package freedesktop import ( "context" "fmt" "os" "sync" "github.com/AvengeMedia/DankMaterialShell/core/pkg/dbusutil" "github.com/godbus/dbus/v5" ) func NewManager() (*Manager, error) { systemConn, err := dbus.ConnectSystemBus() if err != nil { return nil, fmt.Errorf("failed to connect to system bus: %w", err) } sessionConn, err := dbus.ConnectSessionBus() if err != nil { sessionConn = nil } m := &Manager{ state: &FreedeskState{ Accounts: AccountsState{}, Settings: SettingsState{}, Screensaver: ScreensaverState{}, }, stateMutex: sync.RWMutex{}, systemConn: systemConn, sessionConn: sessionConn, currentUID: uint64(os.Getuid()), } m.initializeAccounts() m.initializeSettings() m.initializeScreensaver() return m, nil } func (m *Manager) initializeAccounts() error { accountsManager := m.systemConn.Object(dbusAccountsDest, dbus.ObjectPath(dbusAccountsPath)) var userPath dbus.ObjectPath err := accountsManager.Call(dbusAccountsInterface+".FindUserById", 0, int64(m.currentUID)).Store(&userPath) if err != nil { m.stateMutex.Lock() m.state.Accounts.Available = false m.stateMutex.Unlock() return err } m.accountsObj = m.systemConn.Object(dbusAccountsDest, userPath) m.stateMutex.Lock() m.state.Accounts.Available = true m.state.Accounts.UserPath = string(userPath) m.state.Accounts.UID = m.currentUID m.stateMutex.Unlock() if err := m.updateAccountsState(); err != nil { return fmt.Errorf("failed to update accounts state: %w", err) } return nil } func (m *Manager) initializeSettings() error { if m.sessionConn == nil { m.stateMutex.Lock() m.state.Settings.Available = false m.stateMutex.Unlock() return fmt.Errorf("no session bus connection") } m.settingsObj = m.sessionConn.Object(dbusPortalDest, dbus.ObjectPath(dbusPortalPath)) var variant dbus.Variant err := m.settingsObj.Call(dbusPortalSettingsInterface+".ReadOne", 0, "org.freedesktop.appearance", "color-scheme").Store(&variant) if err != nil { m.stateMutex.Lock() m.state.Settings.Available = false m.stateMutex.Unlock() return err } m.stateMutex.Lock() m.state.Settings.Available = true m.stateMutex.Unlock() if err := m.updateSettingsState(); err != nil { return fmt.Errorf("failed to update settings state: %w", err) } return nil } func (m *Manager) updateAccountsState() error { if !m.state.Accounts.Available || m.accountsObj == nil { return fmt.Errorf("accounts service not available") } ctx := context.Background() props, err := m.getAccountProperties(ctx) if err != nil { return err } m.stateMutex.Lock() defer m.stateMutex.Unlock() m.state.Accounts.IconFile = dbusutil.GetOr(props, "IconFile", "") m.state.Accounts.RealName = dbusutil.GetOr(props, "RealName", "") m.state.Accounts.UserName = dbusutil.GetOr(props, "UserName", "") m.state.Accounts.AccountType = dbusutil.GetOr(props, "AccountType", int32(0)) m.state.Accounts.HomeDirectory = dbusutil.GetOr(props, "HomeDirectory", "") m.state.Accounts.Shell = dbusutil.GetOr(props, "Shell", "") m.state.Accounts.Email = dbusutil.GetOr(props, "Email", "") m.state.Accounts.Language = dbusutil.GetOr(props, "Language", "") m.state.Accounts.Location = dbusutil.GetOr(props, "Location", "") m.state.Accounts.Locked = dbusutil.GetOr(props, "Locked", false) m.state.Accounts.PasswordMode = dbusutil.GetOr(props, "PasswordMode", int32(0)) return nil } func (m *Manager) updateSettingsState() error { if !m.state.Settings.Available || m.settingsObj == nil { return fmt.Errorf("settings portal not available") } var variant dbus.Variant err := m.settingsObj.Call(dbusPortalSettingsInterface+".ReadOne", 0, "org.freedesktop.appearance", "color-scheme").Store(&variant) if err != nil { return err } if colorScheme, ok := dbusutil.As[uint32](variant); ok { m.stateMutex.Lock() m.state.Settings.ColorScheme = colorScheme m.stateMutex.Unlock() } return nil } func (m *Manager) getAccountProperties(ctx context.Context) (map[string]dbus.Variant, error) { var props map[string]dbus.Variant err := m.accountsObj.CallWithContext(ctx, dbusPropsInterface+".GetAll", 0, dbusAccountsUserInterface).Store(&props) if err != nil { return nil, err } return props, nil } func (m *Manager) GetState() FreedeskState { m.stateMutex.RLock() defer m.stateMutex.RUnlock() return *m.state } func (m *Manager) Subscribe(id string) chan FreedeskState { ch := make(chan FreedeskState, 64) m.subscribers.Store(id, ch) return ch } func (m *Manager) Unsubscribe(id string) { if val, ok := m.subscribers.LoadAndDelete(id); ok { close(val) } } func (m *Manager) NotifySubscribers() { state := m.GetState() m.subscribers.Range(func(key string, ch chan FreedeskState) bool { select { case ch <- state: default: } return true }) } func (m *Manager) Close() { m.subscribers.Range(func(key string, ch chan FreedeskState) bool { close(ch) m.subscribers.Delete(key) return true }) if m.systemConn != nil { m.systemConn.Close() } if m.sessionConn != nil { m.sessionConn.Close() } }