import QtQuick import Quickshell import qs.Common import qs.Services QtObject { id: manager property int topMargin: 48 property int baseNotificationHeight: 132 property int maxTargetNotifications: 3 property var popupWindows: [] // strong refs to windows (live until exitFinished) // Factory property Component popupComponent: Component { NotificationPopup { onEntered: manager._onPopupEntered(this) onExitFinished: manager._onPopupExitFinished(this) } } property Connections notificationConnections: Connections { target: NotificationService function onVisibleNotificationsChanged() { manager._sync(NotificationService.visibleNotifications); } } function _hasWindowFor(w) { return popupWindows.some(p => p && p.notificationData === w); } function _sync(newWrappers) { for (let w of newWrappers) { if (!_hasWindowFor(w)) insertNewestAtTop(w); } for (let p of popupWindows.slice()) { if (p && p.notificationData && newWrappers.indexOf(p.notificationData) === -1 && !p.exiting) { p.notificationData.removedByLimit = true; p.notificationData.popup = false; } } } // Insert newest at top function insertNewestAtTop(wrapper) { // Shift live, non-exiting windows down *now* for (let p of popupWindows) { if (!p) continue; if (p.exiting) continue; // Guard: skip if p is already being destroyed if (p.status === Component.Null) continue; p.screenY = p.screenY + baseNotificationHeight; } // Create the new top window at fixed Y const notificationId = wrapper && wrapper.notification ? wrapper.notification.id : ""; const win = popupComponent.createObject(null, { notificationData: wrapper, notificationId: notificationId, screenY: topMargin }); if (!win) { console.warn("Popup create failed"); return; } popupWindows.push(win); _maybeStartOverflow(); } // Overflow: keep one extra (slot #4), then ask bottom to exit gracefully function _active() { return popupWindows.filter(p => p && p.notificationData && p.notificationData.popup); } function _bottom() { let b = null, maxY = -1; for (let p of _active()) { if (p.exiting) continue; if (p.screenY > maxY) { maxY = p.screenY; b = p; } } return b; } function _maybeStartOverflow() { if (_active().length <= maxTargetNotifications + 1) return; const b = _bottom(); if (b && !b.exiting) { // Tell the popup to animate out (don't destroy here) b.notificationData.removedByLimit = true; b.notificationData.popup = false; } } // After entrance, you may kick overflow (optional) function _onPopupEntered(p) { _maybeStartOverflow(); } // Primary cleanup path (after the popup finishes its exit) function _onPopupExitFinished(p) { const i = popupWindows.indexOf(p); if (i !== -1) { popupWindows.splice(i,1); popupWindows = popupWindows.slice(); } if (NotificationService.releaseWrapper) NotificationService.releaseWrapper(p.notificationData); // Finally destroy the window object p.destroy(); // Compact survivors (only live, non-exiting) const survivors = _active().filter(s => !s.exiting) .sort((a,b) => a.screenY - b.screenY); for (let k = 0; k < survivors.length; ++k) survivors[k].screenY = topMargin + k * baseNotificationHeight; _maybeStartOverflow(); } // Optional sweeper (dev only): catch any stranded windows every 2s property Timer sweeper: Timer { interval: 2000 running: true repeat: true onTriggered: { for (let p of popupWindows.slice()) { if (!p) continue; if (!p.visible && !p.notificationData) { const i = popupWindows.indexOf(p); if (i !== -1) { popupWindows.splice(i,1); popupWindows = popupWindows.slice(); } } } } } }