumeExpanded) {
|
||||
const volumeX = volumeSliderPanel.x
|
||||
const volumeY = volumeSliderPanel.y
|
||||
const volumeWidth = volumeSliderPanel.width
|
||||
const volumeHeight = volumeSliderPanel.height
|
||||
|
||||
const buttonX = volumeButton.x
|
||||
const buttonY = volumeButton.y
|
||||
const buttonWidth = volumeButton.width
|
||||
const buttonHeight = volumeButton.height
|
||||
|
||||
const clickInPanel = mouse.x >= volumeX && mouse.x <= volumeX + volumeWidth &&
|
||||
mouse.y >= volumeY && mouse.y <= volumeY + volumeHeight
|
||||
const clickInButton = mouse.x >= buttonX && mouse.x <= buttonX + buttonWidth &&
|
||||
mouse.y >= buttonY && mouse.y <= buttonY + buttonHeight
|
||||
|
||||
if (!clickInPanel && !clickInButton) {
|
||||
volumeButton.volumeExpanded = false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -62,197 +62,13 @@ Card {
|
||||
spacing: Theme.spacingL
|
||||
visible: activePlayer
|
||||
|
||||
Item {
|
||||
DankAlbumArt {
|
||||
width: 110
|
||||
height: 80
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
|
||||
Loader {
|
||||
active: activePlayer?.playbackState === MprisPlaybackState.Playing
|
||||
sourceComponent: Component {
|
||||
Ref {
|
||||
service: CavaService
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Shape {
|
||||
id: morphingBlob
|
||||
width: 120
|
||||
height: 120
|
||||
anchors.centerIn: parent
|
||||
visible: activePlayer?.playbackState === MprisPlaybackState.Playing
|
||||
asynchronous: false
|
||||
antialiasing: true
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
|
||||
layer.enabled: true
|
||||
layer.smooth: true
|
||||
layer.samples: 4
|
||||
|
||||
|
||||
readonly property real centerX: width / 2
|
||||
readonly property real centerY: height / 2
|
||||
readonly property real baseRadius: 40
|
||||
readonly property int segments: 24
|
||||
|
||||
property var audioLevels: {
|
||||
if (!CavaService.cavaAvailable || CavaService.values.length === 0) {
|
||||
return [0.5, 0.3, 0.7, 0.4, 0.6, 0.5]
|
||||
}
|
||||
return CavaService.values
|
||||
}
|
||||
|
||||
property var smoothedLevels: [0.5, 0.3, 0.7, 0.4, 0.6, 0.5]
|
||||
property var cubics: []
|
||||
|
||||
|
||||
onAudioLevelsChanged: updatePath()
|
||||
|
||||
Timer {
|
||||
running: morphingBlob.visible
|
||||
interval: 16
|
||||
repeat: true
|
||||
onTriggered: morphingBlob.updatePath()
|
||||
}
|
||||
|
||||
Component {
|
||||
id: cubicSegment
|
||||
PathCubic {}
|
||||
}
|
||||
|
||||
Component.onCompleted: {
|
||||
shapePath.pathElements.push(Qt.createQmlObject(
|
||||
'import QtQuick; import QtQuick.Shapes; PathMove {}', shapePath
|
||||
))
|
||||
|
||||
for (let i = 0; i < segments; i++) {
|
||||
const seg = cubicSegment.createObject(shapePath)
|
||||
shapePath.pathElements.push(seg)
|
||||
cubics.push(seg)
|
||||
}
|
||||
|
||||
updatePath()
|
||||
}
|
||||
|
||||
function expSmooth(prev, next, alpha) {
|
||||
return prev + alpha * (next - prev)
|
||||
}
|
||||
|
||||
function updatePath() {
|
||||
if (cubics.length === 0) return
|
||||
|
||||
for (let i = 0; i < Math.min(smoothedLevels.length, audioLevels.length); i++) {
|
||||
smoothedLevels[i] = expSmooth(smoothedLevels[i], audioLevels[i], 0.2)
|
||||
}
|
||||
|
||||
const points = []
|
||||
for (let i = 0; i < segments; i++) {
|
||||
const angle = (i / segments) * 2 * Math.PI
|
||||
const audioIndex = i % Math.min(smoothedLevels.length, 6)
