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https://github.com/AvengeMedia/DankMaterialShell.git
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102
quickshell/Modules/Lock/FadeToLockWindow.qml
Normal file
102
quickshell/Modules/Lock/FadeToLockWindow.qml
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pragma ComponentBehavior: Bound
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import QtQuick
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import Quickshell
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import Quickshell.Wayland
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import qs.Common
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PanelWindow {
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id: root
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property bool active: false
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signal fadeCompleted
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signal fadeCancelled
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visible: active
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color: "transparent"
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WlrLayershell.namespace: "dms:fade-to-lock"
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WlrLayershell.layer: WlrLayershell.Overlay
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WlrLayershell.exclusiveZone: -1
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WlrLayershell.keyboardFocus: active ? WlrKeyboardFocus.Exclusive : WlrKeyboardFocus.None
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anchors {
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left: true
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right: true
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top: true
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bottom: true
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}
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Rectangle {
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id: fadeOverlay
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anchors.fill: parent
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color: "black"
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opacity: 0
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onOpacityChanged: {
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if (opacity >= 0.99 && root.active) {
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root.fadeCompleted();
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}
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}
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}
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SequentialAnimation {
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id: fadeSeq
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running: false
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NumberAnimation {
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target: fadeOverlay
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property: "opacity"
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from: 0.0
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to: 1.0
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duration: SettingsData.fadeToLockGracePeriod * 1000
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easing.type: Easing.OutCubic
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}
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}
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function startFade() {
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if (!SettingsData.fadeToLockEnabled)
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return;
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active = true;
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fadeOverlay.opacity = 0.0;
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fadeSeq.stop();
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fadeSeq.start();
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}
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function cancelFade() {
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fadeSeq.stop();
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fadeOverlay.opacity = 0.0;
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active = false;
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fadeCancelled();
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}
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MouseArea {
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anchors.fill: parent
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enabled: root.active
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onClicked: root.cancelFade()
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onPressed: root.cancelFade()
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}
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FocusScope {
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anchors.fill: parent
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focus: root.active
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Keys.onPressed: event => {
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root.cancelFade();
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event.accepted = true;
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}
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}
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Component.onCompleted: {
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if (active) {
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forceActiveFocus();
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}
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}
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onActiveChanged: {
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if (active) {
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forceActiveFocus();
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}
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}
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}
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