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plugins: add startupCheck function
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@@ -557,7 +557,7 @@ PluginService.pluginWidgetComponents: object
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PluginService.loadPlugin(pluginId: string): bool
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PluginService.unloadPlugin(pluginId: string): bool
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PluginService.reloadPlugin(pluginId: string): bool
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PluginService.enablePlugin(pluginId: string): bool
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PluginService.enablePlugin(pluginId: string, onResult?: (ok: bool, error: string) => void): bool
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PluginService.disablePlugin(pluginId: string): bool
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// Plugin Discovery
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@@ -585,6 +585,41 @@ PluginService.pluginLoadFailed(pluginId: string, error: string)
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PluginService.globalVarChanged(pluginId: string, varName: string)
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```
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## Startup Check (Dependency Gate)
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A plugin may optionally gate activation behind a dependency check. Point the manifest's `startupCheck` field at a small, **non-visual** component (a `QtObject` - it must not render in the graphics scene):
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```json
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{
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"startupCheck": "./StartupCheck.qml",
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"dependencies": ["boregard"]
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}
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```
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The component exposes a `check` function that runs before the plugin loads, both on manual enable and on auto-load at startup. Call `done(null)` to allow activation, or `done(error)` to block it. The error can be a short string (title only) or an object with an expandable `details` body for long-form instructions:
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```qml
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import QtQuick
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import qs.Common
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QtObject {
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function check(done) {
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Proc.runCommand("myPlugin.depCheck", ["which", "boregard"], (stdout, exitCode) => {
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if (exitCode === 0) {
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done(null)
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return
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}
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done({
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title: I18n.tr("boregard is required"),
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details: I18n.tr("Install it from https://danklinux.com, then re-enable this plugin.")
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})
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})
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}
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}
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```
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A synchronous variant is supported too - declare `check()` with no argument and return the result directly. When the check fails the enable toggle reverts and the error is shown as a toast (the `details` are expandable, and any `http(s)` URL in them becomes a clickable link). Plugins without a `startupCheck` are unaffected. See `ExampleStartupCheck` for a complete plugin; the last error per plugin is available at `PluginService.pluginLoadErrors[pluginId]`.
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## Plugin Global Variables
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Plugins can share state across multiple instances using global variables. This is useful when you have the same widget displayed on multiple monitors or multiple instances of the same widget on different bars.
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