mirror of
https://github.com/AvengeMedia/DankMaterialShell.git
synced 2026-05-02 02:22:06 -04:00
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5 Commits
32c063aab8
...
f2df53afcd
| Author | SHA1 | Date | |
|---|---|---|---|
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f2df53afcd | ||
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4179fcee83 | ||
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a0c9af1ee7 | ||
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049266271a | ||
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0eabda3164 |
@@ -39,11 +39,10 @@ type LayerSurface struct {
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wlSurface *client.Surface
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layerSurf *wlr_layer_shell.ZwlrLayerSurfaceV1
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viewport *wp_viewporter.WpViewport
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wlPool *client.ShmPool
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wlBuffer *client.Buffer
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bufferBusy bool
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oldPool *client.ShmPool
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oldBuffer *client.Buffer
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wlPools [2]*client.ShmPool
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wlBuffers [2]*client.Buffer
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slotBusy [2]bool
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needsRedraw bool
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scopyBuffer *client.Buffer
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configured bool
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hidden bool
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@@ -136,6 +135,7 @@ func (p *Picker) Run() (*Color, error) {
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break
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}
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p.flushRedraws()
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p.checkDone()
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}
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@@ -164,6 +164,15 @@ func (p *Picker) checkDone() {
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}
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}
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func (p *Picker) flushRedraws() {
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for _, ls := range p.surfaces {
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if !ls.needsRedraw {
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continue
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}
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p.redrawSurface(ls)
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}
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}
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func (p *Picker) connect() error {
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display, err := client.Connect("")
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if err != nil {
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@@ -507,47 +516,45 @@ func (p *Picker) captureForSurface(ls *LayerSurface) {
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}
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func (p *Picker) redrawSurface(ls *LayerSurface) {
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slot := ls.state.FrontIndex()
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if ls.slotBusy[slot] {
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ls.needsRedraw = true
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return
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}
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var renderBuf *ShmBuffer
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if ls.hidden {
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switch {
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case ls.hidden:
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renderBuf = ls.state.RedrawScreenOnly()
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} else {
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default:
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renderBuf = ls.state.Redraw()
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}
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if renderBuf == nil {
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return
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}
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if ls.oldBuffer != nil {
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ls.oldBuffer.Destroy()
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ls.oldBuffer = nil
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}
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if ls.oldPool != nil {
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ls.oldPool.Destroy()
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ls.oldPool = nil
