mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-04-09 15:22:13 -04:00
Reparations for drag and drop control center edits
This commit is contained in:
@@ -16,6 +16,8 @@ Item {
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property int gridColumns: 4
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property var gridLayout: null
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z: dragArea.drag.active ? 10000 : 1
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signal widgetMoved(int fromIndex, int toIndex)
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signal removeWidget(int index)
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signal toggleWidgetSize(int index)
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@@ -27,7 +29,7 @@ Item {
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else if (widgetWidth <= 75) return gridCellWidth * 3
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else return gridCellWidth * 4
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}
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height: gridCellHeight
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height: isSlider ? 16 : gridCellHeight
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Rectangle {
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id: dragIndicator
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@@ -37,7 +39,7 @@ Item {
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border.width: dragArea.drag.active ? 2 : 0
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radius: Theme.cornerRadius
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opacity: dragArea.drag.active ? 0.8 : 1.0
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z: dragArea.drag.active ? 1000 : 1
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z: dragArea.drag.active ? 10000 : 1
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Behavior on border.width {
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NumberAnimation { duration: 150 }
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@@ -56,13 +58,14 @@ Item {
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property int globalWidgetIndex: root.widgetIndex
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property int widgetWidth: root.widgetData?.width || 50
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MouseArea {
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id: editModeBlocker
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anchors.fill: parent
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enabled: root.editMode
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acceptedButtons: Qt.AllButtons
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onPressed: mouse.accepted = true
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onWheel: wheel.accepted = true
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onPressed: function(mouse) { mouse.accepted = true }
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onWheel: function(wheel) { wheel.accepted = true }
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z: 100
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}
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}
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@@ -71,23 +74,23 @@ Item {
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id: dragArea
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anchors.fill: parent
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enabled: editMode
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cursorShape: editMode ? Qt.OpenHandCursor : Qt.ArrowCursor
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cursorShape: editMode ? Qt.OpenHandCursor : Qt.PointingHandCursor
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drag.target: editMode ? root : null
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drag.axis: Drag.XAndYAxis
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drag.smoothed: true
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onPressed: {
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onPressed: function(mouse) {
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if (editMode) {
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cursorShape = Qt.ClosedHandCursor
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root.z = 1000
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root.parent.moveToTop(root)
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if (root.gridLayout && root.gridLayout.moveToTop) {
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root.gridLayout.moveToTop(root)
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}
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}
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}
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onReleased: {
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onReleased: function(mouse) {
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if (editMode) {
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cursorShape = Qt.OpenHandCursor
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root.z = 1
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root.snapToGrid()
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}
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}
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@@ -97,6 +100,19 @@ Item {
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Drag.hotSpot.x: width / 2
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Drag.hotSpot.y: height / 2
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function swapIndices(i, j) {
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if (i === j) return;
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const arr = SettingsData.controlCenterWidgets;
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if (!arr || i < 0 || j < 0 || i >= arr.length || j >= arr.length) return;
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const copy = arr.slice();
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const tmp = copy[i];
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copy[i] = copy[j];
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copy[j] = tmp;
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SettingsData.setControlCenterWidgets(copy);
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}
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function snapToGrid() {
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if (!editMode || !gridLayout) return
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@@ -104,80 +120,90 @@ Item {
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const cellWidth = gridLayout.width / gridColumns
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const cellHeight = gridCellHeight + Theme.spacingS
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let targetCol = Math.max(0, Math.round(globalPos.x / cellWidth))
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let targetRow = Math.max(0, Math.round(globalPos.y / cellHeight))
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const centerX = globalPos.x + (root.width / 2)
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const centerY = globalPos.y + (root.height / 2)
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const widgetCells = Math.ceil(root.width / cellWidth)
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let targetCol = Math.max(0, Math.floor(centerX / cellWidth))
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let targetRow = Math.max(0, Math.floor(centerY / cellHeight))
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if (targetCol + widgetCells > gridColumns) {
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targetCol = Math.max(0, gridColumns - widgetCells)
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}
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targetCol = Math.min(targetCol, gridColumns - 1)
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const newIndex = findBestInsertionIndex(targetRow, targetCol)
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if (newIndex !== widgetIndex && newIndex >= 0 && newIndex < (SettingsData.controlCenterWidgets?.length || 0)) {
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widgetMoved(widgetIndex, newIndex)
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swapIndices(widgetIndex, newIndex)
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}
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}
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function findBestInsertionIndex(targetRow, targetCol) {