|
||||
const audioLevel = Math.max(0.1, Math.min(1.5, (smoothedLevels[audioIndex] || 0) / 50))
|
||||
|
||||
const radius = baseRadius * (1.0 + audioLevel * 0.3)
|
||||
const x = centerX + Math.cos(angle) * radius
|
||||
const y = centerY + Math.sin(angle) * radius
|
||||
points.push({x: x, y: y})
|
||||
}
|
||||
|
||||
const startMove = shapePath.pathElements[0]
|
||||
startMove.x = points[0].x
|
||||
startMove.y = points[0].y
|
||||
|
||||
const tension = 0.5
|
||||
for (let i = 0; i < segments; i++) {
|
||||
const p0 = points[(i - 1 + segments) % segments]
|
||||
const p1 = points[i]
|
||||
const p2 = points[(i + 1) % segments]
|
||||
const p3 = points[(i + 2) % segments]
|
||||
|
||||
const c1x = p1.x + (p2.x - p0.x) * tension / 3
|
||||
const c1y = p1.y + (p2.y - p0.y) * tension / 3
|
||||
const c2x = p2.x - (p3.x - p1.x) * tension / 3
|
||||
const c2y = p2.y - (p3.y - p1.y) * tension / 3
|
||||
|
||||
const seg = cubics[i]
|
||||
seg.control1X = c1x
|
||||
seg.control1Y = c1y
|
||||
seg.control2X = c2x
|
||||
seg.control2Y = c2y
|
||||
seg.x = p2.x
|
||||
seg.y = p2.y
|
||||
}
|
||||
}
|
||||
|
||||
ShapePath {
|
||||
id: shapePath
|
||||
fillColor: Theme.primary
|
||||
strokeColor: "transparent"
|
||||
strokeWidth: 0
|
||||
joinStyle: ShapePath.RoundJoin
|
||||
fillRule: ShapePath.WindingFill
|
||||
}
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
width: 72
|
||||
height: 72
|
||||
radius: 36
|
||||
color: Qt.rgba(Theme.surfaceVariant.r, Theme.surfaceVariant.g, Theme.surfaceVariant.b, 0.3)
|
||||
border.color: Theme.surfaceContainer
|
||||
border.width: 1
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
z: 1
|
||||
|
||||
Image {
|
||||
id: albumArt
|
||||
source: activePlayer?.trackArtUrl || ""
|
||||
anchors.fill: parent
|
||||
anchors.margins: 2
|
||||
fillMode: Image.PreserveAspectCrop
|
||||
smooth: true
|
||||
mipmap: true
|
||||
cache: true
|
||||
asynchronous: true
|
||||
visible: false
|
||||
}
|
||||
|
||||
MultiEffect {
|
||||
anchors.fill: parent
|
||||
anchors.margins: 2
|
||||
source: albumArt
|
||||
maskEnabled: true
|
||||
maskSource: circularMask
|
||||
visible: albumArt.status === Image.Ready
|
||||
maskThresholdMin: 0.5
|
||||
maskSpreadAtMin: 1
|
||||
}
|
||||
|
||||
Item {
|
||||
id: circularMask
|
||||
width: 68
|
||||
height: 68
|
||||
layer.enabled: true
|
||||
layer.smooth: true
|
||||
visible: false
|
||||
|
||||
Rectangle {
|
||||
anchors.fill: parent
|
||||
radius: width / 2
|
||||
color: "black"
|
||||
antialiasing: true
|
||||
}
|
||||
}
|
||||
|
||||
DankIcon {
|
||||
anchors.centerIn: parent
|
||||
name: "album"
|
||||
size: 20
|
||||
color: Theme.surfaceVariantText
|
||||
visible: albumArt.status !== Image.Ready
|
||||
}
|
||||
}
|
||||
activePlayer: root.activePlayer
|
||||
albumSize: 76
|
||||
animationScale: 1.05
|
||||
}
|
||||
|
||||
Column {
|
||||
@@ -282,175 +98,13 @@ Card {
|
||||
}
|
||||
}
|
||||
|
||||
Loader {
|
||||
DankSeekbar {
|
||||
width: parent.width + 4
|
||||
height: 20
|
||||
x: -2
|
||||
visible: activePlayer?.length > 0
|
||||
sourceComponent: SettingsData.waveProgressEnabled ? waveProgressComponent : flatProgressComponent
|
||||
|
||||
Component {
|
||||
id: waveProgressComponent
|
||||
|
||||
M3WaveProgress {
|
||||
value: ratio
|
||||
isPlaying: activePlayer?.playbackState === MprisPlaybackState.Playing
|
||||
|
||||
MouseArea {
|
||||