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ls.needsRedraw = false
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if ls.wlPools[slot] == nil {
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pool, err := p.shm.CreatePool(renderBuf.Fd(), int32(renderBuf.Size()))
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if err != nil {
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return
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}
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ls.wlPools[slot] = pool
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wlBuffer, err := pool.CreateBuffer(0, int32(renderBuf.Width), int32(renderBuf.Height), int32(renderBuf.Stride), uint32(ls.state.ScreenFormat()))
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if err != nil {
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return
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}
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ls.wlBuffers[slot] = wlBuffer
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s := slot
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wlBuffer.SetReleaseHandler(func(e client.BufferReleaseEvent) {
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ls.slotBusy[s] = false
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})
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}
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ls.oldPool = ls.wlPool
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ls.oldBuffer = ls.wlBuffer
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ls.wlPool = nil
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ls.wlBuffer = nil
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pool, err := p.shm.CreatePool(renderBuf.Fd(), int32(renderBuf.Size()))
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if err != nil {
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return
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}
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ls.wlPool = pool
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wlBuffer, err := pool.CreateBuffer(0, int32(renderBuf.Width), int32(renderBuf.Height), int32(renderBuf.Stride), uint32(ls.state.ScreenFormat()))
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if err != nil {
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return
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}
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ls.wlBuffer = wlBuffer
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lsRef := ls
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wlBuffer.SetReleaseHandler(func(e client.BufferReleaseEvent) {
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lsRef.bufferBusy = false
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})
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ls.bufferBusy = true
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ls.slotBusy[slot] = true
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logicalW, logicalH := ls.state.LogicalSize()
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if logicalW == 0 || logicalH == 0 {
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@@ -566,7 +573,7 @@ func (p *Picker) redrawSurface(ls *LayerSurface) {
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}
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_ = ls.wlSurface.SetBufferScale(bufferScale)
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}
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_ = ls.wlSurface.Attach(wlBuffer, 0, 0)
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_ = ls.wlSurface.Attach(ls.wlBuffers[slot], 0, 0)
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_ = ls.wlSurface.Damage(0, 0, int32(logicalW), int32(logicalH))
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_ = ls.wlSurface.Commit()
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@@ -634,7 +641,7 @@ func (p *Picker) setupPointerHandlers() {
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}
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p.activeSurface.state.OnPointerMotion(e.SurfaceX, e.SurfaceY)
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p.redrawSurface(p.activeSurface)
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p.activeSurface.needsRedraw = true
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})
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p.pointer.SetLeaveHandler(func(e client.PointerLeaveEvent) {
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@@ -655,7 +662,7 @@ func (p *Picker) setupPointerHandlers() {
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return
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}
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p.activeSurface.state.OnPointerMotion(e.SurfaceX, e.SurfaceY)
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p.redrawSurface(p.activeSurface)
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p.activeSurface.needsRedraw = true
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})
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p.pointer.SetButtonHandler(func(e client.PointerButtonEvent) {
