bbedward
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ab9a64d6b4
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optimizations for animation behaviors
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2026-05-02 15:13:42 -04:00 |
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purian23
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ec073ddd67
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fix(Frame): Update all remaining known issues & align state modes
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2026-05-02 15:13:42 -04:00 |
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bbedward
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7c9ca60e44
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revert animators
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2026-05-02 15:13:42 -04:00 |
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bbedward
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3796b3e1b5
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stash
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2026-05-02 15:13:42 -04:00 |
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purian23
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e876ddc0b9
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frame(Connected): Fix connected regression & Ran Performance pass
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2026-05-02 15:13:42 -04:00 |
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bbedward
|
5f1cff2e58
|
general fixes and audit
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2026-05-02 15:13:42 -04:00 |
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bbedward
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9018002959
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numerous animation improvements, convert a bunch of stuff to use
Animator, etc.
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2026-05-02 15:13:42 -04:00 |
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bbedward
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01da451f53
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fix
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2026-05-02 15:13:42 -04:00 |
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purian23
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39d8f407df
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frame(Motion): Restore fluid motion & Update component connections
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2026-05-02 15:13:42 -04:00 |
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purian23
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75f8c5dec2
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Sync up Frame w/Master branch updates
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2026-05-02 15:13:42 -04:00 |
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bbedward
|
9ee9658fa1
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some more simplifications and bug fixes
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2026-05-02 15:13:42 -04:00 |
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bbedward
|
229e603d30
|
refactor connected/standalone architecture
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2026-05-02 15:13:42 -04:00 |
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