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Updates to scrolling logic

This commit is contained in:
purian23
2025-08-06 23:18:30 -04:00
parent 633927da9a
commit 722fd36c0a
13 changed files with 102 additions and 129 deletions

View File

@@ -272,27 +272,20 @@ Rectangle {
ListView {
id: listView
property real wheelMultiplier: 1.8
property int wheelBaseStep: 160
width: parent.width
height: parent.height - (root.enableFuzzySearch ? searchContainer.height + Theme.spacingXS : 0)
clip: true
model: filteredOptions
spacing: 2
WheelHandler {
target: null
onWheel: (ev) => {
let dy = ev.pixelDelta.y !== 0 ? ev.pixelDelta.y : (ev.angleDelta.y / 120) * parent.wheelBaseStep;
if (ev.inverted)
dy = -dy;
const maxY = Math.max(0, parent.contentHeight - parent.height);
parent.contentY = Math.max(0, Math.min(maxY, parent.contentY - dy * parent.wheelMultiplier));
ev.accepted = true;
}
}
// Enhanced native kinetic scrolling - faster for both touchpad and mouse
interactive: true
flickDeceleration: 1000 // Lower = more momentum, longer scrolling
maximumFlickVelocity: 8000 // Higher = faster maximum scroll speed
boundsBehavior: Flickable.DragAndOvershootBounds
boundsMovement: Flickable.FollowBoundsBehavior
pressDelay: 0
flickableDirection: Flickable.VerticalFlick
ScrollBar.vertical: ScrollBar {
policy: ScrollBar.AsNeeded