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@@ -679,17 +686,13 @@ func (p *Picker) cleanup() {
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if ls.scopyBuffer != nil {
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ls.scopyBuffer.Destroy()
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}
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if ls.oldBuffer != nil {
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ls.oldBuffer.Destroy()
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}
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if ls.oldPool != nil {
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ls.oldPool.Destroy()
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}
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if ls.wlBuffer != nil {
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ls.wlBuffer.Destroy()
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}
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if ls.wlPool != nil {
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ls.wlPool.Destroy()
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for i := range ls.wlBuffers {
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if ls.wlBuffers[i] != nil {
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ls.wlBuffers[i].Destroy()
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}
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if ls.wlPools[i] != nil {
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ls.wlPools[i].Destroy()
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}
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}
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if ls.viewport != nil {
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ls.viewport.Destroy()
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@@ -274,6 +274,12 @@ func (s *SurfaceState) FrontRenderBuffer() *ShmBuffer {
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return s.renderBufs[s.front]
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}
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func (s *SurfaceState) FrontIndex() int {
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s.mu.Lock()
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defer s.mu.Unlock()
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return s.front
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}
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func (s *SurfaceState) SwapBuffers() {
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s.mu.Lock()
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s.front ^= 1
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@@ -124,6 +124,8 @@ Singleton {
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property string vpnLastConnected: ""
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property string lastPlayerIdentity: ""
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property var deviceMaxVolumes: ({})
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property var hiddenOutputDeviceNames: []
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property var hiddenInputDeviceNames: []
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@@ -75,6 +75,8 @@ var SPEC = {
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vpnLastConnected: { def: "" },
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lastPlayerIdentity: { def: "" },
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deviceMaxVolumes: { def: {} },
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hiddenOutputDeviceNames: { def: [] },
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hiddenInputDeviceNames: { def: [] },
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@@ -1438,12 +1438,21 @@ Item {
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parentScreen: barWindow.screen
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onClicked: {
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systemUpdateLoader.active = true;
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if (!systemUpdateLoader.item)
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return;
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const popout = systemUpdateLoader.item;
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const effectiveBarConfig = topBarContent.barConfig;
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const barPosition = barWindow.axis?.edge === "left" ? 2 : (barWindow.axis?.edge === "right" ? 3 : (barWindow.axis?.edge === "top" ? 0 : 1));
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if (systemUpdateLoader.item && systemUpdateLoader.item.setBarContext) {
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systemUpdateLoader.item.setBarContext(barPosition, effectiveBarConfig?.bottomGap ?? 0);
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if (popout.setBarContext) {
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popout.setBarContext(barPosition, effectiveBarConfig?.bottomGap ?? 0);
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}
