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https://github.com/AvengeMedia/DankMaterialShell.git
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feat: Implement M3 design elevation & shadow effects
- Added global toggles in the Themes tab - Light color & directional user ovverides - Independent shadow overrides per/bar - Refactored various components to sync the updated designs
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@@ -706,14 +706,15 @@ Item {
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anchors.left: parent.left
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anchors.verticalCenter: parent.verticalCenter
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layer.enabled: true
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layer.enabled: Theme.elevationEnabled
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layer.effect: MultiEffect {
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shadowEnabled: true
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shadowHorizontalOffset: 0
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shadowVerticalOffset: 4
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shadowBlur: 0.8
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shadowColor: Qt.rgba(0, 0, 0, 0.2)
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shadowOpacity: 0.2
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shadowEnabled: Theme.elevationEnabled
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shadowHorizontalOffset: Theme.elevationOffsetX(Theme.elevationLevel1)
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shadowVerticalOffset: Theme.elevationOffsetY(Theme.elevationLevel1, 1)
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shadowBlur: Theme.elevationEnabled ? Math.max(0, Math.min(1, (Theme.elevationLevel1 && Theme.elevationLevel1.blurPx !== undefined ? Theme.elevationLevel1.blurPx : 4) / Theme.elevationBlurMax)) : 0
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blurMax: Theme.elevationBlurMax
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shadowColor: Theme.elevationShadowColor(Theme.elevationLevel1)
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shadowOpacity: Theme.elevationLevel1 && Theme.elevationLevel1.alpha !== undefined ? Theme.elevationLevel1.alpha : 0.2
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}
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}
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