mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-01-30 00:12:50 -05:00
fix color picker color space
This commit is contained in:
@@ -1,6 +1,7 @@
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package colorpicker
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package colorpicker
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import (
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import (
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"fmt"
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"math"
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"math"
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"strings"
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"strings"
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"sync"
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"sync"
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@@ -79,6 +80,10 @@ func (s *SurfaceState) OnScreencopyBuffer(format PixelFormat, width, height, str
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s.mu.Lock()
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s.mu.Lock()
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defer s.mu.Unlock()
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defer s.mu.Unlock()
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if stride < width*4 {
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return fmt.Errorf("invalid stride %d for width %d", stride, width)
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}
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if s.screenBuf != nil {
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if s.screenBuf != nil {
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s.screenBuf.Close()
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s.screenBuf.Close()
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s.screenBuf = nil
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s.screenBuf = nil
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@@ -279,10 +284,10 @@ func (s *SurfaceState) Redraw() *ShmBuffer {
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drawMagnifierWithInversion(
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drawMagnifierWithInversion(
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dst.Data(), dst.Stride, dst.Width, dst.Height,
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dst.Data(), dst.Stride, dst.Width, dst.Height,
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s.screenBuf.Data(), s.screenBuf.Stride, s.screenBuf.Width, s.screenBuf.Height,
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s.screenBuf.Data(), s.screenBuf.Stride, s.screenBuf.Width, s.screenBuf.Height,
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px, py, picked, s.yInverted,
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px, py, picked, s.yInverted, s.screenFormat,
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)
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)
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drawColorPreview(dst.Data(), dst.Stride, dst.Width, dst.Height, px, py, picked, s.displayFormat, s.lowercase)
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drawColorPreview(dst.Data(), dst.Stride, dst.Width, dst.Height, px, py, picked, s.displayFormat, s.lowercase, s.screenFormat)
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return dst
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return dst
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}
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}
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@@ -390,6 +395,7 @@ func drawMagnifierWithInversion(
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cx, cy int,
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cx, cy int,
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borderColor Color,
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borderColor Color,
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yInverted bool,
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yInverted bool,
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format PixelFormat,
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) {
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) {
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if dstW <= 0 || dstH <= 0 || srcW <= 0 || srcH <= 0 {
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if dstW <= 0 || dstH <= 0 || srcW <= 0 || srcH <= 0 {
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return
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return
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@@ -407,6 +413,14 @@ func drawMagnifierWithInversion(
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innerRadius := float64(outerRadius - borderThickness)
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innerRadius := float64(outerRadius - borderThickness)
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outerRadiusF := float64(outerRadius)
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outerRadiusF := float64(outerRadius)
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var rOff, bOff int
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switch format {
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case FormatABGR8888, FormatXBGR8888:
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rOff, bOff = 0, 2
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default:
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rOff, bOff = 2, 0
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}
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for dy := -outerRadius - 2; dy <= outerRadius+2; dy++ {
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for dy := -outerRadius - 2; dy <= outerRadius+2; dy++ {
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y := cy + dy
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y := cy + dy
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if y < 0 || y >= dstH {
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if y < 0 || y >= dstH {
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@@ -431,9 +445,9 @@ func drawMagnifierWithInversion(
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}
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}
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bgColor := Color{
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bgColor := Color{
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B: dst[dstOff+0],
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R: dst[dstOff+rOff],
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G: dst[dstOff+1],
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G: dst[dstOff+1],
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R: dst[dstOff+2],
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B: dst[dstOff+bOff],
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A: dst[dstOff+3],
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A: dst[dstOff+3],
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}
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}
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@@ -462,7 +476,7 @@ func drawMagnifierWithInversion(
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}
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}
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srcOff := sy*srcStride + sx*4
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srcOff := sy*srcStride + sx*4
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if srcOff+4 <= len(src) {
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if srcOff+4 <= len(src) {
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magColor := Color{B: src[srcOff+0], G: src[srcOff+1], R: src[srcOff+2], A: 255}
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magColor := Color{R: src[srcOff+rOff], G: src[srcOff+1], B: src[srcOff+bOff], A: 255}
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finalColor = blendColors(magColor, borderColor, alpha)
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finalColor = blendColors(magColor, borderColor, alpha)
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} else {
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} else {
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finalColor = borderColor
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finalColor = borderColor
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@@ -483,24 +497,25 @@ func drawMagnifierWithInversion(
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}
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}
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srcOff := sy*srcStride + sx*4
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srcOff := sy*srcStride + sx*4
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if srcOff+4 <= len(src) {
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if srcOff+4 <= len(src) {
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finalColor = Color{B: src[srcOff+0], G: src[srcOff+1], R: src[srcOff+2], A: 255}
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finalColor = Color{R: src[srcOff+rOff], G: src[srcOff+1], B: src[srcOff+bOff], A: 255}
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} else {
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} else {
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continue
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continue
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}
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}
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}
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}
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dst[dstOff+0] = finalColor.B
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dst[dstOff+rOff] = finalColor.R
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dst[dstOff+1] = finalColor.G
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dst[dstOff+1] = finalColor.G
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dst[dstOff+2] = finalColor.R
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dst[dstOff+bOff] = finalColor.B
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dst[dstOff+3] = 255
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dst[dstOff+3] = 255
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}
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}
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}
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}
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drawMagnifierCrosshair(dst, dstStride, dstW, dstH, cx, cy, int(innerRadius), crossThickness, crossInnerRadius)
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drawMagnifierCrosshair(dst, dstStride, dstW, dstH, cx, cy, int(innerRadius), crossThickness, crossInnerRadius, format)
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}
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}
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func drawMagnifierCrosshair(
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func drawMagnifierCrosshair(
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data []byte, stride, width, height, cx, cy, radius, thickness, innerRadius int,
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data []byte, stride, width, height, cx, cy, radius, thickness, innerRadius int,
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format PixelFormat,
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) {
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) {
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if width <= 0 || height <= 0 {