id: progressMouseArea
|
||||
anchors.fill: parent
|
||||
hoverEnabled: true
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
enabled: activePlayer ? (activePlayer.canSeek && activePlayer.length > 0) : false
|
||||
|
||||
property real pendingSeekPosition: -1
|
||||
|
||||
Timer {
|
||||
id: seekDebounceTimer
|
||||
interval: 150
|
||||
onTriggered: {
|
||||
if (progressMouseArea.pendingSeekPosition >= 0 && activePlayer?.canSeek && activePlayer?.length > 0) {
|
||||
const clamped = Math.min(progressMouseArea.pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
progressMouseArea.pendingSeekPosition = -1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
onPressed: (mouse) => {
|
||||
root.isSeeking = true
|
||||
if (activePlayer?.length > 0 && activePlayer?.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
displayPosition = pendingSeekPosition
|
||||
seekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onReleased: {
|
||||
root.isSeeking = false
|
||||
seekDebounceTimer.stop()
|
||||
if (pendingSeekPosition >= 0 && activePlayer?.canSeek && activePlayer?.length > 0) {
|
||||
const clamped = Math.min(pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
pendingSeekPosition = -1
|
||||
}
|
||||
displayPosition = Qt.binding(() => currentPosition)
|
||||
}
|
||||
onPositionChanged: (mouse) => {
|
||||
if (pressed && root.isSeeking && activePlayer?.length > 0 && activePlayer?.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
displayPosition = pendingSeekPosition
|
||||
seekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onClicked: (mouse) => {
|
||||
if (activePlayer?.length > 0 && activePlayer?.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
activePlayer.position = r * activePlayer.length
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Component {
|
||||
id: flatProgressComponent
|
||||
|
||||
Item {
|
||||
property real value: ratio
|
||||
property real lineWidth: 2.5
|
||||
property color trackColor: Qt.rgba(Theme.surfaceVariant.r, Theme.surfaceVariant.g, Theme.surfaceVariant.b, 0.40)
|
||||
property color fillColor: Theme.primary
|
||||
property color playheadColor: Theme.primary
|
||||
|
||||
Rectangle {
|
||||
width: parent.width
|
||||
height: parent.lineWidth
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
color: parent.trackColor
|
||||
radius: height / 2
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
width: Math.max(0, Math.min(parent.width, parent.width * parent.value))
|
||||
height: parent.lineWidth
|
||||
anchors.left: parent.left
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
color: parent.fillColor
|
||||
radius: height / 2
|
||||
Behavior on width { NumberAnimation { duration: 80 } }
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
id: playhead
|
||||
width: 2.5
|
||||
height: Math.max(parent.lineWidth + 8, 12)
|
||||
radius: width / 2
|
||||
color: parent.playheadColor
|
||||
x: Math.max(0, Math.min(parent.width, parent.width * parent.value)) - width / 2
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
z: 3
|
||||
Behavior on x { NumberAnimation { duration: 80 } }
|
||||
}
|
||||
|
||||
MouseArea {
|
||||
id: progressMouseArea
|
||||
anchors.fill: parent
|
||||
hoverEnabled: true
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
enabled: activePlayer ? (activePlayer.canSeek && activePlayer.length > 0) : false
|
||||
|
||||
property real pendingSeekPosition: -1