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systemUpdateLoader.item?.toggle();
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if (popout.setTriggerPosition) {
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const globalPos = visualContent.mapToItem(null, 0, 0);
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const currentScreen = parentScreen || Screen;
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const pos = SettingsData.getPopupTriggerPosition(globalPos, currentScreen, barWindow.effectiveBarThickness, visualWidth, effectiveBarConfig?.spacing ?? 4, barPosition, effectiveBarConfig);
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popout.setTriggerPosition(pos.x, pos.y, pos.width, section, currentScreen, barPosition, barWindow.effectiveBarThickness, effectiveBarConfig?.spacing ?? 4, effectiveBarConfig);
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}
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PopoutManager.requestPopout(popout, undefined, "systemUpdate");
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}
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}
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}
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@@ -100,7 +100,7 @@ DankPopout {
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if (currentPlayer && currentPlayer !== player && currentPlayer.canPause) {
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currentPlayer.pause();
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}
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MprisController.activePlayer = player;
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MprisController.setActivePlayer(player);
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root.__hideDropdowns();
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}
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onDeviceSelected: device => {
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@@ -4,12 +4,61 @@ pragma ComponentBehavior: Bound
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import QtQuick
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import Quickshell
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import Quickshell.Services.Mpris
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import qs.Common
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Singleton {
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id: root
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readonly property list<MprisPlayer> availablePlayers: Mpris.players.values
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property MprisPlayer activePlayer: availablePlayers.find(p => p.isPlaying) ?? availablePlayers.find(p => p.canControl && p.canPlay) ?? null
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property MprisPlayer activePlayer: null
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onAvailablePlayersChanged: _resolveActivePlayer()
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Component.onCompleted: _resolveActivePlayer()
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Instantiator {
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model: root.availablePlayers
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delegate: Connections {
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required property MprisPlayer modelData
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target: modelData
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function onIsPlayingChanged() {
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if (modelData.isPlaying)
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root._resolveActivePlayer();
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}
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}
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}
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function _resolveActivePlayer(): void {
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const playing = availablePlayers.find(p => p.isPlaying);
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if (playing) {
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activePlayer = playing;
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_persistIdentity(playing.identity);
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return;
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}
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if (activePlayer && availablePlayers.indexOf(activePlayer) >= 0)
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return;
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const savedId = SessionData.lastPlayerIdentity;
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if (savedId) {
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const match = availablePlayers.find(p => p.identity === savedId);
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if (match) {
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activePlayer = match;
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return;
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}
