mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-04-14 17:52:10 -04:00
core: add screenshot utility
This commit is contained in:
127
core/internal/screenshot/theme.go
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127
core/internal/screenshot/theme.go
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@@ -0,0 +1,127 @@
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package screenshot
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import (
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"encoding/json"
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"os"
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"os/exec"
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"path/filepath"
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"strings"
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)
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type ThemeColors struct {
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Background string `json:"surface"`
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OnSurface string `json:"on_surface"`
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Primary string `json:"primary"`
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}
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type ColorScheme struct {
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Dark ThemeColors `json:"dark"`
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Light ThemeColors `json:"light"`
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}
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type ColorsFile struct {
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Colors ColorScheme `json:"colors"`
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}
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var cachedStyle *OverlayStyle
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func LoadOverlayStyle() OverlayStyle {
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if cachedStyle != nil {
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return *cachedStyle
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}
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style := DefaultOverlayStyle
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colors := loadColorsFile()
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if colors == nil {
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cachedStyle = &style
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return style
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}
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theme := &colors.Dark
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if isLightMode() {
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theme = &colors.Light
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}
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if bg, ok := parseHexColor(theme.Background); ok {
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style.BackgroundR, style.BackgroundG, style.BackgroundB = bg[0], bg[1], bg[2]
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}
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if text, ok := parseHexColor(theme.OnSurface); ok {
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style.TextR, style.TextG, style.TextB = text[0], text[1], text[2]
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}
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if accent, ok := parseHexColor(theme.Primary); ok {
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style.AccentR, style.AccentG, style.AccentB = accent[0], accent[1], accent[2]
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}
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cachedStyle = &style
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return style
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}
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func loadColorsFile() *ColorScheme {
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path := getColorsFilePath()
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data, err := os.ReadFile(path)
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if err != nil {
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return nil
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}
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var file ColorsFile
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if err := json.Unmarshal(data, &file); err != nil {
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return nil
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}
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return &file.Colors
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}
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func getColorsFilePath() string {
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cacheDir := os.Getenv("XDG_CACHE_HOME")
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if cacheDir == "" {
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home := os.Getenv("HOME")
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if home == "" {
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return ""
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}
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cacheDir = filepath.Join(home, ".cache")
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}
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return filepath.Join(cacheDir, "DankMaterialShell", "dms-colors.json")
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}
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func isLightMode() bool {
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out, err := exec.Command("gsettings", "get", "org.gnome.desktop.interface", "color-scheme").Output()
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if err != nil {
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return false
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}
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scheme := strings.TrimSpace(string(out))
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switch scheme {
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case "'prefer-light'", "'default'":
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return true
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}
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return false
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}
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func parseHexColor(hex string) ([3]uint8, bool) {
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hex = strings.TrimPrefix(hex, "#")
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if len(hex) != 6 {
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return [3]uint8{}, false
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}
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var r, g, b uint8
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for i, ptr := range []*uint8{&r, &g, &b} {
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val := 0
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for j := 0; j < 2; j++ {
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c := hex[i*2+j]
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val *= 16
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switch {
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case c >= '0' && c <= '9':
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val += int(c - '0')
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case c >= 'a' && c <= 'f':
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val += int(c - 'a' + 10)
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case c >= 'A' && c <= 'F':
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val += int(c - 'A' + 10)
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default:
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return [3]uint8{}, false
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}
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}
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*ptr = uint8(val)
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}
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return [3]uint8{r, g, b}, true
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}
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