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https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-06-13 14:36:32 -04:00
Refactor shadow handling & improve connected chrome rendering
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@@ -61,7 +61,7 @@ Item {
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// M3 elevation shadow — Level 2 baseline (navigation bar), with per-bar override support
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readonly property bool hasPerBarOverride: (barConfig?.shadowIntensity ?? 0) > 0
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readonly property var elevLevel: Theme.elevationLevel2
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readonly property bool shadowEnabled: !BlurService.enabled && ((Theme.elevationEnabled && (typeof SettingsData !== "undefined" ? (SettingsData.barElevationEnabled ?? true) : false)) || hasPerBarOverride)
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readonly property bool shadowEnabled: (Theme.elevationEnabled && (typeof SettingsData !== "undefined" ? (SettingsData.barElevationEnabled ?? true) : false)) || hasPerBarOverride
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readonly property string autoBarShadowDirection: isTop ? "top" : (isBottom ? "bottom" : (isLeft ? "left" : (isRight ? "right" : "top")))
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readonly property string globalShadowDirection: Theme.elevationLightDirection === "autoBar" ? autoBarShadowDirection : Theme.elevationLightDirection
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readonly property string perBarShadowDirectionMode: barConfig?.shadowDirectionMode ?? "inherit"
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@@ -207,7 +207,6 @@ Item {
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shadowOffsetX: root.shadowOffsetX
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shadowOffsetY: root.shadowOffsetY
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shadowColor: root.shadowColor
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blurMax: Theme.elevationBlurMax
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}
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Loader {
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@@ -1237,13 +1237,7 @@ BasePill {
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fallbackOffset: 6
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targetColor: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
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targetRadius: Theme.cornerRadius
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sourceRect.antialiasing: true
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sourceRect.smooth: true
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shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled && !BlurService.enabled
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layer.smooth: true
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layer.textureSize: Qt.size(Math.round(width * overflowMenu.dpr * 2), Math.round(height * overflowMenu.dpr * 2))
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layer.textureMirroring: ShaderEffectSource.MirrorVertically
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layer.samples: 4
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shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled
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}
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Rectangle {
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@@ -1689,11 +1683,7 @@ BasePill {
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fallbackOffset: 6
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targetColor: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
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targetRadius: Theme.cornerRadius
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sourceRect.antialiasing: true
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shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled && !BlurService.enabled
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layer.smooth: true
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layer.textureSize: Qt.size(Math.round(width * menuWindow.dpr), Math.round(height * menuWindow.dpr))
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layer.textureMirroring: ShaderEffectSource.MirrorVertically
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shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled
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}
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Rectangle {
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