|
||||
|
||||
Timer {
|
||||
id: seekDebounceTimer
|
||||
interval: 150
|
||||
onTriggered: {
|
||||
if (progressMouseArea.pendingSeekPosition >= 0 && activePlayer?.canSeek && activePlayer?.length > 0) {
|
||||
const clamped = Math.min(progressMouseArea.pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
progressMouseArea.pendingSeekPosition = -1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
onPressed: (mouse) => {
|
||||
root.isSeeking = true
|
||||
if (activePlayer?.length > 0 && activePlayer?.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
displayPosition = pendingSeekPosition
|
||||
seekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onReleased: {
|
||||
root.isSeeking = false
|
||||
seekDebounceTimer.stop()
|
||||
if (pendingSeekPosition >= 0 && activePlayer?.canSeek && activePlayer?.length > 0) {
|
||||
const clamped = Math.min(pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
pendingSeekPosition = -1
|
||||
}
|
||||
displayPosition = Qt.binding(() => currentPosition)
|
||||
}
|
||||
onPositionChanged: (mouse) => {
|
||||
if (pressed && root.isSeeking && activePlayer?.length > 0 && activePlayer?.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
displayPosition = pendingSeekPosition
|
||||
seekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onClicked: (mouse) => {
|
||||
if (activePlayer?.length > 0 && activePlayer?.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
activePlayer.position = r * activePlayer.length
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
activePlayer: root.activePlayer
|
||||
isSeeking: root.isSeeking
|
||||
onIsSeekingChanged: root.isSeeking = isSeeking
|
||||
}
|
||||
|
||||
Item {
|
||||
|
||||
222
Widgets/DankAlbumArt.qml
Normal file
222
Widgets/DankAlbumArt.qml
Normal file
@@ -0,0 +1,222 @@
|
||||
import QtQuick
|
||||
import QtQuick.Effects
|
||||
import QtQuick.Shapes
|
||||
import Quickshell.Services.Mpris
|
||||
import qs.Common
|
||||
import qs.Services
|
||||
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property MprisPlayer activePlayer
|
||||
property string artUrl: (activePlayer?.trackArtUrl) || ""
|
||||
property string lastValidArtUrl: ""
|
||||
property alias albumArtStatus: albumArt.status
|
||||
property real albumSize: Math.min(width, height) * 0.88
|
||||
property bool showAnimation: true
|
||||
property real animationScale: 1.0
|
||||
|
||||
onArtUrlChanged: {
|
||||
if (artUrl && albumArt.status !== Image.Error) {
|
||||
lastValidArtUrl = artUrl
|
||||
}
|
||||
}
|
||||
|
||||
Loader {
|
||||
active: activePlayer?.playbackState === MprisPlaybackState.Playing && showAnimation
|
||||
sourceComponent: Component {
|
||||
Ref {
|
||||
service: CavaService
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Shape {
|
||||
id: morphingBlob
|
||||
width: parent.width * 1.1
|
||||
height: parent.height * 1.1
|
||||
anchors.centerIn: parent
|
||||
visible: activePlayer?.playbackState === MprisPlaybackState.Playing && showAnimation
|
||||
asynchronous: false
|
||||
antialiasing: true
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
z: 0
|
||||
|
||||
layer.enabled: true
|
||||
layer.smooth: true
|
||||
layer.samples: 4
|
||||
|
||||
readonly property real centerX: width / 2
|
||||
readonly property real centerY: height / 2
|
||||
readonly property real baseRadius: Math.min(width, height) * 0.41 * root.animationScale
