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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-08-02 03:28:28 -04:00

refactor: (modals/popouts): sync functions & improve blur calculations across modals

This commit is contained in:
purian23
2026-07-03 22:20:10 -04:00
parent 9f77b3127c
commit 8dadf73d52
7 changed files with 53 additions and 84 deletions
+10 -30
View File
@@ -162,37 +162,16 @@ Item {
_publishModalChromeState();
}
property bool _animSyncQueued: false
property bool _bodySyncQueued: false
function _queueFullSync() {
_fullSyncPending = true;
if (!_syncTimer.running)
_syncTimer.restart();
}
function _queueAnimSync() {
_animSyncQueued = true;
if (!_syncTimer.running)
_syncTimer.restart();
}
function _queueBodySync() {
_bodySyncQueued = true;
if (!_syncTimer.running)
_syncTimer.restart();
}
function _flushSync() {
const fullDirty = _fullSyncPending;
const animDirty = _animSyncQueued;
const bodyDirty = _bodySyncQueued;
if (!_fullSyncPending)
return;
_fullSyncPending = false;
_animSyncQueued = false;
_bodySyncQueued = false;
if (fullDirty)
_syncModalChromeState();
if (animDirty)
_syncModalAnim();
if (bodyDirty)
_syncModalBody();
_syncModalChromeState();
}
function _syncModalAnim() {
@@ -216,10 +195,11 @@ Item {
onFrameOwnsConnectedChromeChanged: _syncModalChromeState()
onResolvedConnectedBarSideChanged: _queueFullSync()
onShouldBeVisibleChanged: _queueFullSync()
onAlignedXChanged: _queueBodySync()
onAlignedYChanged: _queueBodySync()
onAlignedWidthChanged: _queueBodySync()
onAlignedHeightChanged: _queueBodySync()
// Low resource scalar writes: publish synchronously to stay in the same frame
onAlignedXChanged: _syncModalBody()
onAlignedYChanged: _syncModalBody()
onAlignedWidthChanged: _syncModalBody()
onAlignedHeightChanged: _syncModalBody()
Connections {
target: contentWindow
@@ -613,9 +593,9 @@ Item {
readonly property real scaleValue: computedScaleCollapsed + (1.0 - computedScaleCollapsed) * morph.openProgress
onAnimXChanged: if (root.frameOwnsConnectedChrome)
root._queueAnimSync()
root._syncModalAnim()
onAnimYChanged: if (root.frameOwnsConnectedChrome)
root._queueAnimSync()
root._syncModalAnim()
Item {
id: contentContainer
@@ -244,11 +244,11 @@ Item {
WindowBlur {
targetWindow: contentWindow
readonly property real s: Math.min(1, modalContainer.scaleValue)
readonly property real op: Math.max(0, Math.min(1, (morph.openProgress - 0.06) * 2))
blurX: modalContainer.x + modalContainer.width * (1 - s * op) * 0.5 + Theme.snap(modalContainer.animX, root.dpr)
blurY: modalContainer.y + modalContainer.height * (1 - s * op) * 0.5 + Theme.snap(modalContainer.animY, root.dpr)
blurWidth: root.shouldBeVisible ? modalContainer.width * s * op : 0
blurHeight: root.shouldBeVisible ? modalContainer.height * s * op : 0
// Blur tracks the surface's scaled rect, matching the connected backend.
blurX: modalContainer.x + modalContainer.width * (1 - s) * 0.5 + Theme.snap(modalContainer.animX, root.dpr)
blurY: modalContainer.y + modalContainer.height * (1 - s) * 0.5 + Theme.snap(modalContainer.animY, root.dpr)
blurWidth: root.shouldBeVisible ? modalContainer.width * s : 0
blurHeight: root.shouldBeVisible ? modalContainer.height * s : 0
blurRadius: root.cornerRadius
}
@@ -364,11 +364,11 @@ Item {
WindowBlur {
targetWindow: launcherWindow
readonly property real s: Math.min(1, modalContainer.publishedScale)
readonly property real op: Math.max(0, Math.min(1, (modalContainer.publishedOpacity - 0.06) * 2))
blurX: modalContainer.x + modalContainer.width * (1 - s * op) * 0.5
blurY: modalContainer.y + modalContainer.height * (1 - s * op) * 0.5
blurWidth: contentVisible ? modalContainer.width * s * op : 0
blurHeight: contentVisible ? modalContainer.height * s * op : 0
// Blur tracks the surface's scaled rect
blurX: modalContainer.x + modalContainer.width * (1 - s) * 0.5
blurY: modalContainer.y + modalContainer.height * (1 - s) * 0.5
blurWidth: contentVisible ? modalContainer.width * s : 0
blurHeight: contentVisible ? modalContainer.height * s : 0
blurRadius: root.cornerRadius
}