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https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-08-05 21:18:30 -04:00
qs: large sweep of dead code removals
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@@ -162,21 +162,6 @@ function fillBounds(rect, side, seamOverlap, dpr) {
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};
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}
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function clipEnvelope(rect, side, radii, seamOverlap, dpr) {
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var fill = fillBounds(rect, side, seamOverlap, dpr);
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var chrome = chromeBounds(fill, side, radii.start, radii.end, radii.farExtent, dpr);
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return {
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"x": chrome.x,
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"y": chrome.y,
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"width": chrome.width,
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"height": chrome.height,
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"bodyX": snap(fill.x - chrome.x, dpr),
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"bodyY": snap(fill.y - chrome.y, dpr),
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"bodyWidth": fill.width,
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"bodyHeight": fill.height
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};
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}
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function blurRegions(descriptor, rect, radii, dpr) {
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var side = descriptor.barSide;
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var regions = [bodyRect(rect, dpr)];
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@@ -219,14 +204,3 @@ function unionBounds(rects, padding, dpr) {
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"height": Math.max(0, snap(maxY - minY + pad * 2, dpr))
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};
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}
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function shadowSourceBounds(descriptor, rect, radii, padding, dpr) {
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return unionBounds(blurRegions(descriptor, rect, radii, dpr), padding, dpr);
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}
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function stableEqual(a, b, dpr) {
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if (!a || !b)
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return false;
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var threshold = 0.5 / (dpr || 1);
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return Math.abs(a.x - b.x) < threshold && Math.abs(a.y - b.y) < threshold && Math.abs(a.width - b.width) < threshold && Math.abs(a.height - b.height) < threshold;
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}
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