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}
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activePlayer = availablePlayers.find(p => p.canControl && p.canPlay) ?? null;
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if (activePlayer)
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_persistIdentity(activePlayer.identity);
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}
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function setActivePlayer(player: MprisPlayer): void {
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activePlayer = player;
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if (player)
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_persistIdentity(player.identity);
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}
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function _persistIdentity(identity: string): void {
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if (identity && SessionData.lastPlayerIdentity !== identity)
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SessionData.set("lastPlayerIdentity", identity);
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}
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Timer {
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interval: 1000
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@@ -6,6 +6,7 @@ import QtQuick
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import Quickshell
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import Quickshell.Io
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import Quickshell.Services.Pipewire
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import qs.Services
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Singleton {
|
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id: root
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||||
@@ -58,6 +59,10 @@ Singleton {
|
||||
}
|
||||
|
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readonly property bool screensharingActive: {
|
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if (CompositorService.isNiri && NiriService.hasActiveCast) {
|
||||
return true
|
||||
}
|
||||
|
||||
if (!Pipewire.ready || !Pipewire.nodes?.values) {
|
||||
return false
|
||||
}
|
||||
@@ -74,6 +79,12 @@ Singleton {
|
||||
}
|
||||
}
|
||||
|
||||
if (node.properties && node.properties["media.class"] === "Stream/Output/Video") {
|
||||
if (looksLikeScreencast(node)) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
if (node.properties && node.properties["media.class"] === "Stream/Input/Audio") {
|
||||
const mediaName = (node.properties["media.name"] || "").toLowerCase()
|
||||
const appName = (node.properties["application.name"] || "").toLowerCase()
|
||||
@@ -110,8 +121,9 @@ Singleton {
|
||||
}
|
||||
const appName = (node.properties && node.properties["application.name"] || "").toLowerCase()
|
||||
const nodeName = (node.name || "").toLowerCase()
|
||||
const combined = appName + " " + nodeName
|
||||
return /xdg-desktop-portal|xdpw|screencast|screen|gnome shell|kwin|obs/.test(combined)
|
||||
const mediaName = (node.properties && node.properties["media.name"] || "").toLowerCase()
|
||||
const combined = appName + " " + nodeName + " " + mediaName
|
||||
return /xdg-desktop-portal|xdpw|screencast|screen-cast|screen|gnome shell|kwin|obs|niri/.test(combined)
|
||||
}
|
||||
|
||||
function getMicrophoneStatus() {
|
||||
|
||||
@@ -231,7 +231,10 @@ Singleton {
|
||||
return;
|
||||
isChecking = true;
|
||||
hasError = false;
|
||||
if (updChecker.length > 0) {
|
||||
if (pkgManager === "paru" || pkgManager === "yay") {
|
||||
const repoCmd = updChecker.length > 0 ? updChecker : `${pkgManager} -Qu`;
|
||||
updateChecker.command = ["sh", "-c", `(${repoCmd} 2>/dev/null; ${pkgManager} -Qua 2>/dev/null) || true`];
|
||||
} else if (updChecker.length > 0) {
|
||||
updateChecker.command = [updChecker].concat(updateCheckerParams[updChecker].listUpdatesSettings.params);
|
||||
} else {
|
||||
updateChecker.command = [pkgManager].concat(packageManagerParams[pkgManager].listUpdatesSettings.params);
|
||||
|
||||
@@ -8,13 +8,122 @@ Item {
|
||||
id: root
|
||||
|
||||
property MprisPlayer activePlayer
|
||||
property real value: {
|
||||
if (!activePlayer || activePlayer.length <= 0) return 0
|
||||
const pos = (activePlayer.position || 0) % Math.max(1, activePlayer.length)
|
||||
const calculatedRatio = pos / activePlayer.length
|
||||
return Math.max(0, Math.min(1, calculatedRatio))
|
||||
property real seekPreviewRatio: -1
|
||||
readonly property real playerValue: {
|
||||
if (!activePlayer || activePlayer.length <= 0)
|
||||
return 0;
|
||||
const pos = (activePlayer.position || 0) % Math.max(1, activePlayer.length);
|
||||
const calculatedRatio = pos / activePlayer.length;
|
||||
return Math.max(0, Math.min(1, calculatedRatio));
|
||||
}
|
||||
property real value: seekPreviewRatio >= 0 ? seekPreviewRatio : playerValue
|
||||
property bool isSeeking: false
|
||||
property bool isDraggingSeek: false
|
||||
property real committedSeekRatio: -1
|
||||
property int previewSettleChecksRemaining: 0
|
||||
property real dragThreshold: 4
