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feat: Implement Material Design 3 elevation and shadow effects
- Added global toggle for enabling M3 elevation & shadow effects - Refactored various components to sync updated specs
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@@ -98,7 +98,7 @@ Item {
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sourceComponent: IconImage {
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anchors.fill: parent
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source: root.iconPath
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backer.sourceSize: Qt.size(root.iconSize, root.iconSize)
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backer.sourceSize: Qt.size(root.iconSize * 2, root.iconSize * 2)
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mipmap: true
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asynchronous: true
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visible: status === Image.Ready
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