- Added UI component & popout settings to manage ignored packages
- Added CLI support available in danklinux docs
Fixes: #2827Closes: #2344, #1741
Port 1.5
(cherry picked from commit e4657aa5f9)
* feat(bar): separate workspace appearance for unfocused displays
Add a toggle in the Workspace Appearance card to style workspace
indicators independently on displays that aren't currently focused.
The card is split into Focused Display and Unfocused Display(s) tabs.
When the new master toggle is off (default), unfocused displays inherit
the focused settings, preserving existing behavior. When on, unfocused
displays use their own colors (focused/occupied/unfocused/urgent) and
focused border (enable, color, thickness).
WorkspaceSwitcher resolves the focused monitor per compositor and routes
color/border resolution through isFocusedMonitor/useUnfocusedAppearance.
* refactor(bar): address review feedback for unfocused workspace appearance
- Consolidate focused-monitor lookup into BarWidgetService.getFocusedScreenName(),
adding Mango support, and drop the duplicate compositor switches in
WorkspaceSwitcher (effectiveScreenName + isFocusedMonitor now use the helper).
- Extract the shared color and border options into reusable
WorkspaceAppearanceColorOptions and WorkspaceAppearanceBorderFields components
so the focused and unfocused tabs no longer duplicate the layout.
- Gate the unfocused-display options on BarWidgetService.focusedScreenDetectionSupported
and show an explanatory note on compositors without focus detection (e.g. labwc),
instead of silently no-opping.
* feat(battery): add options to toggle percentage and remaining time
* fix(battery): add SettingsSpec entries and combine verticalDisplayText
* fix(battery): format vertical battery remaining time as HH\nMM and center alignment
* fix(battery): remove percent sign from vertical layout when time is enabled
When a bar with background transparency + blur uses auto-hide, the
ext-background-effect-v1 blur region was only slid off-surface via the
reveal Translate, but the region object stayed non-empty.
Hyprland gates layer-surface blur on `!m_blurRegion.empty()`, so the
non-empty region keeps blur enabled; the renderer then intersects the
off-surface region with the surface box, the clip degenerates to empty,
and an empty clip is treated as "unclipped" — so the whole bar surface
box gets blurred, leaving a blurred strip where the hidden bar would be.
(niri clips correctly, so it never showed there.)
Gate the published blur region on `barRevealed`: tear it down (null)
whenever the bar is not currently shown, so the region is genuinely
empty and the compositor disables the effect. Fixes#2656.