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if width <= 0 || height <= 0 {
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return
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return
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@@ -998,7 +1013,7 @@ var fontGlyphs = map[rune][fontH]uint8{
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},
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},
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}
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}
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func drawColorPreview(data []byte, stride, width, height int, cx, cy int, c Color, format OutputFormat, lowercase bool) {
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func drawColorPreview(data []byte, stride, width, height int, cx, cy int, c Color, format OutputFormat, lowercase bool, pixelFormat PixelFormat) {
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text := formatColorForPreview(c, format, lowercase)
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text := formatColorForPreview(c, format, lowercase)
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if len(text) == 0 {
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if len(text) == 0 {
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return
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return
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@@ -1033,9 +1048,8 @@ func drawColorPreview(data []byte, stride, width, height int, cx, cy int, c Colo
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y = height - boxH
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y = height - boxH
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}
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}
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drawFilledRect(data, stride, width, height, x, y, boxW, boxH, c)
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drawFilledRect(data, stride, width, height, x, y, boxW, boxH, c, pixelFormat)
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// Use contrasting text color based on luminance
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lum := 0.299*float64(c.R) + 0.587*float64(c.G) + 0.114*float64(c.B)
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lum := 0.299*float64(c.R) + 0.587*float64(c.G) + 0.114*float64(c.B)
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var fg Color
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var fg Color
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if lum > 128 {
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if lum > 128 {
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@@ -1043,7 +1057,7 @@ func drawColorPreview(data []byte, stride, width, height int, cx, cy int, c Colo
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} else {
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} else {
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fg = Color{R: 255, G: 255, B: 255, A: 255}
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fg = Color{R: 255, G: 255, B: 255, A: 255}
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}
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}
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drawText(data, stride, width, height, x+paddingX, y+paddingY, text, fg)
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drawText(data, stride, width, height, x+paddingX, y+paddingY, text, fg, pixelFormat)
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}
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}
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func formatColorForPreview(c Color, format OutputFormat, lowercase bool) string {
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func formatColorForPreview(c Color, format OutputFormat, lowercase bool) string {
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@@ -1064,7 +1078,7 @@ func formatColorForPreview(c Color, format OutputFormat, lowercase bool) string
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}
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}
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}
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}
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func drawFilledRect(data []byte, stride, width, height, x, y, w, h int, col Color) {
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func drawFilledRect(data []byte, stride, width, height, x, y, w, h int, col Color, format PixelFormat) {
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if w <= 0 || h <= 0 {
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if w <= 0 || h <= 0 {
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return
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return
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}
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}
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@@ -1073,6 +1087,14 @@ func drawFilledRect(data []byte, stride, width, height, x, y, w, h int, col Colo
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x = clamp(x, 0, width)
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x = clamp(x, 0, width)
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y = clamp(y, 0, height)
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y = clamp(y, 0, height)
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var rOff, bOff int
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switch format {
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case FormatABGR8888, FormatXBGR8888:
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rOff, bOff = 0, 2
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default:
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rOff, bOff = 2, 0
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}
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for yy := y; yy < yEnd; yy++ {
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for yy := y; yy < yEnd; yy++ {
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rowOff := yy * stride
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rowOff := yy * stride
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for xx := x; xx < xEnd; xx++ {
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for xx := x; xx < xEnd; xx++ {
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@@ -1080,26 +1102,34 @@ func drawFilledRect(data []byte, stride, width, height, x, y, w, h int, col Colo
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if off+4 > len(data) {
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if off+4 > len(data) {
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continue
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continue
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}
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}
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data[off+0] = col.B
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data[off+rOff] = col.R
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data[off+1] = col.G
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data[off+1] = col.G
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data[off+2] = col.R
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data[off+bOff] = col.B
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data[off+3] = 255
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data[off+3] = 255
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}
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}
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}
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}
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}
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}
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func drawText(data []byte, stride, width, height, x, y int, text string, col Color) {
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func drawText(data []byte, stride, width, height, x, y int, text string, col Color, format PixelFormat) {
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for i, r := range text {
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for i, r := range text {
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drawGlyph(data, stride, width, height, x+i*(fontW+2), y, r, col)
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drawGlyph(data, stride, width, height, x+i*(fontW+2), y, r, col, format)
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}
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}
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}
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}
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func drawGlyph(data []byte, stride, width, height, x, y int, r rune, col Color) {
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func drawGlyph(data []byte, stride, width, height, x, y int, r rune, col Color, format PixelFormat) {
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g, ok := fontGlyphs[r]
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g, ok := fontGlyphs[r]
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if !ok {
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if !ok {
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return
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return
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}
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}
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var rOff, bOff int
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switch format {
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case FormatABGR8888, FormatXBGR8888:
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rOff, bOff = 0, 2
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default:
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rOff, bOff = 2, 0
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}
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for row := 0; row < fontH; row++ {
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for row := 0; row < fontH; row++ {
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yy := y + row
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yy := y + row
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if yy < 0 || yy >= height {
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if yy < 0 || yy >= height {
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@@ -1123,9 +1153,9 @@ func drawGlyph(data []byte, stride, width, height, x, y int, r rune, col Color)
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continue
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continue
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}
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}
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data[off+0] = col.B
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data[off+rOff] = col.R
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data[off+1] = col.G
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data[off+1] = col.G
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data[off+2] = col.R
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data[off+bOff] = col.B
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data[off+3] = 255
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data[off+3] = 255
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}
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}
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}
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}
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