|
||||
property int holdIndicatorDelay: 180
|
||||
|
||||
function clampRatio(ratio) {
|
||||
return Math.max(0, Math.min(1, ratio));
|
||||
}
|
||||
|
||||
function ratioForPosition(position) {
|
||||
if (!activePlayer || activePlayer.length <= 0)
|
||||
return 0;
|
||||
return clampRatio(position / activePlayer.length);
|
||||
}
|
||||
|
||||
function positionForRatio(ratio) {
|
||||
if (!activePlayer || activePlayer.length <= 0)
|
||||
return 0;
|
||||
const rawPosition = clampRatio(ratio) * activePlayer.length;
|
||||
return Math.min(rawPosition, activePlayer.length * 0.99);
|
||||
}
|
||||
|
||||
function updatePreviewFromMouse(mouseX, width) {
|
||||
if (!activePlayer || activePlayer.length <= 0 || width <= 0)
|
||||
return;
|
||||
seekPreviewRatio = clampRatio(mouseX / width);
|
||||
}
|
||||
|
||||
function clearCommittedSeekPreview() {
|
||||
previewSettleTimer.stop();
|
||||
committedSeekRatio = -1;
|
||||
previewSettleChecksRemaining = 0;
|
||||
if (!isSeeking)
|
||||
seekPreviewRatio = -1;
|
||||
}
|
||||
|
||||
function beginCommittedSeekPreview(position) {
|
||||
seekPreviewRatio = ratioForPosition(position);
|
||||
committedSeekRatio = seekPreviewRatio;
|
||||
previewSettleChecksRemaining = 15;
|
||||
previewSettleTimer.restart();
|
||||
}
|
||||
|
||||
function handleSeekPressed(mouse, width, mouseArea, holdTimer) {
|
||||
isSeeking = true;
|
||||
isDraggingSeek = false;
|
||||
mouseArea.pressX = mouse.x;
|
||||
clearCommittedSeekPreview();
|
||||
holdTimer.restart();
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
updatePreviewFromMouse(mouse.x, width);
|
||||
mouseArea.pendingSeekPosition = positionForRatio(seekPreviewRatio);
|
||||
}
|
||||
}
|
||||
|
||||
function handleSeekReleased(mouseArea, holdTimer) {
|
||||
holdTimer.stop();
|
||||
isSeeking = false;
|
||||
isDraggingSeek = false;
|
||||
if (mouseArea.pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer.length > 0) {
|
||||
const clamped = Math.min(mouseArea.pendingSeekPosition, activePlayer.length * 0.99);
|
||||
activePlayer.position = clamped;
|
||||
mouseArea.pendingSeekPosition = -1;
|
||||
beginCommittedSeekPreview(clamped);
|
||||
} else {
|
||||
seekPreviewRatio = -1;
|
||||
}
|
||||
}
|
||||
|
||||
function handleSeekPositionChanged(mouse, width, mouseArea) {
|
||||
if (mouseArea.pressed && isSeeking && activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
if (!isDraggingSeek && Math.abs(mouse.x - mouseArea.pressX) >= dragThreshold)
|
||||
isDraggingSeek = true;
|
||||
updatePreviewFromMouse(mouse.x, width);
|
||||
mouseArea.pendingSeekPosition = positionForRatio(seekPreviewRatio);
|
||||
}
|
||||
}
|
||||
|
||||
function handleSeekCanceled(mouseArea, holdTimer) {
|
||||
holdTimer.stop();
|
||||
isSeeking = false;
|
||||
isDraggingSeek = false;
|
||||
mouseArea.pendingSeekPosition = -1;
|
||||
clearCommittedSeekPreview();
|
||||
}
|
||||
|
||||
Timer {
|
||||
id: previewSettleTimer
|
||||
interval: 80
|
||||
repeat: true
|
||||
onTriggered: {
|
||||
if (root.isSeeking || root.committedSeekRatio < 0) {
|
||||
stop();
|
||||
return;
|
||||
}
|
||||
|
||||
const previewSettled = Math.abs(root.playerValue - root.committedSeekRatio) <= 0.0015;
|
||||
if (previewSettled || root.previewSettleChecksRemaining <= 0) {
|
||||
root.clearCommittedSeekPreview();
|
||||
return;
|
||||
}
|
||||
|
||||
root.previewSettleChecksRemaining -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
implicitHeight: 20
|
||||
|
||||
@@ -29,58 +138,35 @@ Item {
|
||||
|
||||
M3WaveProgress {
|
||||
value: root.value
|
||||
actualValue: root.playerValue
|
||||
showActualPlaybackState: root.isSeeking
|
||||
actualProgressColor: Qt.rgba(Theme.surfaceText.r, Theme.surfaceText.g, Theme.surfaceText.b, 0.45)
|
||||
isPlaying: activePlayer && activePlayer.playbackState === MprisPlaybackState.Playing
|
||||
|
||||
MouseArea {
|
||||
id: waveMouseArea
|
||||
anchors.fill: parent
|
||||
hoverEnabled: true
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
enabled: activePlayer && activePlayer.canSeek && activePlayer.length > 0
|
||||
|
||||
property real pendingSeekPosition: -1
|
||||
property real pressX: 0
|
||||
|
||||
Timer {
|
||||
id: waveSeekDebounceTimer
|
||||
interval: 150
|
||||
id: waveHoldIndicatorTimer
|
||||
interval: root.holdIndicatorDelay
|
||||
repeat: false
|
||||
onTriggered: {
|
||||
if (parent.pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer.length > 0) {
|
||||
const clamped = Math.min(parent.pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
parent.pendingSeekPosition = -1
|
||||
}
|
||||
if (parent.pressed && root.isSeeking)
|
||||
root.isDraggingSeek = true;
|
||||
}
|
||||
}
|
||||
|
||||
onPressed: (mouse) => {
|
||||
root.isSeeking = true
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
waveSeekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onReleased: {
|
||||
root.isSeeking = false
|
||||
waveSeekDebounceTimer.stop()
|
||||
if (pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer.length > 0) {
|
||||
const clamped = Math.min(pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
pendingSeekPosition = -1
|
||||
}
|
||||
}
|
||||
