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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-08-04 12:38:31 -04:00

frame: host bar and dock inside the frame surface in connected mode

Previously the bar-in-frame was rendered on the overlay layer always.
Now they are rendered inside of the frames top-layer surface, which lets
the compositor handle layer-shell layering natively.
This commit is contained in:
bbedward
2026-07-22 12:15:40 -04:00
parent ce548cb29c
commit 602697ef51
17 changed files with 2494 additions and 2118 deletions
+66 -1
View File
@@ -32,7 +32,41 @@ PanelWindow {
}
color: "transparent"
mask: Region {}
// Click-through everywhere except the bar strips it hosts in connected mode.
mask: Region {
Region {
readonly property bool present: win._connectedActive && win.barEdges.includes("top")
x: 0
y: 0
width: present ? win._windowRegionWidth : 0
height: present ? win.cutoutTopInset : 0
}
Region {
readonly property bool present: win._connectedActive && win.barEdges.includes("bottom")
x: 0
y: present ? win._windowRegionHeight - win.cutoutBottomInset : 0
width: present ? win._windowRegionWidth : 0
height: present ? win.cutoutBottomInset : 0
}
Region {
readonly property bool present: win._connectedActive && win.barEdges.includes("left")
x: 0
y: 0
width: present ? win.cutoutLeftInset : 0
height: present ? win._windowRegionHeight : 0
}
Region {
readonly property bool present: win._connectedActive && win.barEdges.includes("right")
x: present ? win._windowRegionWidth - win.cutoutRightInset : 0
y: 0
width: present ? win.cutoutRightInset : 0
height: present ? win._windowRegionHeight : 0
}
// The frame-hosted dock's hover strip, so hover-reveal works through the frame surface.
Region {
item: frameDockHostLoader.item ? frameDockHostLoader.item.dockMaskItem : null
}
}
readonly property var barEdges: {
SettingsData.barConfigs;
@@ -51,6 +85,16 @@ PanelWindow {
readonly property var _modalDescriptor: ConnectedModeState.surfaceDescriptor(win._screenName, "modal")
readonly property bool _connectedActive: CompositorService.usesConnectedFrameChromeForScreen(win.targetScreen)
readonly property bool _dockHostedHere: {
if (!win._connectedActive || !SettingsData.showDock)
return false;
const screens = SettingsData.getFilteredScreens("dock");
for (let i = 0; i < screens.length; i++) {
if (screens[i] && screens[i].name === win._screenName)
return true;
}
return false;
}
readonly property string _barSide: {
const edges = win.barEdges;
if (edges.includes("top"))
@@ -1101,4 +1145,25 @@ PanelWindow {
property vector4d chromeK3: win._sdfSlots[3].k
property vector4d chromeParam3: win._sdfSlots[3].param
}
Loader {
anchors.fill: parent
z: 1
active: win._connectedActive
sourceComponent: FrameBarHost {
frameWindow: win
targetScreen: win.targetScreen
}
}
Loader {
id: frameDockHostLoader
anchors.fill: parent
z: 1
active: win._dockHostedHere
sourceComponent: FrameDockHost {
frameWindow: win
targetScreen: win.targetScreen
}
}
}