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mirror of https://github.com/AvengeMedia/DankMaterialShell.git synced 2026-04-07 22:32:06 -04:00

feat: Implement M3 design elevation & shadow effects

- Added global toggles in the Themes tab
- Light color & directional user ovverides
- Independent shadow overrides per/bar
- Refactored various components to sync the updated designs
This commit is contained in:
purian23
2026-03-01 00:54:31 -05:00
parent cf4c4b7d69
commit f0fcc77bdb
37 changed files with 1599 additions and 653 deletions

View File

@@ -1,5 +1,4 @@
import QtQuick
import QtQuick.Effects
import Quickshell
import Quickshell.Wayland
import qs.Common
@@ -96,7 +95,6 @@ PanelWindow {
}
}
radius: Theme.cornerRadius
layer.enabled: true
opacity: shouldBeVisible ? 1 : 0
Column {
@@ -406,13 +404,15 @@ PanelWindow {
onClicked: ToastService.hideToast()
}
layer.effect: MultiEffect {
shadowEnabled: true
shadowHorizontalOffset: 0
shadowVerticalOffset: 4
shadowBlur: 0.8
shadowColor: Qt.rgba(0, 0, 0, 0.3)
shadowOpacity: 0.3
ElevationShadow {
anchors.fill: parent
z: -1
level: Theme.elevationLevel3
fallbackOffset: 6
targetRadius: toast.radius
targetColor: toast.color
shadowOpacity: Theme.elevationLevel3 && Theme.elevationLevel3.alpha !== undefined ? Theme.elevationLevel3.alpha : 0.3
shadowEnabled: Theme.elevationEnabled
}
Behavior on opacity {