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https://github.com/AvengeMedia/DankMaterialShell.git
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redesign control center
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60
Modules/ControlCenter/Widgets/AudioOutputPill.qml
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60
Modules/ControlCenter/Widgets/AudioOutputPill.qml
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import QtQuick
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import QtQuick.Controls
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import Quickshell
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import Quickshell.Services.Pipewire
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import qs.Common
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import qs.Services
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import qs.Widgets
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import qs.Modules.ControlCenter.Widgets
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BasePill {
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id: root
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property var defaultSink: AudioService.sink
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iconName: {
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if (!defaultSink) return "volume_off"
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let volume = defaultSink.audio.volume
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let muted = defaultSink.audio.muted
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if (muted || volume === 0.0) return "volume_off"
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if (volume <= 0.33) return "volume_down"
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if (volume <= 0.66) return "volume_up"
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return "volume_up"
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}
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isActive: defaultSink && !defaultSink.audio.muted
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primaryText: {
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if (!defaultSink) {
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return "No output device"
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}
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return defaultSink.description || "Audio Output"
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}
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secondaryText: {
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if (!defaultSink) {
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return "Select device"
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}
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if (defaultSink.audio.muted) {
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return "Muted"
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}
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return Math.round(defaultSink.audio.volume * 100) + "%"
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}
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onWheelEvent: function (wheelEvent) {
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if (!defaultSink || !defaultSink.audio) return
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let delta = wheelEvent.angleDelta.y
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let currentVolume = defaultSink.audio.volume * 100
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let newVolume
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if (delta > 0)
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newVolume = Math.min(100, currentVolume + 5)
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else
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newVolume = Math.max(0, currentVolume - 5)
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defaultSink.audio.muted = false
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defaultSink.audio.volume = newVolume / 100
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AudioService.volumeChanged()
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wheelEvent.accepted = true
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}
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}
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