onPositionChanged: (mouse) => {
|
||||
if (pressed && root.isSeeking && activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
waveSeekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onClicked: (mouse) => {
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
activePlayer.position = r * activePlayer.length
|
||||
}
|
||||
}
|
||||
onPressed: mouse => root.handleSeekPressed(mouse, parent.width, waveMouseArea, waveHoldIndicatorTimer)
|
||||
onReleased: root.handleSeekReleased(waveMouseArea, waveHoldIndicatorTimer)
|
||||
onPositionChanged: mouse => root.handleSeekPositionChanged(mouse, parent.width, waveMouseArea)
|
||||
onCanceled: root.handleSeekCanceled(waveMouseArea, waveHoldIndicatorTimer)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -93,6 +179,7 @@ Item {
|
||||
property color trackColor: Qt.rgba(Theme.surfaceVariant.r, Theme.surfaceVariant.g, Theme.surfaceVariant.b, 0.40)
|
||||
property color fillColor: Theme.primary
|
||||
property color playheadColor: Theme.primary
|
||||
property color actualProgressColor: Qt.rgba(Theme.surfaceText.r, Theme.surfaceText.g, Theme.surfaceText.b, 0.45)
|
||||
readonly property real midY: height / 2
|
||||
|
||||
Rectangle {
|
||||
@@ -110,7 +197,22 @@ Item {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
color: parent.fillColor
|
||||
radius: height / 2
|
||||
Behavior on width { NumberAnimation { duration: 80 } }
|
||||
Behavior on width {
|
||||
NumberAnimation {
|
||||
duration: 80
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
visible: root.isDraggingSeek
|
||||
width: 2
|
||||
height: Math.max(parent.lineWidth + 4, 10)
|
||||
radius: width / 2
|
||||
color: parent.actualProgressColor
|
||||
x: Math.max(0, Math.min(parent.width, parent.width * root.playerValue)) - width / 2
|
||||
y: parent.midY - height / 2
|
||||
z: 2
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
@@ -122,59 +224,37 @@ Item {
|
||||
x: Math.max(0, Math.min(parent.width, parent.width * root.value)) - width / 2
|
||||
y: parent.midY - height / 2
|
||||
z: 3
|
||||
Behavior on x { NumberAnimation { duration: 80 } }
|
||||
Behavior on x {
|
||||
NumberAnimation {
|
||||
duration: 80
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MouseArea {
|
||||
id: flatMouseArea
|
||||
anchors.fill: parent
|
||||
hoverEnabled: true
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
enabled: activePlayer && activePlayer.canSeek && activePlayer.length > 0
|
||||
|
||||
property real pendingSeekPosition: -1
|
||||
property real pressX: 0
|
||||
|
||||
Timer {
|
||||
id: flatSeekDebounceTimer
|
||||
interval: 150
|
||||
id: flatHoldIndicatorTimer
|
||||
interval: root.holdIndicatorDelay
|
||||
repeat: false
|
||||
onTriggered: {
|
||||
if (parent.pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer.length > 0) {
|
||||
const clamped = Math.min(parent.pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
parent.pendingSeekPosition = -1
|
||||
}
|
||||
if (parent.pressed && root.isSeeking)
|
||||
root.isDraggingSeek = true;
|
||||
}
|
||||
}
|
||||
|
||||
onPressed: (mouse) => {
|
||||
root.isSeeking = true
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
flatSeekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onReleased: {
|
||||
root.isSeeking = false
|
||||
flatSeekDebounceTimer.stop()
|
||||
if (pendingSeekPosition >= 0 && activePlayer && activePlayer.canSeek && activePlayer.length > 0) {
|
||||
const clamped = Math.min(pendingSeekPosition, activePlayer.length * 0.99)
|
||||
activePlayer.position = clamped
|
||||
pendingSeekPosition = -1
|
||||
}
|
||||
}
|
||||
onPositionChanged: (mouse) => {
|
||||
if (pressed && root.isSeeking && activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
pendingSeekPosition = r * activePlayer.length
|
||||
flatSeekDebounceTimer.restart()
|
||||
}
|
||||
}
|
||||
onClicked: (mouse) => {
|
||||
if (activePlayer && activePlayer.length > 0 && activePlayer.canSeek) {
|
||||
const r = Math.max(0, Math.min(1, mouse.x / parent.width))
|
||||
activePlayer.position = r * activePlayer.length
|
||||
}
|
||||
}
|
||||
onPressed: mouse => root.handleSeekPressed(mouse, parent.width, flatMouseArea, flatHoldIndicatorTimer)
|
||||
onReleased: root.handleSeekReleased(flatMouseArea, flatHoldIndicatorTimer)
|
||||
onPositionChanged: mouse => root.handleSeekPositionChanged(mouse, parent.width, flatMouseArea)
|
||||
onCanceled: root.handleSeekCanceled(flatMouseArea, flatHoldIndicatorTimer)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,8 @@ Item {
|
||||
id: root
|
||||
|
||||
property real value: 0
|
||||
property real actualValue: value
|
||||
property bool showActualPlaybackState: false
|
||||
property real lineWidth: 2
|
||||
property real wavelength: 20
|
||||
property real amp: 1.6
|
||||
@@ -15,6 +17,7 @@ Item {
|
||||
property color trackColor: Qt.rgba(Theme.surfaceVariant.r, Theme.surfaceVariant.g, Theme.surfaceVariant.b, 0.40)
|
||||
property color fillColor: Theme.primary
|
||||
property color playheadColor: Theme.primary
|
||||
property color actualProgressColor: Qt.rgba(Theme.surfaceText.r, Theme.surfaceText.g, Theme.surfaceText.b, 0.45)
|
||||
|
||||
