mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-08-07 14:08:29 -04:00
@@ -679,3 +679,73 @@ func TestContrastAlgorithmComparison(t *testing.T) {
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t.Logf("WCAG and DPS palettes differ in %d/16 colors", differentCount)
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}
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func TestEnsureContrastDPSLightModeStaysLight(t *testing.T) {
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tests := []struct {
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name string
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result string
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bg string
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minLstar float64
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}{
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{
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name: "bidirectional adjustment",
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result: EnsureContrastDPSBidirectional("#d0ccc6", "#f8f8f8", 17.5, true),
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bg: "#f8f8f8",
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minLstar: 20.0,
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},
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{
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name: "lstar adjustment",
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result: EnsureContrastDPSLstar("#c0c0c0", "#f8f8f8", 30.0, true),
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bg: "#f8f8f8",
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minLstar: 20.0,
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},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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lstar := getLstar(tt.result)
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if lstar < tt.minLstar {
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t.Errorf("result %s has L* %.2f on light bg %s, expected >= %.2f (collapsed to near-black)",
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tt.result, lstar, tt.bg, tt.minLstar)
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}
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})
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}
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}
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func TestGeneratePaletteColor8Dim(t *testing.T) {
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hues := []string{"#e91e63", "#f59e0b", "#22c55e", "#06b6d4", "#8b5cf6", "#ef4444"}
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for _, base := range hues {
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t.Run(base, func(t *testing.T) {
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palette := GeneratePalette(base, PaletteOptions{IsLight: false, UseDPS: true})
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bgRatio := ContrastRatio(palette.Color8.Hex, palette.Color0.Hex)
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if bgRatio < 1.5 || bgRatio > 3.0 {
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t.Errorf("Color8 %s vs bg %s ratio %.2f, expected 1.5-3.0 (bright black stays near bg)",
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palette.Color8.Hex, palette.Color0.Hex, bgRatio)
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}
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sepRatio := ContrastRatio(palette.Color4.Hex, palette.Color8.Hex)
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if sepRatio < 2.0 {
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t.Errorf("Color4 %s vs Color8 %s ratio %.2f, expected >= 2.0 (blue must not collide with bright black)",
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palette.Color4.Hex, palette.Color8.Hex, sepRatio)
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}
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})
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}
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}
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func TestGeneratePaletteLightColor8StaysLight(t *testing.T) {
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palette := GeneratePalette("#f59e0b", PaletteOptions{IsLight: true, UseDPS: true})
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lstar := getLstar(palette.Color8.Hex)
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if lstar < 60.0 {
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t.Errorf("light mode Color8 %s has L* %.2f, expected >= 60 (dim grey, not near-black)",
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palette.Color8.Hex, lstar)
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}
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bgRatio := ContrastRatio(palette.Color8.Hex, palette.Color0.Hex)
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if bgRatio > 3.0 {
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t.Errorf("light mode Color8 %s vs bg %s ratio %.2f, expected <= 3.0",
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palette.Color8.Hex, palette.Color0.Hex, bgRatio)
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}
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}
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