|
||||
readonly property int segments: 28
|
||||
|
||||
property var audioLevels: {
|
||||
if (!CavaService.cavaAvailable || CavaService.values.length === 0) {
|
||||
return [0.5, 0.3, 0.7, 0.4, 0.6, 0.5, 0.8, 0.2, 0.9, 0.6]
|
||||
}
|
||||
return CavaService.values
|
||||
}
|
||||
|
||||
property var smoothedLevels: [0.5, 0.3, 0.7, 0.4, 0.6, 0.5, 0.8, 0.2, 0.9, 0.6]
|
||||
property var cubics: []
|
||||
|
||||
onAudioLevelsChanged: updatePath()
|
||||
|
||||
Timer {
|
||||
running: morphingBlob.visible
|
||||
interval: 16
|
||||
repeat: true
|
||||
onTriggered: morphingBlob.updatePath()
|
||||
}
|
||||
|
||||
Component {
|
||||
id: cubicSegment
|
||||
PathCubic {}
|
||||
}
|
||||
|
||||
Component.onCompleted: {
|
||||
shapePath.pathElements.push(Qt.createQmlObject(
|
||||
'import QtQuick; import QtQuick.Shapes; PathMove {}', shapePath
|
||||
))
|
||||
|
||||
for (let i = 0; i < segments; i++) {
|
||||
const seg = cubicSegment.createObject(shapePath)
|
||||
shapePath.pathElements.push(seg)
|
||||
cubics.push(seg)
|
||||
}
|
||||
|
||||
updatePath()
|
||||
}
|
||||
|
||||
function expSmooth(prev, next, alpha) {
|
||||
return prev + alpha * (next - prev)
|
||||
}
|
||||
|
||||
function updatePath() {
|
||||
if (cubics.length === 0) return
|
||||
|
||||
for (let i = 0; i < Math.min(smoothedLevels.length, audioLevels.length); i++) {
|
||||
smoothedLevels[i] = expSmooth(smoothedLevels[i], audioLevels[i], 0.35)
|
||||
}
|
||||
|
||||
const points = []
|
||||
for (let i = 0; i < segments; i++) {
|
||||
const angle = (i / segments) * 2 * Math.PI
|
||||
const audioIndex = i % Math.min(smoothedLevels.length, 10)
|
||||
|
||||
const rawLevel = smoothedLevels[audioIndex] || 0
|
||||
const scaledLevel = Math.sqrt(Math.min(Math.max(rawLevel, 0), 100) / 100) * 100
|
||||
const normalizedLevel = scaledLevel / 100
|
||||
const audioLevel = Math.max(0.15, normalizedLevel) * 0.5
|
||||
|
||||
const radius = baseRadius * (1.0 + audioLevel)
|
||||
const x = centerX + Math.cos(angle) * radius
|
||||
const y = centerY + Math.sin(angle) * radius
|
||||
points.push({x: x, y: y})
|
||||
}
|
||||
|
||||
const startMove = shapePath.pathElements[0]
|
||||
startMove.x = points[0].x
|
||||
startMove.y = points[0].y
|
||||
|
||||
const tension = 0.5
|
||||
for (let i = 0; i < segments; i++) {
|
||||
const p0 = points[(i - 1 + segments) % segments]
|
||||
const p1 = points[i]
|
||||
const p2 = points[(i + 1) % segments]
|
||||
const p3 = points[(i + 2) % segments]
|
||||
|
||||
const c1x = p1.x + (p2.x - p0.x) * tension / 3
|
||||
const c1y = p1.y + (p2.y - p0.y) * tension / 3
|
||||
const c2x = p2.x - (p3.x - p1.x) * tension / 3
|
||||
const c2y = p2.y - (p3.y - p1.y) * tension / 3
|
||||
|
||||
const seg = cubics[i]
|
||||
seg.control1X = c1x
|
||||
seg.control1Y = c1y
|
||||
seg.control2X = c2x
|
||||
seg.control2Y = c2y
|
||||
seg.x = p2.x
|
||||
seg.y = p2.y
|
||||
}
|
||||
}
|
||||
|
||||
ShapePath {
|
||||
id: shapePath
|
||||
fillColor: Theme.primary
|
||||
strokeColor: "transparent"
|
||||
strokeWidth: 0
|
||||
joinStyle: ShapePath.RoundJoin
|
||||
fillRule: ShapePath.WindingFill
|
||||
}
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
width: albumSize
|
||||
height: width
|
||||
radius: width / 2
|
||||
color: Qt.rgba(Theme.surfaceVariant.r, Theme.surfaceVariant.g, Theme.surfaceVariant.b, 0.3)
|
||||
border.color: Theme.surfaceContainer
