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https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-04-11 16:22:09 -04:00
feat: Implement Material Design 3 elevation and shadow effects
- Added global toggle for enabling M3 elevation & shadow effects - Refactored various components to sync updated specs
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@@ -878,12 +878,13 @@ Item {
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x: hoveredButton ? hoveredButton.mapToItem(aboutTab, hoveredButton.width / 2, 0).x - width / 2 : 0
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y: hoveredButton ? communityIcons.mapToItem(aboutTab, 0, 0).y - height - 8 : 0
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layer.enabled: true
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layer.enabled: Theme.elevationEnabled
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layer.effect: MultiEffect {
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shadowEnabled: true
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shadowOpacity: 0.15
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shadowVerticalOffset: 2
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shadowBlur: 0.5
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shadowEnabled: Theme.elevationEnabled
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shadowOpacity: Theme.elevationLevel1 && Theme.elevationLevel1.alpha !== undefined ? Theme.elevationLevel1.alpha : 0.2
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shadowVerticalOffset: Theme.elevationLevel1 && Theme.elevationLevel1.offsetY !== undefined ? Theme.elevationLevel1.offsetY : 1
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shadowBlur: Theme.elevationEnabled ? Math.max(0, Math.min(1, (Theme.elevationLevel1 && Theme.elevationLevel1.blurPx !== undefined ? Theme.elevationLevel1.blurPx : 4) / Theme.elevationBlurMax)) : 0
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shadowColor: Theme.elevationShadowColor(Theme.elevationLevel1)
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}
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StyledText {
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