mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2025-12-08 06:25:37 -05:00
Some lockscreen restructure
This commit is contained in:
@@ -8,81 +8,54 @@ import qs.Services
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Item {
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id: root
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function activate() {
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loader.activeAsync = true
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}
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property string sharedPasswordBuffer: ""
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property bool shouldLock: false
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Component.onCompleted: {
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if (SessionService.loginctlAvailable || SessionService.sessionPath) {
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if (SessionService.locked || SessionService.lockedHint) {
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console.log("Lock: Session locked on startup")
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loader.activeAsync = true
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}
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}
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IdleService.lockComponent = root
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}
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Connections {
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target: IdleService
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function onLockRequested() {
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console.log("Lock: Received lock request from IdleService")
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loader.activeAsync = true
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}
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function activate() {
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shouldLock = true
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}
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Connections {
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target: SessionService
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function onSessionLocked() {
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console.log("Lock: Lock signal received -> show lock")
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loader.activeAsync = true
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shouldLock = true
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}
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function onSessionUnlocked() {
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console.log("Lock: Unlock signal received -> hide lock")
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loader.active = false
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}
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function onLoginctlStateChanged() {
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if (SessionService.lockedHint && !loader.active) {
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console.log("Lock: LockedHint=true -> show lock")
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loader.activeAsync = true
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} else if (!SessionService.locked && !SessionService.lockedHint && loader.active) {
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console.log("Lock: LockedHint=false -> hide lock")
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loader.active = false
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shouldLock = false
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}
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}
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function onPrepareForSleep() {
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if (SessionService.preparingForSleep && SessionData.lockBeforeSuspend) {
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console.log("Lock: PrepareForSleep -> lock before suspend")
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loader.activeAsync = true
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}
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}
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}
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Connections {
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target: IdleService
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LazyLoader {
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id: loader
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function onLockRequested() {
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shouldLock = true
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}
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}
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WlSessionLock {
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id: sessionLock
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property bool unlocked: false
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property string sharedPasswordBuffer: ""
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locked: root.shouldLock
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locked: true
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onLockedChanged: {
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if (!locked) {
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loader.active = false
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}
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}
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WlSessionLockSurface {
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color: "transparent"
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LockSurface {
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id: lockSurface
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anchors.fill: parent
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lock: sessionLock
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sharedPasswordBuffer: sessionLock.sharedPasswordBuffer
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sharedPasswordBuffer: root.sharedPasswordBuffer
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onUnlockRequested: {
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root.shouldLock = false
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}
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onPasswordChanged: newPassword => {
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sessionLock.sharedPasswordBuffer = newPassword
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root.sharedPasswordBuffer = newPassword
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}
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}
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}
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@@ -96,17 +69,15 @@ Item {
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target: "lock"
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function lock() {
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console.log("Lock screen requested via IPC")
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loader.activeAsync = true
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shouldLock = true
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}
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function demo() {
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console.log("Lock screen DEMO mode requested via IPC")
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demoWindow.showDemo()
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}
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function isLocked(): bool {
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return SessionService.locked || loader.active
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return sessionLock.locked
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}
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}
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}
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@@ -4,34 +4,27 @@ import Quickshell
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import Quickshell.Wayland
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import qs.Common
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WlSessionLockSurface {
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Rectangle {
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id: root
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required property WlSessionLock lock
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required property string sharedPasswordBuffer
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signal passwordChanged(string newPassword)
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readonly property bool locked: lock && !lock.locked
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function unlock(): void {
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lock.locked = false
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}
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signal unlockRequested()
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color: "transparent"
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Loader {
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LockScreenContent {
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anchors.fill: parent
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sourceComponent: LockScreenContent {
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demoMode: false
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passwordBuffer: root.sharedPasswordBuffer
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screenName: root.screen?.name ?? ""
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onUnlockRequested: root.unlock()
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screenName: ""
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onUnlockRequested: root.unlockRequested()
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onPasswordBufferChanged: {
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if (root.sharedPasswordBuffer !== passwordBuffer) {
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root.passwordChanged(passwordBuffer)
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}
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}
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}
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}
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}
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@@ -366,6 +366,8 @@ Singleton {
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}
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function updateLoginctlState(state) {
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const wasLocked = locked
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sessionId = state.sessionId || ""
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sessionPath = state.sessionPath || ""
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locked = state.locked || false
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@@ -384,6 +386,12 @@ Singleton {
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prepareForSleep()
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}
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if (locked && !wasLocked) {
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sessionLocked()
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} else if (!locked && wasLocked) {
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sessionUnlocked()
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}
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loginctlStateChanged()
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}
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@@ -483,10 +491,4 @@ Singleton {
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}
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}
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Process {
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id: lockSessionFallback
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command: ["loginctl", "lock-session"]
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running: false
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}
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}
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