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https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-06-10 13:13:29 -04:00
Refactor shadow handling & improve connected chrome rendering
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@@ -1237,13 +1237,7 @@ BasePill {
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fallbackOffset: 6
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targetColor: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
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targetRadius: Theme.cornerRadius
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sourceRect.antialiasing: true
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sourceRect.smooth: true
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shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled && !BlurService.enabled
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layer.smooth: true
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layer.textureSize: Qt.size(Math.round(width * overflowMenu.dpr * 2), Math.round(height * overflowMenu.dpr * 2))
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layer.textureMirroring: ShaderEffectSource.MirrorVertically
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layer.samples: 4
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shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled
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}
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Rectangle {
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@@ -1689,11 +1683,7 @@ BasePill {
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fallbackOffset: 6
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targetColor: Theme.withAlpha(Theme.surfaceContainer, Theme.popupTransparency)
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targetRadius: Theme.cornerRadius
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sourceRect.antialiasing: true
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shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled && !BlurService.enabled
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layer.smooth: true
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layer.textureSize: Qt.size(Math.round(width * menuWindow.dpr), Math.round(height * menuWindow.dpr))
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layer.textureMirroring: ShaderEffectSource.MirrorVertically
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shadowEnabled: Theme.elevationEnabled && SettingsData.popoutElevationEnabled
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}
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Rectangle {
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