|
||||
border.width: 1
|
||||
anchors.centerIn: parent
|
||||
z: 1
|
||||
|
||||
Image {
|
||||
id: albumArt
|
||||
source: artUrl || lastValidArtUrl || ""
|
||||
anchors.fill: parent
|
||||
anchors.margins: 2
|
||||
fillMode: Image.PreserveAspectCrop
|
||||
smooth: true
|
||||
mipmap: true
|
||||
cache: true
|
||||
asynchronous: true
|
||||
visible: false
|
||||
onStatusChanged: {
|
||||
if (status === Image.Error) {
|
||||
console.warn("Failed to load album art:", source)
|
||||
source = ""
|
||||
if (activePlayer?.trackArtUrl === source) {
|
||||
root.lastValidArtUrl = ""
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MultiEffect {
|
||||
anchors.fill: parent
|
||||
anchors.margins: 2
|
||||
source: albumArt
|
||||
maskEnabled: true
|
||||
maskSource: circularMask
|
||||
visible: albumArt.status === Image.Ready
|
||||
maskThresholdMin: 0.5
|
||||
maskSpreadAtMin: 1
|
||||
}
|
||||
|
||||
Item {
|
||||
id: circularMask
|
||||
width: parent.width - 4
|
||||
height: parent.height - 4
|
||||
layer.enabled: true
|
||||
layer.smooth: true
|
||||
visible: false
|
||||
|
||||
Rectangle {
|
||||
anchors.fill: parent
|
||||
radius: width / 2
|
||||
color: "black"
|
||||
antialiasing: true
|
||||
}
|
||||
}
|
||||
|
||||
DankIcon {
|
||||
anchors.centerIn: parent
|
||||
name: "album"
|
||||
size: parent.width * 0.3
|
||||
color: Theme.surfaceVariantText
|
||||
visible: albumArt.status !== Image.Ready
|
||||
}
|
||||
}
|
||||
}
|
||||
181
Widgets/DankSeekbar.qml
Normal file
181
Widgets/DankSeekbar.qml
Normal file
@@ -0,0 +1,181 @@
|
||||
import QtQuick
|
||||
import Quickshell.Services.Mpris
|
||||
import qs.Common
|
||||
import qs.Services
|
||||
import qs.Widgets
|
||||
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property MprisPlayer activePlayer
|
||||
property real value: {
|
||||
if (!activePlayer || activePlayer.length <= 0) return 0
|
||||
const calculatedRatio = (activePlayer.position || 0) / activePlayer.length
|
||||
return Math.max(0, Math.min(1, calculatedRatio))
|
||||
}
|
||||
property bool isSeeking: false
|
||||
|
||||
implicitHeight: 20
|
||||
|
||||
Loader {
|
||||
anchors.fill: parent
|
||||
visible: activePlayer && activePlayer.length > 0
|
||||
sourceComponent: SettingsData.waveProgressEnabled ? waveProgressComponent : flatProgressComponent
|
||||
z: 1
|
||||
|
||||
Component {
|
||||
id: waveProgressComponent
|
||||
|
||||
M3WaveProgress {
|
||||
value: root.value
|
||||
isPlaying: activePlayer && activePlayer.playbackState === MprisPlaybackState.Playing
|
||||
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
hoverEnabled: true
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
enabled: activePlayer && activePlayer.canSeek && activePlayer.length > 0
|
||||
|
||||
property real pendingSeekPosition: -1
|
||||
|
||||
Timer {
|
||||
id: waveSeekDebounceTimer
|
||||
interval: 150
|
||||
onTriggered: {
|
||||
if (parent.pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer.length > 0) {
|
||||
const clamped = Math.min(parent.pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
parent.pendingSeekPosition = -1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
onPressed: (mouse) => {
|
||||
root.isSeeking = true
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
waveSeekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onReleased: {
|
||||
root.isSeeking = false
|
||||
