mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2025-12-06 05:25:41 -05:00
reduce CPU burn of M3Wave
This commit is contained in:
@@ -12,7 +12,7 @@ Item {
|
||||
property real phase: 0.0
|
||||
property bool isPlaying: false
|
||||
property real currentAmp: 1.6
|
||||
property int samples: Math.max(48, Math.round(width / 3))
|
||||
property int samples: Math.max(24, Math.round(width / 8))
|
||||
property color trackColor: Qt.rgba(Theme.surfaceVariant.r, Theme.surfaceVariant.g, Theme.surfaceVariant.b, 0.40)
|
||||
property color fillColor: Theme.primary
|
||||
property color playheadColor: Theme.primary
|
||||
@@ -45,10 +45,6 @@ Item {
|
||||
antialiasing: true
|
||||
asynchronous: false
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
layer.enabled: true
|
||||
layer.smooth: true
|
||||
layer.samples: 8
|
||||
layer.textureSize: Qt.size(Math.ceil(width * dpr * 2), Math.ceil(height * dpr * 2))
|
||||
|
||||
ShapePath {
|
||||
id: flatPath
|
||||
@@ -75,8 +71,6 @@ Item {
|
||||
Item {
|
||||
id: waveContainer
|
||||
anchors.fill: parent
|
||||
clip: true
|
||||
width: Math.max(0, Math.min(parent.width, root.playX))
|
||||
|
||||
Shape {
|
||||
id: waveShape
|
||||
@@ -84,10 +78,6 @@ Item {
|
||||
antialiasing: true
|
||||
asynchronous: false
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
layer.enabled: true
|
||||
layer.smooth: true
|
||||
layer.samples: 8
|
||||
layer.textureSize: Qt.size(Math.ceil(width * dpr * 2), Math.ceil(height * dpr * 2))
|
||||
|
||||
ShapePath {
|
||||
id: wavePath
|
||||
@@ -201,11 +191,6 @@ Item {
|
||||
y: root.midY - height / 2
|
||||
z: 3
|
||||
|
||||
Behavior on x {
|
||||
NumberAnimation {
|
||||
duration: 80
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FrameAnimation {
|
||||
|
||||
Reference in New Issue
Block a user