mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-01-29 16:02:51 -05:00
feat: Updated DMS Animations
- Based on Material 3 Expressive - Now features custom timers options - Thanks to Soramane/Caelestia for converting Google's Material 3 Expressive curves
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@@ -19,8 +19,11 @@ PanelWindow {
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property real triggerWidth: 40
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property string triggerSection: ""
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property string positioning: "center"
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property int animationDuration: Theme.shortDuration
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property var animationEasing: Theme.emphasizedEasing
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property int animationDuration: Theme.expressiveDurations.expressiveDefaultSpatial
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property real animationScaleCollapsed: 0.96
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property real animationOffset: Theme.spacingL
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property list<real> animationEnterCurve: Theme.expressiveCurves.expressiveDefaultSpatial
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property list<real> animationExitCurve: Theme.expressiveCurves.emphasized
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property bool shouldBeVisible: false
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signal opened
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@@ -48,7 +51,7 @@ PanelWindow {
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Timer {
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id: closeTimer
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interval: animationDuration + 50
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interval: animationDuration + 120
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onTriggered: {
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if (!shouldBeVisible) {
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visible = false
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@@ -126,13 +129,72 @@ PanelWindow {
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height: alignedHeight
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active: root.visible
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asynchronous: false
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transformOrigin: Item.Center
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layer.enabled: Quickshell.env("DMS_DISABLE_LAYER") !== "true"
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layer.smooth: true
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opacity: shouldBeVisible ? 1 : 0
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transform: [scaleTransform, motionTransform]
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Scale {
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id: scaleTransform
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origin.x: contentLoader.width / 2
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origin.y: contentLoader.height / 2
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xScale: root.shouldBeVisible ? 1 : root.animationScaleCollapsed
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yScale: root.shouldBeVisible ? 1 : root.animationScaleCollapsed
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Behavior on xScale {
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NumberAnimation {
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duration: root.animationDuration
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easing.type: Easing.BezierSpline
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easing.bezierCurve: root.shouldBeVisible ? root.animationEnterCurve : root.animationExitCurve
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}
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}
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Behavior on yScale {
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NumberAnimation {
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duration: root.animationDuration
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easing.type: Easing.BezierSpline
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easing.bezierCurve: root.shouldBeVisible ? root.animationEnterCurve : root.animationExitCurve
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}
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}
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}
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Translate {
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id: motionTransform
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readonly property bool barTop: SettingsData.dankBarPosition === SettingsData.Position.Top
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readonly property bool barBottom: SettingsData.dankBarPosition === SettingsData.Position.Bottom
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readonly property bool barLeft: SettingsData.dankBarPosition === SettingsData.Position.Left
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readonly property bool barRight: SettingsData.dankBarPosition === SettingsData.Position.Right
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readonly property real hiddenX: barLeft ? root.animationOffset : (barRight ? -root.animationOffset : 0)
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readonly property real hiddenY: barBottom ? -root.animationOffset : (barTop ? root.animationOffset : 0)
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x: Theme.snap(root.shouldBeVisible ? 0 : hiddenX, root.dpr)
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y: Theme.snap(root.shouldBeVisible ? 0 : hiddenY, root.dpr)
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Behavior on x {
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NumberAnimation {
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duration: root.animationDuration
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easing.type: Easing.BezierSpline
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easing.bezierCurve: root.shouldBeVisible ? root.animationEnterCurve : root.animationExitCurve
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}
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}
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Behavior on y {
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NumberAnimation {
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duration: root.animationDuration
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easing.type: Easing.BezierSpline
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easing.bezierCurve: root.shouldBeVisible ? root.animationEnterCurve : root.animationExitCurve
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}
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}
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}
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Behavior on opacity {
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NumberAnimation {
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duration: animationDuration
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easing.type: animationEasing
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easing.type: Easing.BezierSpline
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easing.bezierCurve: root.shouldBeVisible ? root.animationEnterCurve : root.animationExitCurve
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}
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}
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}
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