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const widgets = SettingsData.controlCenterWidgets || []
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if (!widgets.length) return 0
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const widgets = SettingsData.controlCenterWidgets || [];
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const n = widgets.length;
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if (!n || widgetIndex < 0 || widgetIndex >= n) return -1;
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const targetPosition = targetRow * gridColumns + targetCol
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function spanFor(width) {
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const w = width ?? 50;
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if (w <= 25) return 1;
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if (w <= 50) return 2;
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if (w <= 75) return 3;
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return 4;
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}
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// Find the widget position closest to our target
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let bestIndex = 0
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let bestDistance = Infinity
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const cols = gridColumns || 4;
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for (let i = 0; i <= widgets.length; i++) {
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if (i === widgetIndex) continue
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let row = 0, col = 0;
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let draggedOrigKey = null;
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let currentPos = calculatePositionForIndex(i)
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let distance = Math.abs(currentPos - targetPosition)
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const pos = [];
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if (distance < bestDistance) {
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bestDistance = distance
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bestIndex = i > widgetIndex ? i - 1 : i
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for (let i = 0; i < n; i++) {
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const span = Math.min(spanFor(widgets[i].width), cols);
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if (col + span > cols) {
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row++;
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col = 0;
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}
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const startCol = col;
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const centerKey = row * cols + (startCol + (span - 1) / 2);
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if (i === widgetIndex) {
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draggedOrigKey = centerKey;
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} else {
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pos.push({ index: i, row, startCol, span, centerKey });
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}
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col += span;
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if (col >= cols) {
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row++;
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col = 0;
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}
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}
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return Math.max(0, Math.min(bestIndex, widgets.length - 1))
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}
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if (pos.length === 0) return -1;
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function calculatePositionForIndex(index) {
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const widgets = SettingsData.controlCenterWidgets || []
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let currentX = 0
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let currentY = 0
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const centerColCoord = targetCol + 0.5;
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const targetKey = targetRow * cols + centerColCoord;
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for (let i = 0; i < index && i < widgets.length; i++) {
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if (i === widgetIndex) continue
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const widget = widgets[i]
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const widgetWidth = widget.width || 50
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let cellsNeeded = widgetWidth <= 25 ? 1 : widgetWidth <= 50 ? 2 : widgetWidth <= 75 ? 3 : 4
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if (currentX + cellsNeeded > gridColumns) {
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currentX = 0
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currentY++
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}
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currentX += cellsNeeded
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if (currentX >= gridColumns) {
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currentX = 0
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currentY++
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for (let k = 0; k < pos.length; k++) {
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const p = pos[k];
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if (p.row === targetRow && centerColCoord >= p.startCol && centerColCoord < (p.startCol + p.span)) {
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return p.index;
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}
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}
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return currentY * gridColumns + currentX
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}
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let lo = 0, hi = pos.length - 1;
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if (targetKey <= pos[0].centerKey) return pos[0].index;
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if (targetKey >= pos[hi].centerKey) return pos[hi].index;
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function getWidgetWidth(widgetWidth) {
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const cellWidth = gridLayout ? gridLayout.width / gridColumns : gridCellWidth
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if (widgetWidth <= 25) return cellWidth
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else if (widgetWidth <= 50) return cellWidth * 2
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else if (widgetWidth <= 75) return cellWidth * 3
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else return cellWidth * 4
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while (lo <= hi) {
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const mid = (lo + hi) >> 1;
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const mk = pos[mid].centerKey;
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if (targetKey < mk) hi = mid - 1;
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else if (targetKey > mk) lo = mid + 1;
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else return pos[mid].index;
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}
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const movingUp = (draggedOrigKey != null) ? (targetKey < draggedOrigKey) : false;
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return (movingUp ? pos[lo].index : pos[hi].index);
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}
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Rectangle {
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@@ -200,6 +226,7 @@ Item {
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MouseArea {
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anchors.fill: parent
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cursorShape: Qt.PointingHandCursor
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onClicked: removeWidget(widgetIndex)
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}
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}
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