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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-01-28 23:42:51 -05:00

better fuzzy search, sweeping clean and qmlfmt of Widgets

This commit is contained in:
bbedward
2025-09-03 12:52:03 -04:00
parent 886c6877d5
commit d4db8a01fe
50 changed files with 2112 additions and 2010 deletions

View File

@@ -1,6 +1,7 @@
import QtQuick
import QtQuick.Controls
import qs.Common
import qs.Widgets
Flickable {
id: flickable
@@ -11,7 +12,6 @@ Flickable {
property real friction: 0.95
property real minMomentumVelocity: 50
property real maxMomentumVelocity: 2500
// Internal: controls transient scrollbar visibility
property bool _scrollBarActive: false
flickDeceleration: 1500
@@ -38,16 +38,15 @@ Flickable {
acceptedDevices: PointerDevice.Mouse | PointerDevice.TouchPad
onWheel: event => {
// Activate scrollbar on any wheel interaction
flickable._scrollBarActive = true
hideScrollBarTimer.restart()
let currentTime = Date.now()
let timeDelta = currentTime - lastWheelTime
vbar._scrollBarActive = true
vbar.hideTimer.restart()
const currentTime = Date.now()
const timeDelta = currentTime - lastWheelTime
lastWheelTime = currentTime
const deltaY = event.angleDelta.y
const isMouseWheel = Math.abs(deltaY) >= 120
&& (Math.abs(deltaY) % 120) === 0
const isMouseWheel = Math.abs(deltaY) >= 120 && (Math.abs(deltaY) % 120) === 0
if (isMouseWheel) {
momentumTimer.stop()
@@ -56,16 +55,13 @@ Flickable {
momentum = 0
const lines = Math.floor(Math.abs(deltaY) / 120)
const scrollAmount = (deltaY > 0 ? -lines : lines)
* flickable.mouseWheelSpeed
const scrollAmount = (deltaY > 0 ? -lines : lines) * flickable.mouseWheelSpeed
let newY = flickable.contentY + scrollAmount
newY = Math.max(
0, Math.min(
flickable.contentHeight - flickable.height,
newY))
newY = Math.max(0, Math.min(flickable.contentHeight - flickable.height, newY))
if (flickable.flicking)
flickable.cancelFlick()
if (flickable.flicking) {
flickable.cancelFlick()
}
flickable.contentY = newY
} else {
@@ -83,22 +79,14 @@ Flickable {
"delta": delta,
"time": currentTime
})
velocitySamples = velocitySamples.filter(s => {
return currentTime
- s.time < 100
})
velocitySamples = velocitySamples.filter(s => currentTime - s.time < 100)
if (velocitySamples.length > 1) {
let totalDelta = velocitySamples.reduce(
(sum, s) => {
return sum + s.delta
}, 0)
let timeSpan = currentTime - velocitySamples[0].time
if (timeSpan > 0)
flickable.momentumVelocity = Math.max(
-flickable.maxMomentumVelocity,
Math.min(flickable.maxMomentumVelocity,
totalDelta / timeSpan * 1000))
const totalDelta = velocitySamples.reduce((sum, s) => sum + s.delta, 0)
const timeSpan = currentTime - velocitySamples[0].time
if (timeSpan > 0) {
flickable.momentumVelocity = Math.max(-flickable.maxMomentumVelocity, Math.min(flickable.maxMomentumVelocity, totalDelta / timeSpan * 1000))
}
}
if (event.pixelDelta.y !== 0 && timeDelta < 50) {
@@ -109,13 +97,11 @@ Flickable {
}
let newY = flickable.contentY - delta
newY = Math.max(
0, Math.min(
flickable.contentHeight - flickable.height,
newY))
newY = Math.max(0, Math.min(flickable.contentHeight - flickable.height, newY))
if (flickable.flicking)
flickable.cancelFlick()
if (flickable.flicking) {
flickable.cancelFlick()
}
flickable.contentY = newY
}
@@ -135,12 +121,11 @@ Flickable {
}
}
// Show scrollbar while flicking / momentum
onMovementStarted: {
_scrollBarActive = true
hideScrollBarTimer.stop()
vbar._scrollBarActive = true
vbar.hideTimer.stop()
}
onMovementEnded: hideScrollBarTimer.restart()
onMovementEnded: vbar.hideTimer.restart()
Timer {
id: momentumTimer
@@ -148,17 +133,11 @@ Flickable {
repeat: true
onTriggered: {
let newY = flickable.contentY - flickable.momentumVelocity * 0.016
let maxY = Math.max(0, flickable.contentHeight - flickable.height)
const newY = flickable.contentY - flickable.momentumVelocity * 0.016
const maxY = Math.max(0, flickable.contentHeight - flickable.height)
if (newY < 0) {
flickable.contentY = 0
stop()
flickable.isMomentumActive = false
flickable.momentumVelocity = 0
return
} else if (newY > maxY) {
flickable.contentY = maxY
if (newY < 0 || newY > maxY) {
flickable.contentY = newY < 0 ? 0 : maxY
stop()
flickable.isMomentumActive = false
flickable.momentumVelocity = 0
@@ -166,7 +145,6 @@ Flickable {
}
flickable.contentY = newY
flickable.momentumVelocity *= flickable.friction
if (Math.abs(flickable.momentumVelocity) < 5) {
@@ -185,50 +163,7 @@ Flickable {
easing.type: Easing.OutQuad
}
// Styled vertical scrollbar (auto-hide, no track)
ScrollBar.vertical: ScrollBar {
ScrollBar.vertical: DankScrollbar {
id: vbar
policy: flickable.contentHeight
> flickable.height ? ScrollBar.AsNeeded : ScrollBar.AlwaysOff
minimumSize: 0.08
implicitWidth: 10
interactive: true
hoverEnabled: true
z: 1000
opacity: (policy !== ScrollBar.AlwaysOff)
&& (vbar.pressed || vbar.hovered || vbar.active
|| flickable.moving || flickable.flicking
|| flickable.isMomentumActive
|| flickable._scrollBarActive) ? 1 : 0
visible: policy !== ScrollBar.AlwaysOff
Behavior on opacity {
NumberAnimation {
duration: 160
easing.type: Easing.OutQuad
}
}
contentItem: Rectangle {
implicitWidth: 6
radius: width / 2
color: vbar.pressed ? Theme.primary : (vbar.hovered || vbar.active
|| flickable.moving
|| flickable.flicking
|| flickable.isMomentumActive
|| flickable._scrollBarActive ? Theme.outline : Theme.outlineMedium)
opacity: vbar.pressed ? 1 : (vbar.hovered || vbar.active
|| flickable.moving
|| flickable.flicking
|| flickable.isMomentumActive
|| flickable._scrollBarActive ? 1 : 0.6)
}
background: Item {}
}
Timer {
id: hideScrollBarTimer
interval: 1200
onTriggered: flickable._scrollBarActive = false
}
}