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https://github.com/AvengeMedia/DankMaterialShell.git
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de-dupe and cleanup
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64
quickshell/Common/ConnectorGeometry.js
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64
quickshell/Common/ConnectorGeometry.js
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.pragma library
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// Geometry for connected-frame arc connectors.
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// `barSide` is one of "top" | "bottom" | "left" | "right" — the edge where the
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// host bar/dock sits. `placement` is "left" (start) or "right" (end) of the
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// body's far edge. `radius` is the connector's arc radius. `spacing` is the
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// gap between the host edge and the body.
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function isVertical(barSide) {
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return barSide === "left" || barSide === "right";
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}
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function connectorWidth(barSide, spacing, radius) {
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return isVertical(barSide) ? (spacing + radius) : radius;
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}
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function connectorHeight(barSide, spacing, radius) {
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return isVertical(barSide) ? radius : (spacing + radius);
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}
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function seamX(barSide, baseX, bodyWidth, placement) {
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if (!isVertical(barSide))
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return placement === "left" ? baseX : baseX + bodyWidth;
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return barSide === "left" ? baseX : baseX + bodyWidth;
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}
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function seamY(barSide, baseY, bodyHeight, placement) {
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if (barSide === "top")
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return baseY;
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if (barSide === "bottom")
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return baseY + bodyHeight;
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return placement === "left" ? baseY : baseY + bodyHeight;
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}
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function connectorX(barSide, baseX, bodyWidth, placement, spacing, radius) {
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var s = seamX(barSide, baseX, bodyWidth, placement);
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var w = connectorWidth(barSide, spacing, radius);
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if (!isVertical(barSide))
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return placement === "left" ? s - w : s;
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return barSide === "left" ? s : s - w;
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}
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function connectorY(barSide, baseY, bodyHeight, placement, spacing, radius) {
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var s = seamY(barSide, baseY, bodyHeight, placement);
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var h = connectorHeight(barSide, spacing, radius);
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if (barSide === "top")
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return s;
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if (barSide === "bottom")
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return s - h;
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return placement === "left" ? s - h : s;
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}
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// Which corner of the connector's bounding rect hosts the concave arc that
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// carves into the body. Used for arc-sweep orientation.
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function arcCorner(barSide, placement) {
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var left = placement === "left";
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if (barSide === "top")
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return left ? "bottomLeft" : "bottomRight";
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if (barSide === "bottom")
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return left ? "topLeft" : "topRight";
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if (barSide === "left")
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return left ? "topRight" : "bottomRight";
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return left ? "topLeft" : "bottomLeft";
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}
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