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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-04-15 10:12:07 -04:00

screenshot: add screenshot-window support for DWL/MangoWC

This commit is contained in:
bbedward
2025-12-08 09:39:42 -05:00
parent 8838fd67b9
commit e606a76a86
3 changed files with 451 additions and 9 deletions

View File

@@ -135,16 +135,138 @@ func (s *Screenshoter) captureWindow() (*CaptureResult, error) {
Height: geom.Height,
}
output := s.findOutputForRegion(region)
var output *WaylandOutput
if geom.Output != "" {
output = s.findOutputByName(geom.Output)
}
if output == nil {
output = s.findOutputForRegion(region)
}
if output == nil {
return nil, fmt.Errorf("could not find output for window")
}
if DetectCompositor() == CompositorHyprland {
switch DetectCompositor() {
case CompositorHyprland:
return s.captureAndCrop(output, region)
case CompositorDWL:
return s.captureDWLWindow(output, region, geom.Scale)
default:
return s.captureRegionOnOutput(output, region)
}
}
func (s *Screenshoter) captureDWLWindow(output *WaylandOutput, region Region, dwlScale float64) (*CaptureResult, error) {
result, err := s.captureWholeOutput(output)
if err != nil {
return nil, err
}
return s.captureRegionOnOutput(output, region)
scale := dwlScale
if scale <= 0 {
scale = float64(result.Buffer.Width) / float64(output.width)
}
if scale <= 0 {
scale = 1.0
}
localX := int(float64(region.X) * scale)
localY := int(float64(region.Y) * scale)
if localX >= result.Buffer.Width {
localX = localX % result.Buffer.Width
}
if localY >= result.Buffer.Height {
localY = localY % result.Buffer.Height
}
w := int(float64(region.Width) * scale)
h := int(float64(region.Height) * scale)
if localY+h > result.Buffer.Height && h <= result.Buffer.Height {
localY = result.Buffer.Height - h
if localY < 0 {
localY = 0
}
}
if localX+w > result.Buffer.Width && w <= result.Buffer.Width {
localX = result.Buffer.Width - w
if localX < 0 {
localX = 0
}
}
if localX < 0 {
w += localX
localX = 0
}
if localY < 0 {
h += localY
localY = 0
}
if localX+w > result.Buffer.Width {
w = result.Buffer.Width - localX
}
if localY+h > result.Buffer.Height {
h = result.Buffer.Height - localY
}
if w <= 0 || h <= 0 {
result.Buffer.Close()
return nil, fmt.Errorf("window not visible on output")
}
cropped, err := CreateShmBuffer(w, h, w*4)
if err != nil {
result.Buffer.Close()
return nil, fmt.Errorf("create crop buffer: %w", err)
}
srcData := result.Buffer.Data()
dstData := cropped.Data()
for y := 0; y < h; y++ {
srcY := localY + y
if result.YInverted {
srcY = result.Buffer.Height - 1 - (localY + y)
}
if srcY < 0 || srcY >= result.Buffer.Height {
continue
}
dstY := y
if result.YInverted {
dstY = h - 1 - y
}
for x := 0; x < w; x++ {
srcX := localX + x
if srcX < 0 || srcX >= result.Buffer.Width {
continue
}
si := srcY*result.Buffer.Stride + srcX*4
di := dstY*cropped.Stride + x*4
if si+3 >= len(srcData) || di+3 >= len(dstData) {
continue
}
dstData[di+0] = srcData[si+0]
dstData[di+1] = srcData[si+1]
dstData[di+2] = srcData[si+2]
dstData[di+3] = srcData[si+3]
}
}
result.Buffer.Close()
cropped.Format = PixelFormat(result.Format)
return &CaptureResult{
Buffer: cropped,
Region: region,
YInverted: false,
Format: result.Format,
}, nil
}
func (s *Screenshoter) captureFullScreen() (*CaptureResult, error) {
@@ -457,6 +579,31 @@ func (s *Screenshoter) captureRegionOnOutput(output *WaylandOutput, region Regio
w := int32(float64(region.Width) * scale)
h := int32(float64(region.Height) * scale)
if DetectCompositor() == CompositorDWL {
scaledOutW := int32(float64(output.width) * scale)
scaledOutH := int32(float64(output.height) * scale)
if localX >= scaledOutW {
localX = localX % scaledOutW
}
if localY >= scaledOutH {
localY = localY % scaledOutH
}
if localX+w > scaledOutW {
w = scaledOutW - localX
}
if localY+h > scaledOutH {
h = scaledOutH - localY
}
if localX < 0 {
w += localX
localX = 0
}
if localY < 0 {
h += localY
localY = 0
}
}
cursor := int32(0)
if s.config.IncludeCursor {
cursor = 1
@@ -557,6 +704,17 @@ func (s *Screenshoter) processFrame(frame *wlr_screencopy.ZwlrScreencopyFrameV1,
}, nil
}
func (s *Screenshoter) findOutputByName(name string) *WaylandOutput {
s.outputsMu.Lock()
defer s.outputsMu.Unlock()
for _, o := range s.outputs {
if o.name == name {
return o
}
}
return nil
}
func (s *Screenshoter) findOutputForRegion(region Region) *WaylandOutput {
s.outputsMu.Lock()
defer s.outputsMu.Unlock()