property real dpr: (root.window ? root.window.devicePixelRatio : 1)
|
||||
function snap(v) {
|
||||
@@ -22,7 +25,12 @@ Item {
|
||||
}
|
||||
|
||||
readonly property real playX: snap(root.width * root.value)
|
||||
readonly property real actualX: snap(root.width * root.actualValue)
|
||||
readonly property real midY: snap(height / 2)
|
||||
readonly property bool previewAhead: root.showActualPlaybackState && root.value > root.actualValue
|
||||
readonly property bool previewBehind: root.showActualPlaybackState && root.value < root.actualValue
|
||||
readonly property real previewGapStartX: Math.min(root.playX, root.actualX)
|
||||
readonly property real previewGapEndX: Math.max(root.playX, root.actualX)
|
||||
|
||||
Behavior on currentAmp {
|
||||
NumberAnimation {
|
||||
@@ -65,7 +73,9 @@ Item {
|
||||
|
||||
readonly property real startX: snap(root.lineWidth / 2)
|
||||
readonly property real aaBias: (0.25 / root.dpr)
|
||||
readonly property real endX: Math.max(startX, Math.min(root.playX - startX - aaBias, width))
|
||||
readonly property real endX: root.previewAhead ? Math.max(startX, Math.min(root.actualX - aaBias, width)) : Math.max(startX, Math.min(root.playX - startX - aaBias, width))
|
||||
readonly property real gapStartX: root.previewAhead ? Math.max(startX, Math.min(root.actualX + aaBias, width)) : Math.max(startX, Math.min(root.playX + playhead.width / 2, width))
|
||||
readonly property real gapEndX: root.previewAhead ? Math.max(gapStartX, Math.min(root.playX - playhead.width / 2 - aaBias, width)) : Math.max(gapStartX, Math.min(root.actualX - aaBias, width))
|
||||
|
||||
Rectangle {
|
||||
id: mask
|
||||
@@ -100,6 +110,37 @@ Item {
|
||||
}
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
id: actualMask
|
||||
anchors.top: parent.top
|
||||
anchors.bottom: parent.bottom
|
||||
x: waveClip.gapStartX
|
||||
width: Math.max(0, waveClip.gapEndX - waveClip.gapStartX)
|
||||
color: "transparent"
|
||||
clip: true
|
||||
visible: (root.previewBehind || root.previewAhead) && width > 0
|
||||
|
||||
Shape {
|
||||
anchors.top: parent.top
|
||||
anchors.bottom: parent.bottom
|
||||
width: root.width + 4 * root.wavelength
|
||||
antialiasing: true
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
x: waveOffsetX
|
||||
|
||||
ShapePath {
|
||||
strokeColor: root.actualProgressColor
|
||||
strokeWidth: snap(root.lineWidth)
|
||||
capStyle: ShapePath.RoundCap
|
||||
joinStyle: ShapePath.RoundJoin
|
||||
fillColor: "transparent"
|
||||
PathSvg {
|
||||
path: waveSvg.path
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
id: startCap
|
||||
width: snap(root.lineWidth)
|
||||
@@ -107,7 +148,7 @@ Item {
|
||||
radius: width / 2
|
||||
color: root.fillColor
|
||||
x: waveClip.startX - width / 2
|
||||
y: root.midY - height / 2 + root.currentAmp * Math.sin((waveClip.startX / root.wavelength) * 2 * Math.PI + root.phase)
|
||||
y: waveY(waveClip.startX) - height / 2
|
||||
visible: waveClip.endX > waveClip.startX
|
||||
z: 2
|
||||
}
|
||||
@@ -119,10 +160,34 @@ Item {
|
||||
radius: width / 2
|
||||
color: root.fillColor
|
||||
x: waveClip.endX - width / 2
|
||||
y: root.midY - height / 2 + root.currentAmp * Math.sin((waveClip.endX / root.wavelength) * 2 * Math.PI + root.phase)
|
||||
y: waveY(waveClip.endX) - height / 2
|
||||
visible: waveClip.endX > waveClip.startX
|
||||
z: 2
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
id: actualEndCap
|
||||
width: snap(root.lineWidth)
|
||||
height: snap(root.lineWidth)
|
||||
radius: width / 2
|
||||
color: root.actualProgressColor
|
||||
x: waveClip.gapEndX - width / 2
|
||||
y: waveY(waveClip.gapEndX) - height / 2
|
||||
visible: (root.previewBehind || root.previewAhead) && actualMask.width > 0
|
||||
z: 2
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
id: actualMarker
|
||||
width: 2
|
||||
height: Math.max(root.lineWidth + 4, 10)
|
||||
radius: width / 2
|
||||
color: root.actualProgressColor
|
||||
x: root.actualX - width / 2
|
||||
y: root.midY - height / 2
|
||||
visible: root.showActualPlaybackState
|
||||
z: 2
|
||||
}
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
@@ -141,6 +206,10 @@ Item {
|
||||
let r = a % m;
|
||||
return r < 0 ? r + m : r;
|
||||
}
|
||||
function waveY(x, amplitude = root.currentAmp, phaseOffset = root.phase) {
|
||||
return root.midY + amplitude * Math.sin((x / root.wavelength) * 2 * Math.PI + phaseOffset);
|
||||
}
|
||||
|
||||
readonly property real waveOffsetX: -wrapMod(phase / k, wavelength)
|
||||
|
||||
FrameAnimation {
|
||||
@@ -148,8 +217,9 @@ Item {
|
||||
onTriggered: {
|
||||
if (root.isPlaying)
|
||||
root.phase += 0.03 * frameTime * 60;
|
||||
startCap.y = root.midY - startCap.height / 2 + root.currentAmp * Math.sin((waveClip.startX / root.wavelength) * 2 * Math.PI + root.phase);
|
||||
endCap.y = root.midY - endCap.height / 2 + root.currentAmp * Math.sin((waveClip.endX / root.wavelength) * 2 * Math.PI + root.phase);
|
||||
startCap.y = waveY(waveClip.startX) - startCap.height / 2;
|
||||
endCap.y = waveY(waveClip.endX) - endCap.height / 2;
|
||||
actualEndCap.y = waveY(waveClip.gapEndX) - actualEndCap.height / 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user