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feat(DMS FrameMode): A New Connected Unified Surface & Animation Overhaul
- Introduces Standalone & Connected Modes - Updated Animations & Motion effects for both modes - Numerous QOL tweaks and updates throughout the system - Highly inspired to the OG Caelestia Shell / @Soramanew
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pragma Singleton
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pragma ComponentBehavior: Bound
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import QtQuick
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import Quickshell
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import qs.Common
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// AnimVariants — central tuning for animation variants (Material/Fluent/Dynamic)
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// and motion effects (Standard/Directional/Depth). Lookups are indexed by enum
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// value: animationVariant 0=Material, 1=Fluent, 2=Dynamic; motionEffect
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// 0=Standard, 1=Directional, 2=Depth.
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Singleton {
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id: root
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readonly property int _variant: (typeof SettingsData === "undefined") ? 0 : SettingsData.animationVariant
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readonly property int _effect: (typeof SettingsData === "undefined") ? 0 : SettingsData.motionEffect
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readonly property var _enterCurves: [Anims.expressiveDefaultSpatial, Anims.standardDecel, Anims.expressiveFastSpatial]
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readonly property var _exitCurves: [Anims.emphasized, Anims.standard, Anims.emphasized]
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readonly property var _directionalExitCurves: [Anims.emphasized, Anims.emphasizedAccel, Anims.emphasizedAccel]
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readonly property var _enterDurationFactors: [1.0, 0.9, 1.08]
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readonly property var _exitDurationFactors: [1.0, 0.85, 0.92]
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readonly property var _cleanupPaddings: [50, 8, 24]
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readonly property var _effectScaleCollapsed: [0.96, 1.0, 0.88]
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readonly property var _effectAnimOffsets: [16, 144, 56]
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readonly property list<real> variantEnterCurve: _enterCurves[_variant] || _enterCurves[0]
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readonly property list<real> variantExitCurve: _exitCurves[_variant] || _exitCurves[0]
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readonly property list<real> variantModalEnterCurve: isDirectionalEffect && _variant !== 0 ? (_enterCurves[_variant] || _enterCurves[0]) : variantEnterCurve
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readonly property list<real> variantModalExitCurve: isDirectionalEffect ? (_directionalExitCurves[_variant] || _exitCurves[0]) : variantExitCurve
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readonly property list<real> variantPopoutEnterCurve: isDirectionalEffect ? (_variant === 0 ? Anims.standardDecel : (_enterCurves[_variant] || _enterCurves[0])) : variantEnterCurve
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readonly property list<real> variantPopoutExitCurve: isDirectionalEffect ? (_directionalExitCurves[_variant] || _exitCurves[0]) : variantExitCurve
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readonly property real variantEnterDurationFactor: _enterDurationFactors[_variant] !== undefined ? _enterDurationFactors[_variant] : 1.0
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readonly property real variantExitDurationFactor: _exitDurationFactors[_variant] !== undefined ? _exitDurationFactors[_variant] : 1.0
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// Fluent: opacity at ~55% of duration; Material/Dynamic: 1:1 with position
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readonly property real variantOpacityDurationScale: _variant === 1 ? 0.55 : 1.0
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function variantDuration(baseDuration, entering) {
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const factor = entering ? variantEnterDurationFactor : variantExitDurationFactor;
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return Math.max(0, Math.round(baseDuration * factor));
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}
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function variantExitCleanupPadding() {
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return _cleanupPaddings[_effect] !== undefined ? _cleanupPaddings[_effect] : 50;
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}
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function variantCloseInterval(baseDuration) {
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return variantDuration(baseDuration, false) + variantExitCleanupPadding();
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}
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readonly property bool isDirectionalEffect: isConnectedEffect || _effect === 1
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readonly property bool isDepthEffect: _effect === 2
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readonly property bool isConnectedEffect: (typeof SettingsData !== "undefined") && SettingsData.connectedFrameModeActive
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readonly property real effectScaleCollapsed: _effectScaleCollapsed[_effect] !== undefined ? _effectScaleCollapsed[_effect] : 0.96
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readonly property real effectAnimOffset: _effectAnimOffsets[_effect] !== undefined ? _effectAnimOffsets[_effect] : 16
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}
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