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gamma: reset lastAppliedTemp on suspend instead of destroying/recreating
outputs fixes #2199 , possibly regresses #1235 - but I think the original bug was lastAppliedTemp being incorrectly set, this allows compositors to cache last applied gamma gamma: add a bunch of defensive mechanisms for output changes related to #2197 gamma: ensure gamma is re-evaluate on resume fixes #1036
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@@ -819,6 +819,7 @@ Singleton {
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if (event.event === "unlock" || event.event === "resume") {
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suppressOsd = true;
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osdSuppressTimer.restart();
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evaluateNightMode();
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}
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}
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