waveSeekDebounceTimer.stop()
|
||||
if (pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer.length > 0) {
|
||||
const clamped = Math.min(pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
pendingSeekPosition = -1
|
||||
}
|
||||
}
|
||||
onPositionChanged: (mouse) => {
|
||||
if (pressed && root.isSeeking && activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
waveSeekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onClicked: (mouse) => {
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
activePlayer.position = r * activePlayer.length
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Component {
|
||||
id: flatProgressComponent
|
||||
|
||||
Item {
|
||||
property real lineWidth: 3
|
||||
property color trackColor: Qt.rgba(Theme.surfaceVariant.r, Theme.surfaceVariant.g, Theme.surfaceVariant.b, 0.40)
|
||||
property color fillColor: Theme.primary
|
||||
property color playheadColor: Theme.primary
|
||||
readonly property real midY: height / 2
|
||||
|
||||
Rectangle {
|
||||
width: parent.width
|
||||
height: parent.lineWidth
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
color: parent.trackColor
|
||||
radius: height / 2
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
width: Math.max(0, Math.min(parent.width, parent.width * root.value))
|
||||
height: parent.lineWidth
|
||||
anchors.left: parent.left
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
color: parent.fillColor
|
||||
radius: height / 2
|
||||
Behavior on width { NumberAnimation { duration: 80 } }
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
id: playhead
|
||||
width: 3
|
||||
height: Math.max(parent.lineWidth + 8, 14)
|
||||
radius: width / 2
|
||||
color: parent.playheadColor
|
||||
x: Math.max(0, Math.min(parent.width, parent.width * root.value)) - width / 2
|
||||
y: parent.midY - height / 2
|
||||
z: 3
|
||||
Behavior on x { NumberAnimation { duration: 80 } }
|
||||
}
|
||||
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
hoverEnabled: true
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
enabled: activePlayer && activePlayer.canSeek && activePlayer.length > 0
|
||||
|
||||
property real pendingSeekPosition: -1
|
||||
|
||||
Timer {
|
||||
id: flatSeekDebounceTimer
|
||||
interval: 150
|
||||
onTriggered: {
|
||||
if (parent.pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer.length > 0) {
|
||||
const clamped = Math.min(parent.pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
parent.pendingSeekPosition = -1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
onPressed: (mouse) => {
|
||||
root.isSeeking = true
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
flatSeekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onReleased: {
|
||||
root.isSeeking = false
|
||||
flatSeekDebounceTimer.stop()
|
||||
if (pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer.length > 0) {
|
||||
const clamped = Math.min(pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
pendingSeekPosition = -1
|
||||
}
|
||||
}
|
||||
onPositionChanged: (mouse) => {
|
||||
if (pressed && root.isSeeking && activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
flatSeekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onClicked: (mouse) => {
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
activePlayer.position = r * activePlayer.length
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user