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Refactor pre-commit hooks to use prek (#976)
* ci: change to prek for pre-commit * refactor: fix shellcheck warnings for the scripts * chore: unify whitespace formatting * nix: add prek to dev shell
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@@ -104,7 +104,7 @@ void main() {
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float radius = p * maxDist;
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// squash factor for the "eye" slit
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float squash = mix(0.2, 1.0, p);
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float squash = mix(0.2, 1.0, p);
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q.y /= squash;
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float dist = length(q);
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